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Kasz216 said:

You admitted the error in your own analysis there, in which the series was building popularity... which you deem to not be the case anymore.

Er...? Not sure what you mean. I said I'd guess MonHun's absolute cap is between 4 and 5 million in Japan, which is what MHP3 sold. It's too well known at this point, and people know whether they like it or they don't. I think it's too clumsy and fussy and time-consuming and just plain slow to grow much beyond that. That doesn't mean the series isn't incredibly powerful or the sales haven't usually shown good legs.

Kasz216 said:

That's what a launch game would sell.  So if Vita is still in launch state...  Thats not exactly a great sign.  I mean again.  Look at launch games.

Yes, look at them. They're typically shit like Peter Jackson's King Kong that is rushed out for launch and then die a miserable death when there's better stuff to play.

Kasz216 said:

Your whole arguement boils down to everything acting nothing like it usually does essentially... on the basis that monster hunter will perform identical to how it has before, under completely different and far more negative circumstances.

My initial argument was that it's dumb to say that a game like Monster Hunter would be limited by the 1.8 million sales of a system that died because it's not getting (among other things, but primarily) Monster Hunter.

My argument to you now is not that Monster Hunter would sell the exact same numbers as it did on the PSP or is currently selling on the 3DS, but that the Vita isn't a leper for no reason or because people have a grudge against the PSP (a system that people actually liked and bought) or anything else other than it has no games that people care about... something that Monster Hunter would do a great deal to rectify.