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Forums - Nintendo - EA: Frostbite 3 Is Possible On Wii U

BloodyRain said:

Well fb3 can run on ps3/360 so it can for the u too. Huge shocker there. I don't think they ever said it couldn't either though. It was somewhere along the lines of frostbite not working too well so instead of spending more time, they just quit. Their stance is still the same as beofre on the wii u anyways.

You are right, they said that FB2 didn't run well on the Wii U, so they didn't bother with FB3.  I don't really believe that though because at E3 2011, John Riccochello (I know it's not spelled right) teased Battlefield for the Wii U, and they showed footage of BF3, which runs FB2. Why would they do that if it was never possible on the WIi U? 



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IamAwsome said:
This begs the question: If the Wii U's sales pick up, will this bring back that 'Unprecedented Partnership', and will ALL of EA's next-gen titles come to the Wii U?


Ooh, ooh, I know this one! Er, starts with an "n," ends with an "o"... aw crap, gimme a sec here...



did Disney buy EA or is it just a SW thing. cause Disney is not gonna have alot of influence. its like people said the DRM thing put them in a position they werent prepared for now EA is like "i wonder how ninendo is doing?"



noname2200 said:
IamAwsome said:
This begs the question: If the Wii U's sales pick up, will this bring back that 'Unprecedented Partnership', and will ALL of EA's next-gen titles come to the Wii U?


Ooh, ooh, I know this one! Er, starts with an "n," ends with an "o"... aw crap, gimme a sec here...

Nintendo



Nintendo and PC gamer

there is no market for multiplatform games on Nintendo platforms, even if they turn WiiU to success, this ship sailed generations ago.

I expect after this Christmas even Ubisoft will terminate any support



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I think they are probably porting next year's games to Wii U, in particular Star Wars (probably part of their deal) and sports if the Wii U install base is big enough by then. Also, with XBOne no longer taking blocking measures, they are no longer quite so supportive of that format. EA has definitely softened its stance toward Wii U. It no longer make sense for them to imply Frostbite won't work or isn't worth their time when they will be bringing Frostbite-based games to Wii U next year.



Low priority?
I guess an install base of 5 million is too low for their games...
so they bet on 2 consoles which have an install base of.... wait.... 0..... theyre not released yet.

Well played EA.



Current Game Machines: 3DS, Wii U, PC.

Currently Playing: X-Com(PC), Smash Bros(WiiU), Banner Saga(PC), Guild Wars 2(PC), Project X Zone(3DS), Luigis Mansion 2(3DS), DayZ(PC)

This sums it up nicely:

"With none of EA's major spring slate headed to Wii U and just the delayed port of Need for Speed: Most Wanted still left on the horizon, the unprecedented relationship was very much on the rocks. EA cemented the break-up with its next announcement: that its upcoming major wave of games would run on DICE's Frostbite 3 engine, which it claimed was not Wii U-compatible. The framework will be used in 15 upcoming titles, including Battlefield 4, Need for Speed: Rivals, Mass Effect 4, Dragon Age: Inquisition, Mirror's Edge and its unannounced Star Wars games. Wii U will miss out on them all.

By way of explanation, DICE technical director Johan Andersson claimed via Twitter that "FB3 has never been running on Wii U. We did some tests with not too promising results with FB2 and chose not to go down that path." Would EA now have the same technical problems with Frostbite on Wii U had the console been selling like hot cakes? Or was EA simply eyeing a less-than-spectacular return on Wii U releases? "It's both," Patrick Bach, executive producer of Battlefield at DICE told Eurogamer.

"If the Wii U was immensely popular we would probably put more focus into seeing how we could mitigate this, because it is a technical problem," Bach said. "It is a technical problem at its core because the Frostbite engine is not designed to run on that hardware, and the hardware is quite different from the next-gen consoles and the previous gen consoles."

But the Wii U is at least as powerful as current generation consoles and Frostbite 3 is designed to be scalable - we'll see current-gen versions of Battlefield 4, for example. With Frostbite 2 appearing to work on Wii U fine, does the argument about having technical difficulties really still stand up?

"From our perspective it's not as powerful as it should be to be able to run a Battlefield game," Bach responded. "Straight out of the box, as in Frostbite 3, it doesn't run that well on the Wii U, which means it takes a lot of time and energy from us that would then take from something else.

"So, we made the decision to say, no, let's not take away the focus from the PlayStations and the Xboxes and the PCs to do this. At the end of the day it's about focus and priorities. If we could press a button to move it over to Wii U, of course we could make a Wii U SKU, but it would take some substantial time to do it. I know some fans get very upset when we say that, but it's true. There's a reason why not all games are on the Wii U platform."

And again, should Nintendo turn around Wii U's fortunes, DICE is open to returning to the platform, Bach concluded.

"Absolutely. Of course. There's no reason why we couldn't focus down and make a Nintendo GameBoy version of it as well. It's all about where you put your focus and how you scale things. Where do you scale down? Where do you put your team efforts?

"We need to do what is right for the franchise and what feels right in our gut. If you have to scale your game down in the wrong places too much, then you lose some of the core values of what your game stands for. It's complicated. It's more complicated than people would like it to be. I would love for us to be able to be on Samsung TVs as well, but we have to draw the line somewhere."


http://www.eurogamer.net/articles/2013-06-26-ea-and-nintendo-the-collapse-of-the-unprecedented-relationship



Another day, another U turn from EA.



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