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Forums - Nintendo - What If Nintendo Released A New Console In 2 Years?

Oh ya let's have the Nintendo Virtual World be the 3rd Pilar console were you get to play as Mario. Guys if your basing that Nintendo need a new console because their graphic aren't up to par. Well then you obviously don't know Nintendo!!! Nintendo doesn't want to compete on a graphical bar, they'd rather make games that are fun and with innovative controls.

Nintendo next console will have to be a game changer not a graphical upgrade.



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The only thing Nintendo needs to do to survive is keep doing what it has done in the past to garner such a loyal fanbase (large enough to survive off of). I am a Nintendo fanatic who will gladly play mario/zelda/starfar/donkey kong in less graphically beautiful visuals than other companies ips. 



Lets be honest too ... Nintendo's console output is generally exhausted for any given console by its 4th holiday season. All their dev teams has basically blown their wad as it were by then.

The GameCube and Wii basically chugged to the finish line of their respective generations with minimal software support even from Nintendo. The N64 was a little better but mainly because Rare carried  the machine through 2000/2001 (Perfect Dark, Banjo-Tooie, Mickey Speedway USA, Conker's Bad Fur Day).

And that was back in the day when development costs were much lower ... don't expect Nintendo to support a console with a minimal userbase but much higher modern dev costs ... making money off a 30 million userbase was probably a helluva lot easier in 1999/2000 because development costs were much cheaper.  



I will loose respect for Nintendo, because I believe (read I see potential on it) in what they released yet they decided to cut the support when the biggest fans have already got the system few months and 2 years at launch.



cbarroso09 said:
I will loose respect for Nintendo, because I believe (read I see potential on it) in what they released yet they decided to cut the support when the biggest fans have already got the system few months and 2 years at launch.


Read the OP again. No one said anything about cutting support for the Wii U. 

Lets assume this was the Wii U "release" plan from Nintendo (big games highlight per year)

2012: NSMBU, Nintendo Land

2013: Pikmin 3, Wii Party U, Mario 3D World, Wii Sports Club, Wii Fit U, W101

2014: DKC: TF, Mario Kart 8, X, Bayonetta 2, Smash Bros. U, Yoshi's Epic Yarn

2015: Zelda U, Mario Galaxy 3, Pokemon NFC, Animal Crossing U, Nintendo Land 2 (hypothetical)

2016: Star Fox U, Diddy Kong Racing U, Kirby U, Metroid Prime 4, Kid Icarus U, Mario Party (hypothetical)

This would still continue the exact same. Nothing changes in this regard, these games still come out on the Wii U. They are just playable on this new platform too. 

This is a different concept from the past, where for example if you wanted to play New Super Mario Bros. U but only had a Wii, you were basically locked out and had to buy a new console. Same games. Just different platforms to experience them on. 



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the only point of that would be that they would have better hardware, but so what? the wii U had better hardware than the ps360, still couldnt use it to its advantage and just ended up costing too much.
they need to give up trying to start the next gen with a machine fractionally better than current gen systems, and im saying that because i dont think they will wait until ps5/xboxtwo to launch their next home system, and without software support or a reason for ps4/xb1 owners to upgrade, it wouldnt do too well.



fps_d0minat0r said:
the only point of that would be that they would have better hardware, but so what? the wii U had better hardware than the ps360, still couldnt use it to its advantage and just ended up costing too much.
they need to give up trying to start the next gen with a machine fractionally better than current gen systems, and im saying that because i dont think they will wait until ps5/xboxtwo to launch their next home system, and without software support or a reason for ps4/xb1 owners to upgrade, it wouldnt do too well.


PC ports would be superior. It could easily amass a library of hundreds of PC games by being easy to port to and would have the best console versions of virtually all multi-plats. On top of that it would also be able to run Wii U software with the bonus of running them in full HD or perhaps even 2K/4K resolution. 



Soundwave said:
fps_d0minat0r said:
the only point of that would be that they would have better hardware, but so what? the wii U had better hardware than the ps360, still couldnt use it to its advantage and just ended up costing too much.
they need to give up trying to start the next gen with a machine fractionally better than current gen systems, and im saying that because i dont think they will wait until ps5/xboxtwo to launch their next home system, and without software support or a reason for ps4/xb1 owners to upgrade, it wouldnt do too well.


PC ports would be superior. It could easily amass a library of hundreds of PC games by being easy to port to and would have the best console versions of virtually all multi-plats. On top of that it would also be able to run Wii U software with the bonus of running them in full HD or perhaps even 2K/4K resolution. 


good theory but without the support, its not going to happen just like it didnt with the wii U.



I could see that in 4 years but not 2. I do believe what ever console is next for Nintendo it will be better than PS4/XBONE, just like the Wii U is better than PS360.



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fps_d0minat0r said:
Soundwave said:
fps_d0minat0r said:
the only point of that would be that they would have better hardware, but so what? the wii U had better hardware than the ps360, still couldnt use it to its advantage and just ended up costing too much.
they need to give up trying to start the next gen with a machine fractionally better than current gen systems, and im saying that because i dont think they will wait until ps5/xboxtwo to launch their next home system, and without software support or a reason for ps4/xb1 owners to upgrade, it wouldnt do too well.


PC ports would be superior. It could easily amass a library of hundreds of PC games by being easy to port to and would have the best console versions of virtually all multi-plats. On top of that it would also be able to run Wii U software with the bonus of running them in full HD or perhaps even 2K/4K resolution. 


good theory but without the support, its not going to happen just like it didnt with the wii U.

I think it would get support if it was basically a PC in a box or very much designed to allow for very easy porting from the PC side. Not just the big budget games, but I think a lot of indies would jump on. 

If you're a PC dev and moving the game over to the "New NES" or whatever only costs $15k or something ... I guess why not, right? Even sales of 50,000 worldwide would be enough to make a port worthwhile.