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Forums - Nintendo - Call of Duty Ghosts Wii U Resolution Revealed Plus First Screens

Kane1389 said:
iceland said:
I'm sure Wii U owners looking forward to COD:GHOSTS won't care and still have a lot of fun with the game.


LOL, what a cop out !!

He's right though.

I and others looking forward to it are getting it regardless of whether it's 720x1280 or 720x880. It won't affect my enjoyment.



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curl-6 said:
Kane1389 said:
iceland said:
I'm sure Wii U owners looking forward to COD:GHOSTS won't care and still have a lot of fun with the game.


LOL, what a cop out !!

He's right though.

I and others looking forward to it are getting it regardless of whether it's 720x1280 or 720x880. It won't affect my enjoyment.

You have width and height reversed nobody's looking forward to even seeing how horrible it looks at 720x1280.



curl-6 said:
Kane1389 said:
iceland said:
I'm sure Wii U owners looking forward to COD:GHOSTS won't care and still have a lot of fun with the game.


LOL, what a cop out !!

He's right though.

I and others looking forward to it are getting it regardless of whether it's 720x1280 or 720x880. It won't affect my enjoyment.


Plus not to mention free online, that's my reason for getting it. 



Don’t follow the hype, follow the games

— 

Here a little quote I want for those to keep memorize in your head for this coming next gen.                            

 By: Suke

Xen said:
curl-6 said:
Kane1389 said:
iceland said:
I'm sure Wii U owners looking forward to COD:GHOSTS won't care and still have a lot of fun with the game.


LOL, what a cop out !!

He's right though.

I and others looking forward to it are getting it regardless of whether it's 720x1280 or 720x880. It won't affect my enjoyment.

You have width and height reversed nobody's looking forward to even seeing how horrible it looks at 720x1280.

I don't think anybody has bought COD for it's graphics since 2009. ;)



Xen said:
curl-6 said:
Kane1389 said:
iceland said:
I'm sure Wii U owners looking forward to COD:GHOSTS won't care and still have a lot of fun with the game.


LOL, what a cop out !!

He's right though.

I and others looking forward to it are getting it regardless of whether it's 720x1280 or 720x880. It won't affect my enjoyment.

You have width and height reversed nobody's looking forward to even seeing how horrible it looks at 720x1280.

Why, your pretty much going to forget about the resolution with a hour or two. Gameplay is what keep your attention in the long run along with visual not graphic (though it is a nice bouns) That's why I plan to buy Infamous Second Son, Destiny, Mario 3D World, Sonic Lost World, Knack ....well you get my drift.



Don’t follow the hype, follow the games

— 

Here a little quote I want for those to keep memorize in your head for this coming next gen.                            

 By: Suke

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curl-6 said:
Xen said:
curl-6 said:
Kane1389 said:
iceland said:
I'm sure Wii U owners looking forward to COD:GHOSTS won't care and still have a lot of fun with the game.


LOL, what a cop out !!

He's right though.

I and others looking forward to it are getting it regardless of whether it's 720x1280 or 720x880. It won't affect my enjoyment.

You have width and height reversed nobody's looking forward to even seeing how horrible it looks at 720x1280.

I don't think anybody has bought COD for it's graphics since 2009. ;)


....well ...there mo cap ....dog :3



Don’t follow the hype, follow the games

— 

Here a little quote I want for those to keep memorize in your head for this coming next gen.                            

 By: Suke

bonzobanana said:
forethought14 said:
Mnementh said:

Why? I'm pretty surprised how good that is. Don't forget, it's a port and Treyarch put a lot of resources into support of controllers different to the other versions and the Gamepad-support (Off-TV-play). That leaves a lot less resources for optimizing the output. But it still is better than PS360 and is not too far away from X1 (more if you include gamepad). Surely the effects will be less, but that all is much better than I expected. WiiU seems more powerful than many think.

This engine is an upgrade/update of an old engine, one of the reasons why even on PS4/X1 and on PC it looks bland and boring. The fact that they couldn't even take advantage of several new hardware features that Wii U has is telling that this is basically the IW code from PS360. It probably has some minor things that are better on Wii U, but I'd be guessing at this point and we should wait and see the full comparisons with the other versions later.

 

The wii u is meant to be exceptionally easy to develop for. I know the standard wii u defence is somehow the developers are lazy or the wii u is difficult to develop for but I think we have seen enough games now to see the wii u can struggle easily with frame rates and it is likely the cpu is a weakness. The gpu is meant to have some compute power as well and if that is used to assist the main cpu then it may result in less resources for graphics output. I think there is a clear pattern that games which require high cpu resources  do not perform well on wii u compared to 360 and PS3, sometimes frame rate issues, sometimes graphic issues, sometimes both. Some games have missing cpu intensive features on wii u. 

I personally feel the wii u is performing exactly as expected. You have to factor in the wii u is using the same low coast 40Nm fabrication process as the 360 and PS3 but is consuming far less power even allowing for the lack of a hard drive in wii u. The wii u has 2GB of memory, 4x that of ps3/360. The wii u cpu is on a even cheaper fabrication process of 45Nm. When the x-rays of the wii u gpu were analysed it was said it's performance rating in gflops was between 176-352 gflops and everyone decided 352 gflops was the figure, I guess they were disappointed enough with that figure, that they couldn't imagine it any lower but the evidence is stacking up that 176 gflops is the true figure simply because of the incredibly low power requirements of the chip despite using a very power hungry fabrication process and the gpu doing constant compression for the gamepad and hardware upscaling. 

The point is there is no evidence yet that the wii u performance level is actually higher than ps3 or 360. Most multiformat games on average perform a little better on 360 or PS3. Even recent games. 

This whole concept that the wii u is underperforming for its given specification is based on an assumption by people that the wii u is technically stronger but the evidence points to a console that is both stronger and weaker than current gen models.

I don't think anyone doubts the wii u cpu is weaker than 360 and PS3 do they?  But there are weaknesses in addition to that.

 

Sega, Criterion, Frozenbyte, Shin'en, and Black Forest games have all said that the Wii U is more powerful than PS3/360.



Suke said:
curl-6 said:

I don't think anybody has bought COD for it's graphics since 2009. ;)


....well ...there mo cap ....dog :3

Hyperdynamic tail wagging physics! :P



curl-6 said:
Xen said:
curl-6 said:
Kane1389 said:
iceland said:
I'm sure Wii U owners looking forward to COD:GHOSTS won't care and still have a lot of fun with the game.


LOL, what a cop out !!

He's right though.

I and others looking forward to it are getting it regardless of whether it's 720x1280 or 720x880. It won't affect my enjoyment.

You have width and height reversed nobody's looking forward to even seeing how horrible it looks at 720x1280.

I don't think anybody has bought COD for it's graphics since 2009. ;)

No doubt, buuuuuuuuuuuuuuuuuuuut:

^What you're talking of (720x1280)

^What it really is (720p res)

I guess that since TWO people didn't notice width and height reversed in that statement, they:

1) Really don't care of graphics

2) Have their heads tilted 90 degrees to the right

P.S: I picked slowpoke randomly, no offense it's just fun looking and inoffensive.



Xen said:

curl-6 said:

 I don't think anybody has bought COD for it's graphics since 2009. ;)

 

No doubt, buuuuuuuuuuuuuuuuuuuut:

^What you're talking of (720x1280)

^What it really is (720p res)

I guess that since TWO people didn't notice width and height reversed in that statement, they:

1) Really don't care of graphics

2) Have their heads tilted 90 degrees to the right

P.S: I picked slowpoke randomly, no offense it's just fun looking and inoffensive.

I'm just used to writing it 720x1280 instad of 1280x720.