TheRealMafoo said: kber81 said: Transitions to gameplay from starting menus are relatively close, frequently within half a second or so of each other, but when you're loading up a cutscene or having another pause in the action, the 360's times are easily three times that of the PS3. - IGN |
Funny, this has been mentioned twice now, and everyone seems to ignore it. They would rather bitch about the PS3 not being any better than the 360, than realizing that the OP's link is probably inaccurate. |
No, I think the problem is that most people don't care about waiting an extra second or two on a cutscene but are disgusted by being forced to wait 20+minutes to actually start the game. Bad choice in my opinion.
Now as someone else mentioned, Capcom probably did this because the original PS3 cutscenes were far worse in time than the 360's and therefore you are not saving yourself a couple of seconds, as in vs the 360, but like 10-30 seconds, as in vs the original PS3 implementation.