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dane007 said:
 

 

Hence why pc gaming is not as big as console gaming. Hence why games from consoles do nto make it to pc.  

The PC platform is the one with the highest revenue:

http://news.xbox.com/2013/05/x360-aaron-greenberg-industry-growth

$12 billion "normal" games plus $8 billion social/browser games.

"Console gaming" can only top that if you count 360, PS3, Wii and WiiU sales together, each platform on its own can't compete.

And besides 1st-party-games, nearly every console game of the last years found its way on the PC: Alan Wake, Braid, Brütal Legend, Burnout Paradise, Condemned, Dark Souls, Fable 3, GTA IV + Episodes, L.A. Noire, Limbo, Lost Planet, Mass Effect 1, The Force Unleashed, World of Goo ...

Some IPs started console exclusive, but the later games were release the same day as the console versions: The Darkness 2, Dead Rising 2, Saints Row 2 + 3, Mass Effect 2 + 3...

The same goes in the other direction: Crysis, The Witcher 2, Diablo 3, Telltale Games adventures...

And with the new x86-based console generation, multiplatform-development should be much easier and cost-efficient than in the last decade... unless one of the console makers pays for exclusivity a PC-version is a given.