Back in the day the Sega Genesis and the SNES were the two sides fighting each other. The gen before though, it was pretty one sided. The NES outsold the Sega master system by a whole lot. With that, Nintendo pretty much had a monopoly. And they used it. They stopped quite a few third party devs. and publishers from making games for sega. So how did the Genesis gain ground?
Sega made their own games. Sports games, sidescrollers, RPGs, racers, you name it. They didn't have Mario. They made Sonic. They didn't have Final Fantasy. They made phantasy star.
What I'm getting at is that Nintendo is (sort of) in the same possition as Sega were. They have barely any third party support. Now with Nintendo's IPs (Mario, Zelda, Pokemon, SSB and so on and so forth) they have a very good start. But they lack diversity. At the start of the gamecube era Nintendo tried it out, saying that Retro should make a football game, an rpg, an metroid game and another game for the western audiences. They put NST on making 1080 and Wave race. But as three of the retro games were canned, Nintendo stopped caring and went back to what they always did.
I think Nintendo should try to fill up their library kinda like Sega did way back in the genesis era. What do you think?