By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Microsoft - More Xbone 180 Confirmed. Microsoft To Announce Indie Self-Publishing, New Certification Process

pokoko said:
Uh oh, if this is true, there are going to be several super-duper angry Xbox supporters. Various people in other threads were saying that Microsoft's painful certification process is actually a GOOD thing and that self-publication would bring ruin and disaster to Xbox Live.

That is, unless they now reverse course and applaud Microsoft for the changes. That would be very interesting.

that will never happen! These people have integrity!



“It appeared that there had even been demonstrations to thank Big Brother for raising the chocolate ration to twenty grams a week. And only yesterday, he reflected, it had been announced that the ration was to be reduced to twenty grams a week. Was it possible that they could swallow that, after only twenty-four hours? Yes, they swallowed it.”

- George Orwell, ‘1984’

Around the Network
bbd90 said:
MB1025 said:
I am going to set the record straight.

Whatever Microsoft had planned for indy devs has nothing to do with their stance on arcade and whatever else they are doing.

Not once did Microsoft make an official statement regarding their indy policies on the Xbox One.

Just because they had policies on the 360 and change them doesn't make this a 180. What would have been a 180 is if at E3 or any point in time before this policy announcement they said

"In order to publish an indie game on Xbox One you need a publisher"

And also just because there was no announcement and the policy was the same as the 360 it doesn't mean a 180 either. It just means the policies were the same until an official announcement was made. Which was happening next month.

This is clearly a 180 otherwise we would have heard about this back in E3 when Indie developers were trashing Microsoft's policies on Indie games. Do you realize how much bad PR resulted just from not having self-publishing from the get-go and having Indies bash your brand new console?


O rely? Just because they didnt say something at E3 this makes it a 180? Agian you are confusing having a policy and just not announcing one. Before the announcement everything was still under the 360 rules. However we herd as far back as April that they were working on new policies. Not to mention many posters on GAF have said there were rumors last year that Microsoft was mvoing in this direction.

In order for this to be a 180 there had to be an official stance on indy games for the Xbox One.

There never was a stance. Plain and simple.



Been another Update on the Eurogamer Article, Dev speaks out its just not anywhere near as good as what PS4 is offering to indies.

http://www.eurogamer.net/articles/2013-07-24-microsoft-will-allow-self-publishing-after-all-rumour

 

"On PS4, for example, developers can tap right into the system; use every bit of RAM and all of its power. Indies have access to everything that the AAA studios do, from platform support to development and release. The indication on Xbox One is that it's essentially XBLIG 2.0. Instead of XNA, it's Windows 8. Windows 8, which is already struggling to gain developer interest, will gain a boost from developers wishing to target the console. However, it won't be as full-fledged as published games on the system."

"After my experience working with them to release on Xbox 360, I have no interest in even buying an Xbox One, let alone developing for it. The policy changes are great, but they don't undo the experience I had. I'm not ready to forget what I went through. Working with Microsoft was the unhappiest point of my career. Policies are one thing, but developer relations are another.

"It's important to me that consumers don't see things as black and white. There are still strings attached to this policy change."



So apparently self publishing won't be available when the system launch but will arrive in the first year... I wonder how this will effect indie's reaction to the policy shift.




MB1025 said:
bbd90 said:
MB1025 said:
I am going to set the record straight.

Whatever Microsoft had planned for indy devs has nothing to do with their stance on arcade and whatever else they are doing.

Not once did Microsoft make an official statement regarding their indy policies on the Xbox One.

Just because they had policies on the 360 and change them doesn't make this a 180. What would have been a 180 is if at E3 or any point in time before this policy announcement they said

"In order to publish an indie game on Xbox One you need a publisher"

And also just because there was no announcement and the policy was the same as the 360 it doesn't mean a 180 either. It just means the policies were the same until an official announcement was made. Which was happening next month.

This is clearly a 180 otherwise we would have heard about this back in E3 when Indie developers were trashing Microsoft's policies on Indie games. Do you realize how much bad PR resulted just from not having self-publishing from the get-go and having Indies bash your brand new console?


O rely? Just because they didnt say something at E3 this makes it a 180? Agian you are confusing having a policy and just not announcing one. Before the announcement everything was still under the 360 rules. However we herd as far back as April that they were working on new policies. Not to mention many posters on GAF have said there were rumors last year that Microsoft was mvoing in this direction.

In order for this to be a 180 there had to be an official stance on indy games for the Xbox One.

There never was a stance. Plain and simple.

There was no stance so they made all this up between sometime in May and now?

So they were unprepared.

Either way one of the following is true:

1.) Microsoft saw Sony and Nintendo doing self-publishing and changed their policy within the past few months.

2.) Microsoft wanted to continue the model they have right now since it was working for the Xbox 360. Maybe make a few modifications but they thought they had the model down.

3.) Microsoft is inept that despite having years to come with the policy and implementing it they still won't have self-publishing at launch.

Inept, Hubris, or Stupidity - There really is no other answer.



Around the Network
Xenostar said:

Been another Update on the Eurogamer Article, Dev speaks out its just not anywhere near as good as what PS4 is offering to indies.

http://www.eurogamer.net/articles/2013-07-24-microsoft-will-allow-self-publishing-after-all-rumour

 

"On PS4, for example, developers can tap right into the system; use every bit of RAM and all of its power. Indies have access to everything that the AAA studios do, from platform support to development and release. The indication on Xbox One is that it's essentially XBLIG 2.0. Instead of XNA, it's Windows 8. Windows 8, which is already struggling to gain developer interest, will gain a boost from developers wishing to target the console. However, it won't be as full-fledged as published games on the system."

"After my experience working with them to release on Xbox 360, I have no interest in even buying an Xbox One, let alone developing for it. The policy changes are great, but they don't undo the experience I had. I'm not ready to forget what I went through. Working with Microsoft was the unhappiest point of my career. Policies are one thing, but developer relations are another.

"It's important to me that consumers don't see things as black and white. There are still strings attached to this policy change."

The latest updates are people who're not working with the Xbone—and expressly say that they're not interesting in working on it or buying it—speculating about it?

That's vaguer even than MS's PR.

 

Also
http://www.giantbomb.com/articles/microsoft-confirms-self-publishing-on-xbox-one/1100-4696/

GB: But this isn’t a situation where, if you just pick up an Xbox One at Target, you’re only going to be able to access certain parts of the memory, certain parts of the graphics processor? This is going to allow you, at least eventually, once it’s all put into place, to be able to do everything that someone like Respawn is doing?

Whitten: That’s right.

================

 

Don't just because neogaf post this so think this must be real



JayWood2010 said:
Gnac said:

Don't worry about him - he comments mostly to accuse groups of hypocrisy and to pontificate, which is exactly what he's doing here. Again. Just ignore his posts from now on.

I'm honestly not very familiar with his posts but thanks for the heads up :)  

I actually don't even know who that guy is, seems like some kind of wanna-be Rol, but I just looked through some of the recent threads about this subject.  You might want to take off your lime-colored glasses.  Most of the posts against trashed small developers and games and completely denied that there was a problem.  Microsoft's change proves that Microsoft itself thought there were things that needed to be addressed, which is proof that those people were wrong.  I said all along that Microsoft would fix their issues but most of the responses to that were that "indie developers are complaining over nothing."  You can try to pretend otherwise but those threads are all still there for everyone to see.



Machiavellian said:

I guess people read what they want to read.  I remember the MS publishing guy stating that nothing is going to change but he was asked about XBLA.  From this announcement, nothing still isnt changing with XBLA.  Don Matt stated that they were developing a curated program for indies to publish their games on the X1 so does that still mean MS is back tracking.  You only have to search up that interview on Kotaku during the X1 reveal.

This 180 will change everything after console launch... the Market Place will be unified (no more difference places for indies), and you will can self-publisher any game (not only XBLA).

But the changes (180) will happen just in 2014 because they decided that now and needs to works to make them happen.



Xenostar said:

Been another Update on the Eurogamer Article, Dev speaks out its just not anywhere near as good as what PS4 is offering to indies.

http://www.eurogamer.net/articles/2013-07-24-microsoft-will-allow-self-publishing-after-all-rumour

 

"On PS4, for example, developers can tap right into the system; use every bit of RAM and all of its power. Indies have access to everything that the AAA studios do, from platform support to development and release. The indication on Xbox One is that it's essentially XBLIG 2.0. Instead of XNA, it's Windows 8. Windows 8, which is already struggling to gain developer interest, will gain a boost from developers wishing to target the console. However, it won't be as full-fledged as published games on the system."

"After my experience working with them to release on Xbox 360, I have no interest in even buying an Xbox One, let alone developing for it. The policy changes are great, but they don't undo the experience I had. I'm not ready to forget what I went through. Working with Microsoft was the unhappiest point of my career. Policies are one thing, but developer relations are another.

"It's important to me that consumers don't see things as black and white. There are still strings attached to this policy change."

So it is like I have predicted yesterday and not full acess...

But MS said everybody will have full access to the hardware... not only the Windows RT OS.



ethomaz said:
Xenostar said:

Been another Update on the Eurogamer Article, Dev speaks out its just not anywhere near as good as what PS4 is offering to indies.

http://www.eurogamer.net/articles/2013-07-24-microsoft-will-allow-self-publishing-after-all-rumour

 

"On PS4, for example, developers can tap right into the system; use every bit of RAM and all of its power. Indies have access to everything that the AAA studios do, from platform support to development and release. The indication on Xbox One is that it's essentially XBLIG 2.0. Instead of XNA, it's Windows 8. Windows 8, which is already struggling to gain developer interest, will gain a boost from developers wishing to target the console. However, it won't be as full-fledged as published games on the system."

"After my experience working with them to release on Xbox 360, I have no interest in even buying an Xbox One, let alone developing for it. The policy changes are great, but they don't undo the experience I had. I'm not ready to forget what I went through. Working with Microsoft was the unhappiest point of my career. Policies are one thing, but developer relations are another.

"It's important to me that consumers don't see things as black and white. There are still strings attached to this policy change."

So it is like I have predicted yesterday and not full acess...

But MS said everybody will have full access to the hardware... not only the Windows RT OS.

Nope,he is just guess

"After my experience working with them to release on Xbox 360, I have no interest in even buying an Xbox One, let alone developing for it."

Don't really need to care what he said