So what? Killzone/Killzone2/Killzone3/Liberation and Mercenary all run great, and I dont have an amazing connection. Im certain Shadow Fall will run perfectly 
Vote the Mayor for Mayor!
So what? Killzone/Killzone2/Killzone3/Liberation and Mercenary all run great, and I dont have an amazing connection. Im certain Shadow Fall will run perfectly 
Vote the Mayor for Mayor!
TimCliveroller said:
Have fun playing offline titles. |
Fight, minions, fight! 
Icy-Zone said:
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No. The ps4 is just running the math. Sending it to the server and the server sends it to all players. So no host advantage. It will fell like a "true" dedicated server. Where cod the host decieds whats true and sends the infromation to other players in a daisy chain fasion. While getting the info before anyone else. Two different things.
Adinnieken said:
You do realize that only 14 of those CUs will actually be used for rendering. The other 4 will be used for GPGPU purposes. So, the actual performance difference won't be whatever 50%+ number you decide on. Finally, if you believe the PS4 is dedicating 1.84TF to the game then you're subject to wishful thinking. While I doubt it'll be 10% like the Xbox One uses towards Kinect, there will be a portion of the GPU dedicated to the OS because the OS is still running in the background. |
At leat get your facts strait. The 14+4 thing is bullshit.
I find it funny how people now seem to care wich technology is used to online gaming.
Who cares really? If it works, it works. If it doesnt work the publisher will feel the backlash in sales. Given how CoD has been so popular and seems to not be using dedicated servers, i fail to see the point of this argument. Its gamers trying to think they are developers and picking something to hate on. Its incredibly boring.
Hynad said:
You're the first one here who brought the XBO into the mix. And then you complain about Sony people who mess XBO threads.... -__-
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oh, misunderstanding then. I thought you meant this post and thread: http://gamrconnect.vgchartz.com/post.php?id=5710420
And yeah, I was the first one responding to someone who said that dedicated Servers are rare and told him that Xbox One will have them.
This is exactly the same like in every thread about resolutions and XX FPS - People compare different games on different plattforms.
Or whenever specs of one console are released they are instantly compared to the specs of another console.
Of course people will also compare the online infrastructure and cloud functions of the consoles. Why not?
Imagine not having GamePass on your console...
Adinnieken said:
You do realize that only 14 of those CUs will actually be used for rendering. The other 4 will be used for GPGPU purposes. So, the actual performance difference won't be whatever 50%+ number you decide on. Finally, if you believe the PS4 is dedicating 1.84TF to the game then you're subject to wishful thinking. While I doubt it'll be 10% like the Xbox One uses towards Kinect, there will be a portion of the GPU dedicated to the OS because the OS is still running in the background. |
Incredible that after being called to show that PS4 use 4 CUs to GPGPU and couldn't prove it (where contradicted by a Mark Cerny statement that developer would be able to choose how much they wanted to use for each thing, MAYBE 4 CUs were just a advice) you still use the same biased view for PS4... like PS4 is poorly developed and X1 is the best balanced ever, so yeah pretty much what you believe is reality.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."
kowenicki said:
Classic defense, belittle then drift off topic asap. Dedicated servers will be more prevelant with ONE games. Fact. |
It cannot be fact as the systems are not even OUT.
AND, no one will even notice KZ2 and 3 ran beautifully, as do pretty much all onlines games with or without dedicated servers.
Sony seems to be in a effort for the PS4 to be just more powerfull and simple PS3.
Adinnieken said:
You do realize that only 14 of those CUs will actually be used for rendering. The other 4 will be used for GPGPU purposes. So, the actual performance difference won't be whatever 50%+ number you decide on. Finally, if you believe the PS4 is dedicating 1.84TF to the game then you're subject to wishful thinking. While I doubt it'll be 10% like the Xbox One uses towards Kinect, there will be a portion of the GPU dedicated to the OS because the OS is still running in the background. |
You again with this mis-information., You realise everything you said here has been disproven and is total Drivel right? Totally false, nice try. Where is that dGPU man?