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Forums - Gaming - Titanfall an Xbox One, 360, PC Exclusive for Its 'Lifetime'

kupomogli said:
gooch_destroyer said:

On the topic of hypocricy, I keep seeing statements like "PS4 has nothing but indies" but not to long ago the indie scene was pretty big on XBL. 

I'm in the Sony camp, but PS4 having nothing but indies is true.  Two retail games and indie, indie, indie.  I'm not impressed.  I'm not impressed with the Xbox One games either, but atleast the secured some exclusives.  It's Microsoft though, so that's understandable.  *folds a moneyhat.* 

The difference between Microsoft securing all those exclusive digital titles, even if they were all on PC, is they were the first console to actually embrace digital only titles.  Sony on the PS3 had digital only games here and there, but it wasn't until the two years that they've been pushing for indies because it's become popular.  Ever since Sony started pushing for indies, it's been indie this indie that, indie, indie, indie, indie, indie. 

As much of a Sony fan as I am, it's only one of the issues I have with them as a company.  People says that Sony copies and that's party true.  If something is really popular Sony takes the idea and goes with it, but when Sony does it, they push the idea like they were there first, like the idea hasn't ever been around, so they force it down our throats and us, their fans, honestly don't give two shits.  The thing is.  By the time Sony actually gets in to capitalize, no one really even cares anymore.  Motion control was done and by the time Sony released the Move, everyone already owned a Wii and tried it out already, and very few people actually cared to purchase it.  Sony releases the Vita and acts like they're first with a touch screen console gaming, so most of their first party games throw out forced touch screen controls to try and  get us into the touch screen aspect.  Now it's the indies that were already played out well before this year and the hype is dying down. 


I don't think PS4's launch line up is any different than XBOs, or all the console launches before them. Its simply "Good Enough" to give gamers SOMETHING to play when the consoles come out but with minimum risk. The way Sony capitalized on this is by having many indies bring their stuff on the console early.

That said, I do agree with some of your statements but I see it a tad differently.

Sony has this horrible tendency to be late to react to good ideas. Even when they originally come up with them. I imagine its their ridiculously long quality assurance proofing process before doing just about anything.

-Home was expounding upon Miis but was trying to do something new and inovative with it. Somehow they ended up leting MS beat them to the punch with something very similar to both.

-Move is definitely a rushed product no doubt. Its based on their Eyetoy tech. Most fail to realize tho, that Kinect's capabilities was a Sony vision for PS3 before it even came out. Look up "Eyedentify" if you need proof. The idea was scrapped for gaming because they learned early on that handsfree gaming is just......eeew. MS is just now realizing it and relagating the device mostly to advertising/voice activation/ and gesture based UI control.

-Demon's Souls. One of the most innovative RPGs in a long while, and it was exclusive to PS3. Sony totally slept on this one, even AFTER it gained ridiculous cult popularity. The end result is From Software making Dark Souls multiplatform.

-Internet capabilities were always planned for PS2, years before release. Yet Dreamcast and Xbox both claimed that fanbase by setting up shop within the online space first. Not to say that the PS2's online ability was that good in the first place. Still, weak follow thru on their part.

-And some stuff they just blatently plagerize. PSASBR comes to mind(still love the gameplay tho).



      

      

      

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S.T.A.G.E. said:
Wright said:

Lifetime means "as long as the money keeps moving" for EA, so I should take this info with a grain of salt.

 

 

That being said, HAHA POOR PS4 PLAYERS YOU NO PLAYING TITANFALL HEHEHEHEHE :P


LOL....Whats funny is MS having to pay every good developer for their games to bolster their top three games.

How is that funny? It's called business. 



Well that's disappointing. It looks like a really good game so I was hoping it would come to the PS4 at some point.



Well Sony fans can always play it on 360, PC, or X1.



NobleTeam360 said:
S.T.A.G.E. said:
Wright said:

Lifetime means "as long as the money keeps moving" for EA, so I should take this info with a grain of salt.

 

 

That being said, HAHA POOR PS4 PLAYERS YOU NO PLAYING TITANFALL HEHEHEHEHE :P


LOL....Whats funny is MS having to pay every good developer for their games to bolster their top three games.

How is that funny? It's called business. 

Yep....



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kupomogli said:
gooch_destroyer said:

On the topic of hypocricy, I keep seeing statements like "PS4 has nothing but indies" but not to long ago the indie scene was pretty big on XBL. 

I'm in the Sony camp, but PS4 having nothing but indies is true.  Two retail games and indie, indie, indie.  I'm not impressed.  I'm not impressed with the Xbox One games either, but atleast the secured some exclusives.  It's Microsoft though, so that's understandable.  *folds a moneyhat.* 

The difference between Microsoft securing all those exclusive digital titles, even if they were all on PC, is they were the first console to actually embrace digital only titles.  Sony on the PS3 had digital only games here and there, but it wasn't until the two years that they've been pushing for indies because it's become popular.  Ever since Sony started pushing for indies, it's been indie this indie that, indie, indie, indie, indie, indie. 

As much of a Sony fan as I am, it's only one of the issues I have with them as a company.  People says that Sony copies and that's party true.  If something is really popular Sony takes the idea and goes with it, but when Sony does it, they push the idea like they were there first, like the idea hasn't ever been around, so they force it down our throats and us, their fans, honestly don't give two shits.  The thing is.  By the time Sony actually gets in to capitalize, no one really even cares anymore.  Motion control was done and by the time Sony released the Move, everyone already owned a Wii and tried it out already, and very few people actually cared to purchase it.  Sony releases the Vita and acts like they're first with a touch screen console gaming, so most of their first party games throw out forced touch screen controls to try and  get us into the touch screen aspect.  Now it's the indies that were already played out well before this year and the hype is dying down. 


A lot of what you said is true but..

 

The indie indie indie thing is not really true. PS4 has 14 retail games releasing this holiday season, not 2. You also have the f2p stuff like Blacklight and Primal Carnage(I believe). Out of all the indie titles, how many are releasing this holiday season? They only have like 7(this is not counting flow,escape plan, flower and soundshapes because they have been available on PS for years)

 

There are plenty of other games besides indies.

 

Also a lot of those indies teamed up with Sony to get back at MS supposedly for how MS treated them( I really dont know exactly what happened) Sony had those types of games on ps3 from day 1 so its not like Sony is just acting like they are the 1st people to ever have indies.

 

 

Sony does "copy" but so does everybody else.

 

Its only called "copy" when Sony does it. Anything Sony does do is usually ignored and IMMEDIATELY downplayed.

 

I also dont remember Sony acting like they were the 1st to do a touch screen

 

But i do agree somewhat with what you said



gooch_destroyer said:
NobleTeam360 said:
S.T.A.G.E. said:
Wright said:

Lifetime means "as long as the money keeps moving" for EA, so I should take this info with a grain of salt.

 

 

That being said, HAHA POOR PS4 PLAYERS YOU NO PLAYING TITANFALL HEHEHEHEHE :P


LOL....Whats funny is MS having to pay every good developer for their games to bolster their top three games.

How is that funny? It's called business. 

Yep....

Lmao, that is pretty funny. 



That GIF is fucking amazing rofl



 

Oh well, i'll try it on PC eventually.



"Trick shot? The trick is NOT to get shot." - Lucian

its ok i don't play MMO games anyway...

i was first interested in Destiny until i know its a MMO game so in the end i won't be buying that too...