MikeB said:
It may be the 360 version has to feed less data, like someone else pointed out in this thread. Iin Oblvion this is apparent (higher rendering resolution, longer draw distances while reducing in-game loading times as well, which are shorter as well as less frequent on the PS3). Assuming both versions are as good as identical, I think the devs probably decided that some later parts of the game (which often tend to be more demanding) take too long to load. Thus mainly for reducing load times. Like pointed out in my earlier posting, seektimes differences between DVD and Blu-Ray are very unlikely to play a factor. |
Capcom confirmed this was to reduce load times:
"What Capcom did state though is that once it is installed on the PS3, Devil May Cry 4 has load times similar to that of old Super Nintendo Games, meaning no load times at all.
Capcom stated that gamers will be impressed of how fast the game loads."
Source: dBTechno







