badgenome said:
I guess that's why I don't think it's so out there. The Vita is basically in a launch like state as it is. The audience isn't big enough or diverse enough that such a massive title would end up selling to only 10% of the install base or something like that. So if Monster Hunter fell out of the sky onto it tomorrow, you'd have a situation where it's poised to have launch like attach rates. And if Nintendo hadn't hilariously cut the Vita's balls off shortly before it launched, it wouldn't have to achieve that. It wouldn't be the first time we've seen such a thing. A lot of the N64's catalog fits that bill, particularly Mario 64 which granted was a launch title but was never bundled and still ended up selling about 1/3 as many copies as the system itself by the time it was done. Ocarina of Time wasn't far off of that and interestingly is still the biggest selling Zelda title of all time despite being on one of Nintendo's worse selling systems. Nintendo losing general customers from the SNES to the N64 didn't result in a loss of customers for the Zelda franchise. If the Wii U can revitalize itself later this year I'm interested to see what kind of attach rates Mario Kart, et al can pull.
Oh, Kasz. If you understood what it is you wouldn't ask that question. |
If it's at a launch type state... at best your hoping for a 1 Million... launch if generous, 2 million lifetime.
and... I know what it is, but that's the point. Your suggesting Monsterhunter will just sell because it's monsterhunter.