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Forums - Sony - For those with your head in the sand (PS4 DRM)

Subie_Greg said:
You can't honestly say they are that same or just about the same. One has universal console wide DRM... built into the console itself. The other has DRM only if Publisher of the game wants it to.

Not similar at all


It's definitely similar. One is just worse for some people than the other (see what i did there?)



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DucksUnlimited said:
Subie_Greg said:
You can't honestly say they are that same or just about the same. One has universal console wide DRM... built into the console itself. The other has DRM only if Publisher of the game wants it to.

Not similar at all


It's definitely similar. One is just worse for some people than the other (see what i did there?)


LOL

But seriously it's not similar at all



DucksUnlimited said:
Subie_Greg said:
You can't honestly say they are that same or just about the same. One has universal console wide DRM... built into the console itself. The other has DRM only if Publisher of the game wants it to.

Not similar at all


It's definitely similar. One is just worse for some people than the other (see what i did there?)



Being able to play used games from gamefly, friends, or ebay is similar to none of that?



scat398 said:
Max King of the Wild said:
 

 

I know they clearly answered it, I read your original post, the part where it says Sony is leaving used games up to the publishers.  You said it yourself it sounds like online passes, which is what ms is doing but like j_allard just posted ms just took it one step further and made the whole process mandatory.  Do you really think publishers are going to require online registration on one console and not the other,  this is the publishers idea.

Why, no I don't... but considering online is not mandatory for the Ps4 they cant make online registration possible to play the game. Only to connect to the internet... Its really simple. I promise.



@J_Allard : You're not missing anything, it's just a way for Sony guys to excuse the fact that Sony is allowing DRM on their console.

I mean, look at the OP. It is essentially a collection of non-answers and loaded responses that essentially spell out a system where if publishers want to limit your ability to loan/rent games, limit your ability to buy/sell/play used games, and mandate a connection to the Internet, Sony is allowing them to do so. MS simply took it a step further and made it a standard policy on the console.

Best to just wait for E3 or closer to launch for Sony and publishers to fully spill the beans. But it's clear the only people with their "heads in the sand" here are the people shouting about how different this is than Xbone or how it's "just like PS3". It's not. The bottom line is a publisher can do everything they can do on Xbone on the PS4 as well. Sony is allowing it. So it will just be a matter of whether or not the publishers do it.
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Sony basically said that they are not changing their policy on used games. Jack Tretton personally stated that the next gen console would not block used games about a year ago. As it stands the ability to block used games on the ps3 will be mostly the same, if any change is made at all on Sony's part. on the ps4. Devs/Pubs currently can authenticate a game for online play and they have the ability to go beyond that currently if they so chose to enable such a feature to check online for registration or some other similar method. However, Sony is not the one in control of that at all, and is not (at least not openly yet) empowering them to do so like the x1 will with that system. All the features listed in the DRM statements on the x1 side are basically in response to their initial reception and is most likely why they will not be available at launch. It is their attempt to garner support for their system.
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On another point I don't think used games hurt publisher's income as much as they believe, just because I buy a used game does not mean I would have ever bought it new and it is just asinine of them to think used games hurt their sales that dramatically. If anything I've found myself buying a new game, because I played a game I liked in a series or by a certain developer first used and then liked it enough to spend money on a new game that I wouldn't have gotten interested in if it was not for the used game purchase.

X1 has really shot itself in the foot, I can understand some loyal fans (especially American consumers) still wanting to buy the console for its exclusives and some pretty cool new features, but the fact remains MS is taking a huge risk in virtually every other market and are setting things up that could more drastically hurt the video game industry and that is why I won't purchase the x1 myself.



Talal said:
I will permaban myself if the game releases in 2014.

in reference to KH3 release date

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It is the same crap as this generation, people want online access codes etc, Sony will allow it, want to charge for day one DLC already on your disc fear not they will allow it too. Some companies will get greedy some won't as long as those companies are not Sony owned then I will be enjoying the amazing next gen PS4 exclusives coming my way.



Max King of the Wild said:
scat398 said:
Max King of the Wild said:
 

 

I know they clearly answered it, I read your original post, the part where it says Sony is leaving used games up to the publishers.  You said it yourself it sounds like online passes, which is what ms is doing but like j_allard just posted ms just took it one step further and made the whole process mandatory.  Do you really think publishers are going to require online registration on one console and not the other,  this is the publishers idea.

Why, no I don't... but considering online is not mandatory for the Ps4 they cant make online registration possible to play the game. Only to connect to the internet... Its really simple. I promise.

I guess it's possible that EA for example could require an internet connection for a game and you to put in a pass key. But the PS4 won't require all games to do so whether the Publisher wants to or not. DRM would be up to the Publisher for each and every game.

Microsoft can tell you it's up to the Publisher but that's a lie. If it were up to each Publisher than loaning a game to a friend would be up to each Publisher as well. But it's not. The entire console was built around DRM for every game regardless of the Publisher wanting it or not. They must have assumed all Publishers wanted this DRM. 



Subie_Greg said:

I guess it's possible that EA for example could require an internet connection for a game and you to put in a pass key. But the PS4 won't require all games to do so whether the Publisher wants to or not. DRM would be up to the Publisher for each and every game.

Microsoft can tell you it's up to the Publisher but that's a lie. If it were up to each Publisher than loaning a game to a friend would be up to each Publisher as well. But it's not. The entire console was built around DRM for every game regardless of the Publisher wanting it or not. They must have assumed all Publishers wanted this DRM. 

That stragety makes 0 sense and blocks a lot of potential sales. On top of that it is no different than the ps3.... in which case why people are lumping sony into the same boat as MS and not the developers is still silly



You sony fannnnnnnnnnnnboys are rally eating.

moderated Kasz216



Max King of the Wild said:
DucksUnlimited said:
Subie_Greg said:
You can't honestly say they are that same or just about the same. One has universal console wide DRM... built into the console itself. The other has DRM only if Publisher of the game wants it to.

Not similar at all


It's definitely similar. One is just worse for some people than the other (see what i did there?)



Being able to play used games from gamefly, friends, or ebay is similar to none of that?


No. What I'm saying is that NOT being able to play SOME used games from Gamefly, Friends or Ebay is similar to not being able to play any used games from those sources. Obviously one is preferrable to the other, but that doesn't mean they aren't similar.