By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Supposed insider Nintendo info

These seem entirely accurate.

- Wii U virtual console to eventually reach a library "as good as Wii." No gamecube planned. NOA accepts prices are insane but is dictated to by Japanese HQ.

- Miyamoto's "secret IP" is a widely held joke within the company. Will never result in a decent game as he is a shadow of the game designer he once was. Japanese branch continues funding the project much to the disdain of the American branch.



Around the Network

Possibly the most unintelligent rumour I have ever heard. You should be ashamed!



" Rebellion Against Tyrants Is Obedience To God"

I don't even know how to respond to this. Nothing here is in the least bit verifiable. Nothing here could be proven wrong because there is not a concrete prediction among them. The idea that Nintendo spend an absurd amount of money on Wonderful 101 is ridiculous considering Nintendo is not known for out of control spending.

The idea of Nintendo sending Japanese people to control Retro makes no sense when Retro is a) bringing in big name western devs from Vigil and Naughy Dog and b) helping Nintendo's Japanese studios with games like Mario Kart 7. Why would Nintendo take control of Retro only to let them work short hours for high pay? How does this benefit them at all?

Why would GTA turn down a port with Nintendo footing the bill? Most of the money that goes into a project involves recouping dev costs and advertising which wouldn't be any more expensive anyway. If they didn't have to pay these, and presumably didn't have to pay a platform holder's fee, they'd be making like 30 bucks of PURE PROFIT per game. If they sell 200,000 copies, like BLOPS did for instance, then they'd make about six million dollars. Does Take 2 hate money?

Why would EA return dev kits? Does Nintendo offer a money back refund.

Nobody in Nintendo is happy at all?

Nobody had ANYTHING to say about the positives of the 3DS division?

Miyamoto's new IP won't make any money? Why? Did he make some flops I'm not aware of? I mean, Steel Diver I guess is the only one, but even Wii Music sold like 3 million copies. Why did Nintendo lie about Miyamoto being involved in Pikmin 3? Is Miyamoto's name that important to sales?

Even if Nintendo doesn't think they can attract new fans NOONE in the company is saying that out loud.

Were employees surprised that the Wii U was underpowered? When Nintendo hasn't released a truly powerful console in about 12 years? Did they sleep through the Wii and DS? Did Ken Levine feel stifled when he made Bioshock Infinite? What about Hideo Kojima or anyone else still developing on XBox 360? GTA is being developed on hardware no more powerful than Wii U.

So, you're going to try and establish credibility by revealing things that have already been revealed? Classic BS tactic.

There is nothing here that we have any reason to believe, and most of it is highly illogical. Furthermore nothing is falsifiable, which is another classic tactic of someone trying to spout BS. You should feel bad for posting this because either

a) It means you're trying to BS us.

or

b) Your critical thinking skills are so poor that you can't tell what you're posting obviously makes no sense.

/topic



JWeinCom said:
I don't even know how to respond to this. Nothing here is in the least bit verifiable. Nothing here could be proven wrong because there is not a concrete prediction among them. The idea that Nintendo spend an absurd amount of money on Wonderful 101 is ridiculous considering Nintendo is not known for out of control spending.

W101 is supposed to be a good game, but why do Nintendo fans continue to ignore the fact that it had a big budget?

I'd say most large Japanese companies haven't done a great job of containing spending.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

outlawauron said:
JWeinCom said:
I don't even know how to respond to this. Nothing here is in the least bit verifiable. Nothing here could be proven wrong because there is not a concrete prediction among them. The idea that Nintendo spend an absurd amount of money on Wonderful 101 is ridiculous considering Nintendo is not known for out of control spending.

W101 is supposed to be a good game, but why do Nintendo fans continue to ignore the fact that it had a big budget?

I'd say most large Japanese companies haven't done a great job of containing spending.


Except that Nintendo does do a pretty good job of containing spending.  Nintendo doesn't make EA style "we need to sell 5 million for this to be worthwhile" games. 


According to the head of Onlive, a publisher takes inabout $27 of margin on a $60 game. (http://latimesblogs.latimes.com/entertainmentnewsbuzz/2010/02/anatomy-of-a-60-dollar-video-game.html) This is after factoring in unsold inventory, shipping, and platform fees.  In the case of first party software, platform fees are non-existant, so Nintendo is taking in 34 bucks per copy of Wonderful 101.

So, 34 bucks per copy of the game, and Nintendo needs to sell 2 million copies to break even.  So, the game costs 68 million dollars to make.  To see if this figure is realistic, lets compare it to other games.

The budget for GTA V is the biggest budget ever with 265 million dollars invested in marketing, development and so on.  So, 68 million is just about 1/4 of that.  Do you think Wonderful 101's budget is 1/4 of GTA V?  GTA IV was 100 million.  Do you think Wonderful 101 was more than half of that? (http://www.ibtimes.com/gta-5-costs-265-million-develop-market-making-it-most-expensive-video-game-ever-produced-report)

Skyrim's budget was estimated at 85 million dollars.  So, Wonderful 101's budget is more than 3/5 of Skyrim?  (http://www.statisticbrain.com/skyrim-the-elder-scrolls-v-statistics/)

Unforutnately, there's little date out there to find how much middle of the road games cost, and most budgets are estimates, so it's hard to give an exact number.  All the same, it's hard to see how a game made by a smallish team cost nearly 68 million.  There is no extensive voice acting, no cutting edge graphics, no huge marketing blitz, no hours of cutscenes, no huge open world, and nothing that would suggest an astronomical budget.  A little common sense would tell us that there is absolutely no reason that the fiscally conservative Nintendo would dump 68 million dollars into a game that doesn't seem to need it.

 

 

 

 

 

 

Look people, Nintendo is a smart company.  They didn't last in this industry and make the absurd amounts of money they made by indulging developers who are past their prime, overpaying Retro to do nothing, throwing money at Platinum games, and generally derping around.  For those of you who are saying "seems legit to me" (not aimed at you outlaw) you are acting incredibly stupidly and clearly would rather just have fun hating than actually engaging your brain.  Whatever floats your boat.



Around the Network

I want wii u to do well.



Switch!!!

JWeinCom said:
outlawauron said:
JWeinCom said:
I don't even know how to respond to this. Nothing here is in the least bit verifiable. Nothing here could be proven wrong because there is not a concrete prediction among them. The idea that Nintendo spend an absurd amount of money on Wonderful 101 is ridiculous considering Nintendo is not known for out of control spending.

W101 is supposed to be a good game, but why do Nintendo fans continue to ignore the fact that it had a big budget?

I'd say most large Japanese companies haven't done a great job of containing spending.

Look people, Nintendo is a smart company.  They didn't last in this industry and make the absurd amounts of money they made by indulging developers who are past their prime, overpaying Retro to do nothing, throwing money at Platinum games, and generally derping around.  For those of you who are saying "seems legit to me" (not aimed at you outlaw) you are acting incredibly stupidly and clearly would rather just have fun hating than actually engaging your brain.  Whatever floats your boat.

Referring back to an earlier post,

" I'm assuming the number would include the number of sales at a cheaper price considering Bayonetta hit 2 million and wasn't very profitable."

As far as margins for publishers, I think it depends on the game. Publishers have very high leeway for certain titles (Zelda, Madden, Call of Duty, etc.) that are guaranteed to sell. Retailers can generally get games for cheaper than normal if it's not expected to sell very well. That said, Nintendo is still a large publisher, so I doubt they're pulling much less than that, but I can't imagine they have a whole lot of pull with how well the Wii U is doing. It's an interesting situation.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

outlawauron said:
JWeinCom said:
I don't even know how to respond to this. Nothing here is in the least bit verifiable. Nothing here could be proven wrong because there is not a concrete prediction among them. The idea that Nintendo spend an absurd amount of money on Wonderful 101 is ridiculous considering Nintendo is not known for out of control spending.

W101 is supposed to be a good game, but why do Nintendo fans continue to ignore the fact that it had a big budget?

I'd say most large Japanese companies haven't done a great job of containing spending.

Do you have any source to back that up? Statement from the developers, Nintendo, anything?



Rhonin the wizard said:
outlawauron said:
JWeinCom said:
I don't even know how to respond to this. Nothing here is in the least bit verifiable. Nothing here could be proven wrong because there is not a concrete prediction among them. The idea that Nintendo spend an absurd amount of money on Wonderful 101 is ridiculous considering Nintendo is not known for out of control spending.

W101 is supposed to be a good game, but why do Nintendo fans continue to ignore the fact that it had a big budget?

I'd say most large Japanese companies haven't done a great job of containing spending.

Do you have any source to back that up? Statement from the developers, Nintendo, anything?

This is coming from Kamiya himself. Hope to find you a better link soon. They spent 1.5x more on W101 than what they spent on bayonetta.

Here's another tidbit in the second paragraph. Talks about how they've never had a team this large or spent this much on the game.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

outlawauron said:
Rhonin the wizard said:
outlawauron said:
JWeinCom said:
I don't even know how to respond to this. Nothing here is in the least bit verifiable. Nothing here could be proven wrong because there is not a concrete prediction among them. The idea that Nintendo spend an absurd amount of money on Wonderful 101 is ridiculous considering Nintendo is not known for out of control spending.

W101 is supposed to be a good game, but why do Nintendo fans continue to ignore the fact that it had a big budget?

I'd say most large Japanese companies haven't done a great job of containing spending.

Do you have any source to back that up? Statement from the developers, Nintendo, anything?

This is coming from Kamiya himself. Hope to find you a better link soon. They spent 1.5x more on W101 than what they spent on bayonetta.

Here's another tidbit in the second paragraph. Talks about how they've never had a team this large or spent this much on the game.

Thanks for providing a source.