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Forums - Nintendo - Supposed insider Nintendo info

Rhonin the wizard said:
outlawauron said:
Rhonin the wizard said:
Do you have any source to back that up? Statement from the developers, Nintendo, anything?

This is coming from Kamiya himself. Hope to find you a better link soon. They spent 1.5x more on W101 than what they spent on bayonetta.

Here's another tidbit in the second paragraph. Talks about how they've never had a team this large or spent this much on the game.

Thanks for providing a source.

Anytime.



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I think its true. Wii U is already breaking all kinds of bad sales records. It's a lesson in terrible marketing.

Why shouldn't there internal strife? You have smart people like Pacher saying the CEO doesn't know what he is doing and that Nintendo should abandon the hardware industry in favor of becoming a strong third party publisher.

I'd say between 70-80% is true.



outlawauron said:
JWeinCom said:
outlawauron said:
JWeinCom said:
I don't even know how to respond to this. Nothing here is in the least bit verifiable. Nothing here could be proven wrong because there is not a concrete prediction among them. The idea that Nintendo spend an absurd amount of money on Wonderful 101 is ridiculous considering Nintendo is not known for out of control spending.

W101 is supposed to be a good game, but why do Nintendo fans continue to ignore the fact that it had a big budget?

I'd say most large Japanese companies haven't done a great job of containing spending.

Look people, Nintendo is a smart company.  They didn't last in this industry and make the absurd amounts of money they made by indulging developers who are past their prime, overpaying Retro to do nothing, throwing money at Platinum games, and generally derping around.  For those of you who are saying "seems legit to me" (not aimed at you outlaw) you are acting incredibly stupidly and clearly would rather just have fun hating than actually engaging your brain.  Whatever floats your boat.

Referring back to an earlier post,

" I'm assuming the number would include the number of sales at a cheaper price considering Bayonetta hit 2 million and wasn't very profitable."

As far as margins for publishers, I think it depends on the game. Publishers have very high leeway for certain titles (Zelda, Madden, Call of Duty, etc.) that are guaranteed to sell. Retailers can generally get games for cheaper than normal if it's not expected to sell very well. That said, Nintendo is still a large publisher, so I doubt they're pulling much less than that, but I can't imagine they have a whole lot of pull with how well the Wii U is doing. It's an interesting situation.


Except that this is a Nintendo game, so a price drop isn't going to be much of a factor.  In general, Nintendo games do not frop in price for several years, if they ever do.  Even if a retailer takes a standard cut, the numbers still wouldn't work out. 

As for being 1.5x Bayonetta's budget, that's kind of irrelevant unless we can say what Bayonetta's budget is or how profitable it was.  The only thing we can say is that Bayonetta was popular enough for Sega to begin work on a sequel, but not profitable enough to follow through on it.  Other than that, we don't know much of anything.  What we do know is that the profit margin is completely different for Wonferful 101 based on the lack of a platform holder's fee.  7 dollars a console is a big deal.  So, Wonderful 101 would have to be 1.25x as successful as Bayonetta 2 to earn equal profits.

For more corollaries to other games, Capcom expected 2 million in sales from DMC.  We'd have to assume that Capcom's goal for DMC was well above the break even point of the game.  Resident Evil 6 had a target of 7 million.  This was a game with 600 people involved and a huge marketing budget.  If the goal was 100, what was the break even point?  Even if we assume that the break even point was 6 million, then Wonderful 101 cost a third of what RE6 did.  Gears of War 2 cost 12 million dollars for development of the game alone without marketing.  If we assume the 67 million figure from above, and assume Nintendo spent 27 million on marketing (lol) than the game cost more than 3x what Gears of War 2 made.  Gears of War 2 was made on an impressively modest budget, but it's still hard to imagine Wonderful 101 costing that much more.

Going back to the first point, even if Nintendo sold half of the copies at full price, and half at a half price, that still means about $40 million in margin or about 40% of what GTA IV cost to make and market, and about half of what Skyrim cost, and over 3x what Gears of War 2 cost (before marketing).  So, riddle me this.  Why is there any logical reason to think that a straightforward action game with linear progression, modest graphics, no extensive voice acting, no large open world, and very little marketing would cost such an large amount of money? 



Pretty sure Rockstar made a DS game a while ago...

And 2m for W101 sounds unlikely. Bayonetta came out on two platforms at the same time, the PS3 port was outsourced and the publisher wasn't the platform manufacturer either (compared to now).



I don´t buy it.



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badgenome said:


This picture has to be quoted over and over again !

Love you, badgenome :-*



You lost me at the W101 one.

Nope.



carlos3189 said:
Wait guys! This is not confirmed, so you better be cautious with this. My friend's dad works at Nintendo (can't say where but he could totally reach classified info), he told me that Nintendo is in talks with EA and most likely already convinced the to bring every single game to the WiiU, some of the games are gonna be time exclusive and some completely exclusive. Meltdowns are expected.

SEGA has been almost bought by Nintendo and you can expect the next Shanmue next year to compete with GTA IV, it will most likely be announced at the end of the year.



Last but not least, Reggie is very happy working at Nintendo, he is being treated as a king (he even wears a crown) and gets the juiciest paycheck of all.


Bwahaha ! Brilliant ! I



I doubt any of this has validity, W101 need 2 million copies to break even? Bullshit.
The game probably needs to sell 500,000 copies to make a slight profit.



Have there ever been any legitimate leaks from Nintendo ?
I´m not talking about the leak of the GamePad before E3 (that was leaked by the third parties)...I can´t for the life of me remember an inside leak from Nintendo.

This sounds like a load of bullshit