superchunk said:
No, I think the problem is that most people don't care about waiting an extra second or two on a cutscene but are disgusted by being forced to wait 20+minutes to actually start the game. Bad choice in my opinion. Now as someone else mentioned, Capcom probably did this because the original PS3 cutscenes were far worse in time than the 360's and therefore you are not saving yourself a couple of seconds, as in vs the 360, but like 10-30 seconds, as in vs the original PS3 implementation. |
I don’t think you understood what I said.
I am saying that the article is probably wrong. That it is most likely a much better savings then one second. As for your second point, I think it’s MS’s policy to not allow a game to be released for the 360 unless it can be played on all 360’s. Being that not all 360’s have a HD, you can’t require a game to utilize one. CapCom decided to not make it an option (it’s not an option on the PS3 either; you are forced to do it).
That’s why it’s not DLed to the HD on the 360. It has nothing to do with disk access performance.