| cyberninja45 said: I have been saying this since the beginning but nobody ever listens to me. |
it's understandable, if that's what you keep saying.
Smart move by Nintendo? | |||
| Oh yea. Mario & Luigi Bros Time | 198 | 88.79% | |
| Nope. Prefer the old bundle | 11 | 4.93% | |
| Just not interested buddy | 14 | 6.28% | |
| Total: | 223 | ||
| cyberninja45 said: I have been saying this since the beginning but nobody ever listens to me. |
it's understandable, if that's what you keep saying.
^The systems been out nearly a year and has yet to clear 4m units WW. Gamecubes library is the primary reason the console flopped. And Wii U's software is the reason it has no buzz or momentum, but I'm also one who believes the Gamepad remains an albatross for the system. Ironically, the two latest games released were Gamecube games; either a remake or a sequel.
If people want to remain with their heads in the sand and not acknowledge the problems facing Nintendo and the Wii U, so be it. But when a system is flopping this hard, it will be hard to remain steadfast in the belief that 'everyone else is crazy, Wii U is fine'
Bet between Slimbeast and Arius Dion about Wii sales 2009:
If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.
If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.
Zero999 said:
it's understandable, if that's what you keep saying. |
I know what you mean those strong wiiU sales and those upcoming games that show off the gamepad sure proves me wrong.
My 3ds friendcode: 5413-0232-9676 (G-cyber)

cyberninja45 said:
I know what you mean those strong wiiU sales and those upcoming games that show off the gamepad sure proves me wrong. |
go to bed kid
User was banned for this post - Kantor
| MANUELF said: I wish nintendo sells both games in one disc at retail, I still lack both games |
If my original Wii Mario Kart bundle is anything to go by, I have a bad feeling it's going to be in a cardboard sleeve, and will never get an individual retail version.
I could be wrong on that since Nintendo Land was in a proper case though.
Bet with Einsam_Delphin: http://gamrconnect.vgchartz.com/thread.php?id=172355&page=11
RolStoppable said:
Don't worry too much about it. By this time next year almost everyone will have realized that the Wii U's problems go beyond lack of software and a too high price. By then people should be ready to acknowledge that the Gamepad is one of the worst decisions in Nintendo history. As for my purely personal opinion, I am still disgusted by the Gamepad. It's a controller that was made to enable the porting of crappy games and I have no desire to play crappy games. So the way I see it, Nintendo tossed out the good to bring in the bad. The Wii U is like the Green Bay Packers firing Aaron Rodgers and getting Blaine Gabbert on board, all the while thinking that it is a genius move. |
='(
Actually the NES didnt originally come with Mario. The Nes first launched with Ice Climber, the NES console with Mario came much later
@noname2200
Well, thanks for pointing out how "incorrect" I am. Except for the fact that I'm not.
Also, congratulations on completely ignoring my overall point about the GamePad controller, that the POINT of it, and what is nice about it in the first place, are the OPTIONS it offers. Wii U does not necessarily need some killer app title that "totally justifies the GamePad's existence". It works just fine as a regular controller, it just so happens to have ALL those other features available for developers to make use of, IF they want to. You're also ignoring the fact that with Wii, Nintendo was introducing something fairly new (motion controls) into the market, and Wii Sports was the perfect game to help them do that. The GamePad is not some mind blowing new way to play games. It's a conglomeration (though updated) of old ideas, put into one device.
At it's CORE, it's just a controller, something the Wiimote could not successfully function as for many types of games. But what makes it special, and so likable, are all the options it allows for, such as motion controls, such as touch screen gameplay, such as off-tv gameplay, such as built in speakers/mic/camera, built in NFC features, etc. etc. etc. However as I said, not EVERY game has to use them.
Wii U does not need one game that "justifies" it's controller. It just needs MORE GAMES, period.
| DevilRising said: @noname2200 Well, thanks for pointing out how "incorrect" I am. Except for the fact that I'm not. Also, congratulations on completely ignoring my overall point about the GamePad controller, that the POINT of it, and what is nice about it in the first place, are the OPTIONS it offers. Wii U does not necessarily need some killer app title that "totally justifies the GamePad's existence". It works just fine as a regular controller, it just so happens to have ALL those other features available for developers to make use of, IF they want to. You're also ignoring the fact that with Wii, Nintendo was introducing something fairly new (motion controls) into the market, and Wii Sports was the perfect game to help them do that. The GamePad is not some mind blowing new way to play games. It's a conglomeration (though updated) of old ideas, put into one device. At it's CORE, it's just a controller, something the Wiimote could not successfully function as for many types of games. But what makes it special, and so likable, are all the options it allows for, such as motion controls, such as touch screen gameplay, such as off-tv gameplay, such as built in speakers/mic/camera, built in NFC features, etc. etc. etc. However as I said, not EVERY game has to use them. Wii U does not need one game that "justifies" it's controller. It just needs MORE GAMES, period. |
If your whole sales pitch for a console is based around the controller that's eating up a large portion of the hardware budget -- then it helps to have games that actual utilize and show what the fuss over the controller is about.
Every system has games. The PS3/360 will have more to play than the Wii U will for years because of their back catalog. Just because the Wii U finally reaches some point where it has "X number of decent games to play" doesn't impress any one these days. Why choose the Wii U, every system will have plenty of games to play?
Nintendo's role is to provide a unique answer to differeniate their console -- they are not doing that. Just having Mario/Smash/Mario Kart doesn't do it either ... the GameCube tried to rely on the "we're Nintendo, we have 5-6 major franchises you can't play on MS/Sony, please buy our system" pitch ... it's not enough to justify someone buying an entirely different platform for unless they are hardcore Nintendo fans especially when they third party differences are large.
| Soundwave said: If your whole sales pitch for a console is based around the controller that's eating up a large portion of the hardware budget -- then it helps to have games that actual utilize and show what the fuss over the controller is about. Every system has games. The PS3/360 will have more to play than the Wii U will for years because of their back catalog. Just because the Wii U finally reaches some point where it has "X number of decent games to play" doesn't impress any one these days. Why choose the Wii U, every system will have plenty of games to play? Nintendo's role is to provide a unique answer to differeniate their console -- they are not doing that. Just having Mario/Smash/Mario Kart doesn't do it either ... the GameCube tried to rely on the "we're Nintendo, we have 5-6 major franchises you can't play on MS/Sony, please buy our system" pitch ... it's not enough to justify someone buying an entirely different platform for unless they are hardcore Nintendo fans especially when they third party differences are large. |
bolded: what's the point of saying something that doesn't apply to wii u's situation?
bolded 2: actually, releasing many exclusives is EXACTLy that, giving reasons to buy their product instead of others.