Azzanation said:
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Do you think that Poliphony Digital is being subsidized by Sony? Or do they profit enough by releasing a GT every 4 or 5 years?
Azzanation said:
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Do you think that Poliphony Digital is being subsidized by Sony? Or do they profit enough by releasing a GT every 4 or 5 years?
DonFerrari said: Congrats dc on beating a game on its 5th iteration. Great game, the lenghts people twist facts to support their bias. |
Except for the fact that it hasn't surpassed Forza 5 in total sales yet that 2 million for Driveclub includes digital sales Forza 5 already has sold over 2 million physical copies and when you include digital copies it is still ahead of Driveclub.
Vasto said:
If people are hungry enough they will eat anything. Rocket League? lol |
Yeah, Rocket league. You must have heard of it.
The PS5 Exists.
72 NEW COMMENT!!!!!!!!!!!!
Wow, i didn't realize how big this thread was... 0_O
AEGRO said:
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You tell me how Poliphony make there income? There next game better break record books, no company wants to wait years to sell underwhelming numbers. If you research on how companies fall or are sold off in the gaming industry, its normaly becasue they take took long to make a game and on release thoise games never live up to sales expectations. Rare under Nintendo is a good example.
Does the PS+ drive club edition count in the sales number? because it is free download for us. and maybe have a bare bone version.
gabzjmm23 said: Does the PS+ drive club edition count in the sales number? because it is free download for us. and maybe have a bare bone version. |
Nope. The sold through figures were achieved before the PS+ version.
gabzjmm23 said: Does the PS+ drive club edition count in the sales number? because it is free download for us. and maybe have a bare bone version. |
No, these only include digital and retail sales before the PS+ version even launched.
Azzanation said:
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It's pretty easy to figure out:
GT4 to GT5 Prologue: 2004 > 2007 = 3 years
GT5 Prologue to GT5: 2007 > 2010 = 3 years
GT5 to GT6: 2010 > 2013 = 3 years
GT6 to GT7 (scheduled): 2013 > 2016 = 3 years
+ paid for DLC
A money making product every 3 years is pretty normal for a game studio. Considering each game sells around 10 million with even the Prologue selling around 6 million, that's plenty of income right there.
Now if we look at costs, Polyphony Digital has 110 employees which is actually pretty normal for a game studio. For comparison sake, Turn 10 who release a Forza game every year have around three times the number of employees.