RolStoppable said:
You are right that multiplatform games have no real importance on Nintendo systems, it's the exclusives that make or break the systems. But the difference between Nintendo handhelds and Nintendo home consoles is that third parties put quality on the Nintendo handhelds voluntary. This leads to quite a dramatic difference in the long run.
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That is truly the only concern. However in the past Nintendo did not do a good job at leading by example. With the U, Nintendo is pumping out games quickly with high entertainment value, much like they are doing for the 3DS, and games of very similar type of content. The only risk is that 3rd parties don't get the cue, but I really doubt Capcom and Atlus won't.
But like you say we've seen it in the past, with its reasons, so the risk exists. I give it a 50-50 chance of likelihood, due to the WiiU's mixed direction at launch. So long as Nintendo continues to drive entertainment first for the birthing years of the console, that risk should be quelled. *fingers crossed*
They can always drive higher-production games when they've secured a proper install base for themselves and for 3rd parties. All in its time.