Scoobes said:
Michael-5 said:
Yea, but those are Summons, they aren't people, that's fine, that's 100% realistic. LOL
Limit Breaks were for the most part pretty tame. Most of the limit breaks in FFVII were normal, I mean most of Clouds were him just running up to a guy, and swinging a ridiculous sword. Had the sword been normal, this would be a lot different from people flying. I mean in FFVII Advent Children, Cloud literally gets tossed up 20 plus stories and does a double jump too.....
I mean some of the later limit breaks, like hurricanes and Cloud Traditional 7 Sword one are a bit over the top, but that can be easily explained by magic.
Magic doesn't make people fly.... I think I just think when people start to fly, and bullets can be stopped by thought, it's a bit ridiculous.
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I'm pretty sure anything can be explained by magic. Whether we accept that explanation is another story 
I mean, stopping bullets by thought? New form of Barrier/Protect or even Slow.
As for flying, I'm pretty sure the "Jump" command has been in Final Fantasy for a while now , although I'm pretty sure some of the more ridiculous limits had characters practically flying, especially on larger enemies like some of the latter bosses. And outside of JRPGs, Morrowind had levitate as a spell.
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Yea, but it's getting too rodoculous now. FF I-VI had no form of flying, just a flying Airship, which was more of an artistic touch, and didn't look ridiculous in older games. I haven't beaten any of the PS1 FF's, but I don't remember anything ridiculous. I know FFX had Auron as a ghost...or well dead, but that was kinda cool, and kept secret for most of the game.
Also except for FFVIII, never has there been a method to dodge bullets in FF games. Older FF games either omitted guns, or limited them to weak damaging (I don't know why) guns or crossbows.
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Anyway, it's just my opinion, FFXV is starting to look just plain wonky, FF is not what it used to be, and I don't think it ever will be. Heck Lost Odyssey played a lot more like a true 8/16 bit Final Fantasy then anything from Square Enix in recent years, and its reviews are mixed. People want mindless (Call of Duty), silly (Mario Kart/Wii Sports), and I wouldn't be surprised if Wonky becomes the new thing in RPG's.