ethomaz said:
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Adinnieken said:
YOU IN YOUR VERY OWN COMMENT SAID IT WAS CONFIRMED! Don't tell me it's false.
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Today = NEW.
180 confirmed.
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I'm sorry, but you are wrong. Your insistance that this is a 180 in policy is incorrect, it isn't.
Microsoft has been consistent. If you read the article I linked to, you would have seen that. The Apps store is not the same as the Games store or retail. There is a physical limitation on the size of the games available in the Apps store, and the purpose of having indies self-publish through the Apps store is so they can publish on Windows 8 as well. Which I'm pretty sure has been posted here on VGChartz.
What Microsoft HAS reverse, as noted in the Kotaku article, are the Xbox 360 policies that they were planning on carrying forward regarding certification.
Their plans for indie publishing haven't changed.
As to the Xbox One DevKit, the only thing I can comment on is the fact that this is consistent with the Xbox LIVE Indie Games and XNA Games Development. As with the Xbox 360, any Xbox 360 could be turned into an Xbox LIVE Indie Game development box.