| Adinnieken said: This isn't a 180, but is consistent with everything they have said. Previously Microsoft has said that developers would be able to self-publish independently through the Apps store. With Xbox 360 you were able to turn an Xbox 360 into a DEV Kit with XNA. The ability to do this with the Xbox One does not change. The only new thing added is the 3GB definition for a self-published game. But this is an increase over the Xbox 360's XBLIGs. |
Proved 180.
From Sidhe Dev on GAF...
"A few months ago this was not being planned by them internally, and they explicitly said it wasn't going to be possible (and that was the clear message behind closed doors). There were even factions within Microsoft aware of the stupidity of the situation who were proactively looking for loopholes to effectively allow self publishing in a practical sense even if it wasn't technically the case.
This is a change in policy and strategy from earlier in the year, and the fact it isn't going to be ready at launch is evidence that this change is recent.
Great news for independent developers and publishers in any case. Looking forward to hearing more because the devil is in the details."
http://www.neogaf.com/forum/showpost.php?p=72636541&postcount=468
This is a decision taked post-E3... it is new.







