noname2200 said:
It's actually quite a big difference. The audience that visits the eShop (or any of the digital console stores) is dwarfed by the audience that still buys retail. Making your game eShop-exclusive is a great way to ensure you're lucky to hit 100,000 sales. |
you are right,
but 100.000 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>0
no way EA or anyone else would prefer to sell 0 over selling 100k, and start this s*** storm over something that is new and not proven to work
so i still think is something else.
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