Mr Khan said:
It's largely because it takes a long time to build up capacity at Nintendo if you don't want to go around just running buyouts (as that's a total crapshoot as to whether the buyout will pay off). Nintendo's key weakness is in *capacity*, which they are addressing, but doing so purely internally takes a while. It's only next year that their new Kyoto building will roll around.
Changes for the future, meanwhile, do not necessitate changes in management. This is, basically, the same crew that brought us the Wii and the DS. Surely they can learn lessons without people having to be fired (which, again, wouldn't really change anything).
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The same crew who brought us the PS1 & PS2 also brought us the PS3. Past successess; although often a good measure; do not equal future stability. I do not think much that line of reasoning. Look at what they're doing now, not what they did in the past (heck, even this "crew" don't seem to be able to look what gave them success in the past).
Regarding capacity, that's great. And I'm glad they're changing it. But again, it doesn't address the points I brought up. If Nintendo had these problems in 2006; then again in 2011; is 2014 really a viable date to be saying "but don't worry, it's fixed now?"
I dunno. I berated Yoshida in a thread last week because I think his decisions with WWS have been increasingly terrible in the past few years, despite the fact that he is the man behind much of PS3's software revival at the hands of first parties. I do not believe he's the right man for the job anymore, despite being a lovely person. The loyalty I see to Iwata often baffles me, because he's been tripping up for a number of years now but seems to be given a free pass over and over because "it'll be fixed in the future" follwed by "remember, he did the DS & Wii?"