| dane007 said:
Hence why pc gaming is not as big as console gaming. Hence why games from consoles do nto make it to pc. |
The PC platform is the one with the highest revenue:
http://news.xbox.com/2013/05/x360-aaron-greenberg-industry-growth
$12 billion "normal" games plus $8 billion social/browser games.
"Console gaming" can only top that if you count 360, PS3, Wii and WiiU sales together, each platform on its own can't compete.
And besides 1st-party-games, nearly every console game of the last years found its way on the PC: Alan Wake, Braid, Brütal Legend, Burnout Paradise, Condemned, Dark Souls, Fable 3, GTA IV + Episodes, L.A. Noire, Limbo, Lost Planet, Mass Effect 1, The Force Unleashed, World of Goo ...
Some IPs started console exclusive, but the later games were release the same day as the console versions: The Darkness 2, Dead Rising 2, Saints Row 2 + 3, Mass Effect 2 + 3...
The same goes in the other direction: Crysis, The Witcher 2, Diablo 3, Telltale Games adventures...
And with the new x86-based console generation, multiplatform-development should be much easier and cost-efficient than in the last decade... unless one of the console makers pays for exclusivity a PC-version is a given.











