kupomogli said:
AZWification said:
It's not supposed to be a FPS.....
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Yes it is. A platforming FPS. While the main portion of the game is first person platforming and exploring, shooting still plays a big role in the game, so regardless what fans want to try and sell it as, a large portion of the gameplay is a poorly developed FPS.
I forgot about Metroid Prime Hunters which was even more of a FPS. Also not very good.
Want to know first person platformers done right? Half Life is one and it came out several years before Metroid Prime did. Mirror's Edge is another such game. It doesn't have the exploration to where you can go back to areas you've previously been, but itdoes include exploration within each level and does a hell of a better job with its gameplay than Metroid does. When using guns against enemies, something you almost never do on Mirror's Edge, it much better than on Metroid Prime.
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I can't agree with much of this post. Metroid Prime was clearly designed to be an action/adventure game first and foremost, and that extends to every facet of its design - level structure, enemy encounters, gunplay, controls... it wasn't anything like other FPS at the time it was released. If we are to judge it by how good of an action/adventure game it is, then I think we can safely call it an ingenious first-person take on the genre. Or... shall we retroactively label Super Metroid a "side-scrolling shooter", ignoring the many gameplay elements which set it apart, and criticize how it controls compared to, say, Contra III?
Also, Half-Life's platforming doesn't compare to Metroid Prime, and especially not Prime 2. :P And Mirror's Edge is a different beast altogether! It has far more in common with the Prince of Persia style of action/adventure than anything else.