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Forums - Nintendo - For or Against, the Wii U pad.

 

Wii U pad a good idea?

yes it has potential. 278 68.64%
 
no, very few worthwhile uses for it. 91 22.47%
 
Beneficial to games but n... 36 8.89%
 
Total:405
Arius Dion said:
Stefan.De.Machtige said:
One thing people seem to forget is that the wiimote was rejected by most of the gaming industry. Nintendo's bid to standardize it was not succesfull.

The gamepad is a side track to the wiimote in a attempt to appease both industry and consumers.


Very true, Rejected by the Gaming Industry (at their own peril) Wholly accepted by the masses. Nintendo's financials during the Wii's peak years were just incredible. Which means they were making the right decisions. The rest of the industry was bleeding money. Almost singlehandedly, Nintendo was creating growth for the entire industry which ironically was shunning it.

So Nintendo decides to appease the gaming industry, and thus begins a massive decline in sales and $.

They had no choice. Even Nintendo needs a healthy balance of 3rd party support.

Another thing was also that the wiimote had run its course. The masses were not going to buy a Wii HD. Sony's move proved they didn't care about that. So Nintendo had to come up with something new.

I would say the that the gamepad has a lot of potential, but Nintendo has to find its way to sell it to the masses.



In the wilderness we go alone with our new knowledge and strength.

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Stefan.De.Machtige said:
Arius Dion said:
Stefan.De.Machtige said:
One thing people seem to forget is that the wiimote was rejected by most of the gaming industry. Nintendo's bid to standardize it was not succesfull.

The gamepad is a side track to the wiimote in a attempt to appease both industry and consumers.


Very true, Rejected by the Gaming Industry (at their own peril) Wholly accepted by the masses. Nintendo's financials during the Wii's peak years were just incredible. Which means they were making the right decisions. The rest of the industry was bleeding money. Almost singlehandedly, Nintendo was creating growth for the entire industry which ironically was shunning it.

So Nintendo decides to appease the gaming industry, and thus begins a massive decline in sales and $.

They had no choice. Even Nintendo needs a healthy balance of 3rd party support.

Another thing was also that the wiimote had run its course. The masses were not going to buy a Wii HD. Sony's move proved they didn't care about that. So Nintendo had to come up with something new.

I would say the that the gamepad has a lot of potential, but Nintendo has to find its way to sell it to the masses.


Not so sure about that. Wii proved that 3rd party support his highly over exaggerated. As for Wii mote running its course, the only thing that ran its course were Nintendo themselves not giving a damn about the Wii any more. If Nintendo actually created a successor to the Wii instead of a Gamecube/GBA type of thing, I'm sure they'd be in a much better position.

Sony's Move only proved that 'casual gamers' might not be as dumb as they thought. 

I don't think the Gamepad will ever reach the masses. And I'm not sure it was ever meant to. The philosophies which created the Wii and Wii U are so totally different, and if meeting financial ruin is the only way to secure third party support, I'd say f* that.



Bet between Slimbeast and Arius Dion about Wii sales 2009:


If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.

If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.

Gamegears said:
AnthonyW86 said:
200+ thinks it has big potential!? What can you do with it that you can't already do with other tablets?


About as much as you can do with a XBOX One that you can't do with other devices.. 

Well like? This is the problem with Wii-U, people see the controller and think '' i already own a tablet wich i can actually take with me''. Now the Wii's motion controls were something you couldn't get anywere else.



AnthonyW86 said:
Gamegears said:
AnthonyW86 said:
200+ thinks it has big potential!? What can you do with it that you can't already do with other tablets?


About as much as you can do with a XBOX One that you can't do with other devices.. 

Well like? This is the problem with Wii-U, people see the controller and think '' i already own a tablet wich i can actually take with me''. Now the Wii's motion controls were something you couldn't get anywere

Check this out.. and you tell me... http://youtu.be/76QgbTDxxj0  (I think I made a fair comparison quite honestly) But the fact is.. you can play games on and off TV.. you can search for things right off your TV Screen apparently.. etc. etc.. but the bottom line is... it helps consoles in the future to a point by adding to what a "Console can do" and if you don't have the money for more expensive tablets and you like games.. this is a decent option... anyway you could ask the same question of every console this generation.. they all have potential.. because consoles go in your living room... where tablets are seen as Bedroom/Travel devices.. And no I don't agree with the motion control thing entirely.. because there was games on the smart phones you could play that had motion controls.. it's not all about new tech in general.. it's about adding to consoles.. and as thus your living room.. which the Wii U does.. with the gamepad.. maybe not as much as the Wii did... but it still adds something.. they are not just repeating.. something like Kinect...  



Nintendo Wii by generations...

1. Wii

2. Wii U

3. Wii O U

Predictions made by gamers concerning the current Nintendo line up of games.

Pikmen 3= Little Bump to nothing. (Got Little Bump)

Wind Waker HD= Won't sell anything (The explosion happened here and at one time 4 Wii U games was in the Amazon top 100)

Super Mario 3D World= Won't help at all looks cheap. (Currently the most sought after Wii U game and continuing the Wii U increase.)

I like it but i want to see developers use it in more ways rather than just for inventory mostly



Xbox Series, PS5 and Switch (+ Many Retro Consoles)

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I got to go to E3 for a day, and honestly pretty much all of Nintendo's main games there -- Mario Kart 8, Mario 3D World, Pikmin 3, Zelda: WW :HD, Bayonetta 2, etc. all played fine without the Wii U tablet. DKC: Tropical Freeze didn't even let you use the Wii U tablet.

Wonderful 101 was the only game there that seemed to use the Wii U tablet primarily for drawing commands on the touch screen.



Gamegears said:
AnthonyW86 said:
Gamegears said:
AnthonyW86 said:
200+ thinks it has big potential!? What can you do with it that you can't already do with other tablets?


About as much as you can do with a XBOX One that you can't do with other devices.. 

Well like? This is the problem with Wii-U, people see the controller and think '' i already own a tablet wich i can actually take with me''. Now the Wii's motion controls were something you couldn't get anywere

Check this out.. and you tell me... http://youtu.be/76QgbTDxxj0  (I think I made a fair comparison quite honestly) But the fact is.. you can play games on and off TV.. you can search for things right off your TV Screen apparently.. etc. etc.. but the bottom line is... it helps consoles in the future to a point by adding to what a "Console can do" and if you don't have the money for more expensive tablets and you like games.. this is a decent option... anyway you could ask the same question of every console this generation.. they all have potential.. because consoles go in your living room... where tablets are seen as Bedroom/Travel devices.. And no I don't agree with the motion control thing entirely.. because there was games on the smart phones you could play that had motion controls.. it's not all about new tech in general.. it's about adding to consoles.. and as thus your living room.. which the Wii U does.. with the gamepad.. maybe not as much as the Wii did... but it still adds something.. they are not just repeating.. something like Kinect...  

I already know that video and again, nothing that improves gameplay. The ability to switch between screens does nothing to improve the main gaming experience of the console. The Wii Mote got the whole family to play and in an active way. You don't get that with Wii-U. Nintendo knew that what made Wii a big succes where the motion controls so they needed to think of something new that would do the same. They saw that tablets were gaining popularity fast and decided to use a tablet like controller. They thought wrong.

Even Nintedo themselves don't really use the tablet controller in any of their big games, they all play fine without it.

 



KungKras said:

Here's a few problems with what you wrote. (I'm thankful for you using paragraphs though)

The regular controller was the problem that the Wii U was trying to fix, and you say that the pad being a regular controller is a good thing.

There were games that proved the potential of motion controls. Zelda SS was crap, but the controls felt like the natural evolution. FPS games as you said. The sword fighting in Wii Sports Resort, etc.

Devs unnaturally forcing things to be motion controlled has nothing to do with the controls themselves, that was pure developer idiocy.

You wrongly believe the bullshit excuses third parties made up to not have to make games for Wii. Also, they are not the movers and shakers of the market, gamers are, and gamers rejected the U-pad. Where is that third party support for Wii U if the U-pad fixed the problem?


I don't "wrongly believe" anything. I was simply pointing out, as you say, many third party devs/publishers "BS excuse" for not bringing games to Wii.

I also agree that motion controls didn't really live up to their full potential. And yet still, at the end of the day, I would rather just press buttons to play my games.

And again, I don't think it's fair at all to claim that gamers have rejected the GamePad or Wii U itself, when it's far too early in the console's life, and FAR too few actual games have been released for the system, to rightly or fairly determine that. Let's see where we are by Fall 2014. THAT would be a fair barometer of both the system and it's controls. Moreso than now at least.



i personally love the gamepad for many reasons, and believe it was a great choice for this console. ...and don't forget that unlike other consoles it is actually bc. so arguing that the wiimote (which everyone used to love to hate on) is/was better is a moot point, as it can be used in most games anyways. ohh, and classic controllers and the pro controller too. the power of options and choice. play the game however you like...yeah, the U can do that.




I think if Nintendo had put the $50-$80 extra the game pad adds to the hardware cost towards the chipset, they probably would be getting games like FFXV and Kingdom Hearts 3 and Metal Gear Solid V.

So I guess that's the pro/con of it, a more powerful hardware IMO nets Nintendo more multiplats I think, the system as is is too much like the 360/PS3 (last gen) without the userbase of those platforms, so its getting slighted.

It's fine though I've accepted Nintendo is basically doing their own thing in their corner of the market and a Nintendo console is basically about Nintendo franchises with a few extras thrown in now and again (like Bayo 2).