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Forums - Microsoft Discussion - More Xbone 180 Confirmed. Microsoft To Announce Indie Self-Publishing, New Certification Process

UPDATED

Confirmed: http://gamrconnect.vgchartz.com/thread.php?id=165200 

 

First CBOAT.

yuh

.INDYianaJONESTHAPOOR wil graci8uos alloowd tpoo publishjthru the Wni8 store geto

butBUT

wait4it

limted to 3gigs mem,nt full. sory!

comnce to yeling atme, xbotz

Now Game Informer...

Another unpopular Microsoft policy appears to be heading for the history books. Sources tell Game Informer that the company is reversing course on its publishing requirements. This will allow independent studios to access digital distribution without a publishing partner.

Additionally, we have learned that Microsoft is drastically overhauling its certification process. The company will use a model similar to iTunes and is targeting a 14-day turnaround for an approvals. Instead of extensive code checking, the company will be looking for terms of service violations and significant bugs.

We've also been told, but cannot confirm, that every Xbox One unit can be converted to a debug console. Instead of specific hardware units, Microsoft can authorize a console ID to play pre-release code. This is in line with information we've received about a new process for beta tests. They will be run via hardware provisioning on Xbox One, with the process reportedly to be enabled for up to 25,000 users per test at launch. Given the ability to provision for beta testing, the ability to enable retail hardware for pre-release code seems feasible.

http://www.gameinformer.com/b/news/archive/2013/07/24/microsoft-to-announce-indie-self-publishing-new-certification-process.aspx?utm_source=buffer&utm_campaign=Buffer&utm_content=buffer8dd0a&utm_medium=twitter



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CBOAT transcript "Indies allowed to self-publish if they use less than 3GB and only through the Windows 8 store ghetto."



2x 180 = 360. Xbox One = Xbox 360 confirmed? lol funny.

In all seriousness though, they would have to do this, as a lot of indies are complaining about their Xbox One policies and Microsoft will have to please them if they want their games on the console.



Self publishing indies and certification ease for future F2P games.

Guess the only cons left are Kinect being bundled and the price....basically the same thing if you think about it



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

Uh oh, if this is true, there are going to be several super-duper angry Xbox supporters. Various people in other threads were saying that Microsoft's painful certification process is actually a GOOD thing and that self-publication would bring ruin and disaster to Xbox Live.

That is, unless they now reverse course and applaud Microsoft for the changes. That would be very interesting.



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pokoko said:
Uh oh, if this is true, there are going to be several super-duper angry Xbox supporters. Various people in other threads were saying that Microsoft's painful certification process is actually a GOOD thing and that self-publication would bring ruin and disaster to Xbox Live.

That is, unless they now reverse course and applaud Microsoft for the changes. That would be very interesting.

lol



I just don´t want shitty or buggy games going rampant over the Live Marketplace.



(haven't read anything in that post yet but.....)

what 180 ???? they always said they were working on new policies for indie games ????

that said now I'm going to read :P



indies are the future not the cloud.



Certification IS a good thing.

To bad it is time consumming and expensive. These things need to be adressed.

If I want to risk playing uncertified games I would be downloading Linux games.