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Forums - Gaming Discussion - Bethesda: Wii U is "not on our radar". "It's largely a hardware thing."

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Scoobes said:
Cobretti2 said:
Scoobes said:
Carl2291 said:
Daisuke72 said:

Or maybe they don't want to compromise their vision by putting it on weak hardware and dumbing it down?


You mean, like how they did when they released games on the PS3 and 360?

When they made the engines for those games the PS3 and 360 were new and the most powerful consoles available. There's a reason (actually, probably 2 reasons) why Morrowind never made it to PS2 even though it had the largest user base.

OT: Completely expected. If they release the same games (from PC/PS4/X1) on PS3/360 but not WiiU then there's obviously a non-hardware issue, but I see no reason not to believe them until someone proves otherwise.

Edit- Just realised the games in the OP are also coming to PS3/360, so this isn't solely a hardware issue.

LIke the next wolfenstein games?

Did you see my edit (it's even in the quoted post, lol)? I realised after I posted that the games in the OP were also coming to PS3/360. So yes, for those games, hardware isn't the only issue.

nah i hit quote on the original, you must gave JUST posted it whilst it was loading the data. So I didnt read it twice.



 

 

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Scoobes said:
Zero999 said:
Scoobes said:

When they made the engines for those games the PS3 and 360 were new and the most powerful consoles available. There's a reason (actually, probably 2 reasons) why Morrowind never made it to PS2 even though it had the largest user base.

OT: Completely expected. If they release the same games (from PC/PS4/X1) on PS3/360 but not WiiU then there's obviously a non-hardware issue, but I see no reason not to believe them until someone proves otherwise.

Edit- Just realised the games in the OP are also coming to PS3/360, so this isn't solely a hardware issue.

wrong, there is no hardware issue. anything made with ps4/xone in mind can be ported to wii u.

That's completely dependent on the game and engine in question. We've yet to see any games that make any use of the PS4/X1 architecture, let alone titles that are actually coded effciently for the three consoles. You then have the question of how much work a port would actually be and how much the developers would have to tone down the graphics, physics, size and interactivity to get the game to run smoothly. Or what sort of concessions the developers might have to make.

Porting down to weaker hardware often means making concessions. Take the original Deus Ex for instance; the levels are half the size of the original game seriously impacting the potential enjoyment of the game.

Whilst a port for a hypothetical game might be possible, if it significantly impacts the final product in a negative way (the "hardware issue") or if the effort to port the game isn't cost effective, then the developer isn't going to bother.

since the engines are all being built with scalability in mind and the difference between the hardwares isn't that big, I'd say it should take less work than what devs got used this past gen.



Zero999 said:
Scoobes said:

That's completely dependent on the game and engine in question. We've yet to see any games that make any use of the PS4/X1 architecture, let alone titles that are actually coded effciently for the three consoles. You then have the question of how much work a port would actually be and how much the developers would have to tone down the graphics, physics, size and interactivity to get the game to run smoothly. Or what sort of concessions the developers might have to make.

Porting down to weaker hardware often means making concessions. Take the original Deus Ex for instance; the levels are half the size of the original game seriously impacting the potential enjoyment of the game.

Whilst a port for a hypothetical game might be possible, if it significantly impacts the final product in a negative way (the "hardware issue") or if the effort to port the game isn't cost effective, then the developer isn't going to bother.

since the engines are all being built with scalability in mind and the difference between the hardwares isn't that big, I'd say it should take less work than what devs got used this past gen.

That's quite possible but until we see the devs pushing the consoles, we won't know.



Zero999 said:
oniyide said:
Zero999 said:
oniyide said:

if you have so much faith in the system? Why dont you have one?

first of all, saying the system will suceed is merely analysing the facts. any person with or without interest in a certain product can analyse it's situation. I can predict the next ipad to sell millions but having no intetion of purchasing one, for example. this is just one of many distortions you people love to throw when you run out of excuses.

either way, I DO want a wii u but I can't afford one yet.

its been out for months and various retailers have been selling it discounted for some time, but yet you cant afford one? ok

and no one said it wouldnt succeed, cause no one even knows what succeed is. It wont be doing Wii numbers so thats out the question. 

I think my word has more credibility than yours in regard to my financial situation.

you are ridiculously insinuating that not having an wii u should forbid me of talking positive things about it.

and no, wii numbers aren't out of the question, the game has just started.

relax i didnt say anything, if you cant afford it , then you cant afford, but you going pretty hard for someone who doesnt even own one, people in these forums that actually have one arent as crazy about it as you, but then again maybe it is BECAUSE they actually have one.

Selling less than even GC, 360, and PS3? in the same timeframe? Yeah its not catching Wii, unless it sells for longer, lets bet on it.



Dgc1808 said:
oniyide said:
they did a crap job with the PS3 version of Skyrim everything they've released on PS3 except Dishonored, which wasn't Bethesda developed, so im not even sure what they mean by hardware issues, do they just not feel like trying to learn the WIi U?


fixed. They don't care about the WiiU audience. Plain and simple.


actually no, the Fallout 3 version wasnt that bad, as was Oblivion but that wasnt even done by Bethesda so yeah.  But I never said they did care about Wii U audience i know they dont



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Zero999 said:
Scoobes said:
Zero999 said:
Scoobes said:

When they made the engines for those games the PS3 and 360 were new and the most powerful consoles available. There's a reason (actually, probably 2 reasons) why Morrowind never made it to PS2 even though it had the largest user base.

OT: Completely expected. If they release the same games (from PC/PS4/X1) on PS3/360 but not WiiU then there's obviously a non-hardware issue, but I see no reason not to believe them until someone proves otherwise.

Edit- Just realised the games in the OP are also coming to PS3/360, so this isn't solely a hardware issue.

wrong, there is no hardware issue. anything made with ps4/xone in mind can be ported to wii u.

That's completely dependent on the game and engine in question. We've yet to see any games that make any use of the PS4/X1 architecture, let alone titles that are actually coded effciently for the three consoles. You then have the question of how much work a port would actually be and how much the developers would have to tone down the graphics, physics, size and interactivity to get the game to run smoothly. Or what sort of concessions the developers might have to make.

Porting down to weaker hardware often means making concessions. Take the original Deus Ex for instance; the levels are half the size of the original game seriously impacting the potential enjoyment of the game.

Whilst a port for a hypothetical game might be possible, if it significantly impacts the final product in a negative way (the "hardware issue") or if the effort to port the game isn't cost effective, then the developer isn't going to bother.

since the engines are all being built with scalability in mind and the difference between the hardwares isn't that big, I'd say it should take less work than what devs got used this past gen.

you're assuming EVERY engine is scalable. Which would be wrong. Bethesda donest usually make scalable engines and whatever is powering their new games dont seem to be scalable, unless you saw something that says otherewise.



osed125 said:
noname2200 said:

Well that's easy enough to fix: a couple hundred bucks to form a new corporation, and we'll have the new Not-endo Wee U, now with the latest third-party titles!

No No it has to sound hardcore. Something like Nin-core Blood U could do the job. That will attract 3rd parties.


I mean, why Nintendo hasn't done this already! The Nin-core Blood U would attract every 3rd partie available on the market. You should become CEO, man. Nintendo needs to become Nin-core otherwise it's certainly doomed.



Zero999 said:
Osc89 said:
Zero999 said:
now, you can believe your eyes by looking at the games that show clearly the wii u is in a different league than ps360 or you could believe EA biased games saying it is weaker than ps360.


Do you actually even have a Wii U?

No but what's the relevancy of that question? zero


It's pretty relevant when you are telling people to look at the games to tell which league the Wii U is in. This is something I can actually do. Maybe you should wait until you have one to make such claims.



PSN: Osc89

NNID: Oscar89

Osc89 said:
Zero999 said:
Osc89 said:
Zero999 said:
now, you can believe your eyes by looking at the games that show clearly the wii u is in a different league than ps360 or you could believe EA biased games saying it is weaker than ps360.


Do you actually even have a Wii U?

No but what's the relevancy of that question? zero


It's pretty relevant when you are telling people to look at the games to tell which league the Wii U is in. This is something I can actually do. Maybe you should wait until you have one to make such claims.

might be wasting your time dude, he's gone



oniyide said:
Osc89 said:
Zero999 said:
No but what's the relevancy of that question? zero

 


It's pretty relevant when you are telling people to look at the games to tell which league the Wii U is in. This is something I can actually do. Maybe you should wait until you have one to make such claims.

might be wasting your time dude, he's gone


Forever? Was it voluntary or was it a ban?



PSN: Osc89

NNID: Oscar89