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Forums - Nintendo - Why the Wii U Is Destined to Become the Next Sega Dreamcast

Okay you can argue all you want whether Wii U will be the next dreamcast or not, I don't care since only time will tell. The gaming industry tends to be very unpredictable in nature so predictions are hard to make. But when people make statements such as "Wii U will drive Nintendo out of the home console market", that is when I facepalm.

No, Nintendo has enough money to be able to weather a failed system. They even have a relatively successful handheld market going which is a steady source of profit for them. There is no way they would just go under from one failed console.



 

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Rafux said:
Dreamcast had way better graphics than PS1 and Saturn at launch, Wii U has nothing with way better graphics than PS3 and X360 titles 6 months after launch.

But we all know why Dreamcast failed, because everyone was waiting for PS2 the same way everyone is waiting for PS4 and X720


everyone is waiting for  the consoles to be shown I doubt everyone is waiting to play the new killzone maybe like 1-2mil. gamers out of 100 mil.



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MikeRox said:
fillet said:
This talk of the Dreamcast failing because of easy piracy is pure bullshit. Most people didn't even know about it at the time. I actually was actually into gaming at that point and get the feeling most people who refer to that don't have a clue and are just reciting stuff they have read.

Dreamcast failed because of 3rd party support basically, EA did not release any games on it because of the 32x/Saturn and other publishers were pretty timid.

You basically had a console for arcade perfect ports with a few notable top notch games that weren't ports. A lot of arcade style games that had no depth.

To be honest there's so much misinformation about the Dreamcast's decline unless you were there and at least 15-16+ at the time to understand and notice, you're just reeling off junk you have read on a random site...and that person is doing the same.

Not that many people actually knew how easy it was, not like with the PSP for example.

The internet wasn't as big as it is now in 2000-2001.


Until this year, I had a complete Dreamcast set. I'm just in the process of selling it all now. Dreamcast was only on the market 15-16 months in the West before it was pulled. SEGA just plain ran out of cash. So it's actual sales weren't dreadful, it outsold the Saturn with 5-6 years on the market.

Sega Dreamcast was the first console I ever bought for myself (3 days after my 16th Birthday in 1999). A lack of EA Sports really did hurt it in Europe, but the 2K sports games were really stirring things up in the US. But a lot of what you are putting is just as much nonsense as that article. It had all major 3rd parties onboard apart from EA. It also had some incredible exclusive software which was not just arcade games. Resident Evil Code Veronica (the PS2 ver was not announced until much later), Skies of Arcadia, Sonic adventure, Jet Set Radio,Toy Commander to name but a few games which were incredible at the time. Though the arcade games were the big appeal for me. However, remember the system was only on the market for 15 months in the West before the plug was pulled. So all the games on the system came out in a very short period of time.

I wish I still had the link for software sales on Dreamcast, but honestly, around the launch of Dead or Alive 2 was when Utopia released, and software sales dropped off a cliff almost instantly. I couldn't believe it when people at college were running around with lists of games for £5.00 each on CD-Rs. The piracy was that wide spread on the system. Even school kids were distributing them!

I'm talking from an analysis point of view. I couldn't give a stuff if the Dreamcast was the best things since sliced bread (which I think it was, I had all the games worth having, played Shenmue 1/2 before anyone here later "discovered" it) Put more hours in crazy taxi 1/2 than most people have had hot dinners. Played House of the Dead 2 more than Virtua Cop 2 even...I'm a Sega person :)

Doesn't change the fact that piracy had nothing to do with it.

Yes the 2K games were better than the EA ones and the reviews were unanimous in their declaration of amazingness...but still, that doesn't change that most people didn't see it like that who didn't own a Dreamcast.

Oh and yes Resident Evil Code Veronica was heavenly at the time as was SOA, you should give the Gamecube version a go it's great!

I used to sell copied Dreamcast games myself after downloading them on those file sharing sites on a 56k modem then burning them in DiskJuggler ;) Good old Crazy Taxi was only a few MB before using the MP3 decrompresser from Echelon etc etc etc, been there done that was into the Dreamcast like a crazy fool...

 

 It was already dead. In fact didn't Sega release a revision without MIL CD support at least 6 months before it was dropped. Like you say, Sega ran out of cash, remmeber them even saying that they were dropping it but there were still "over 100 games due to be released for it"...of those 100, about 10 actually came out, if that.

 

Can't really disprove the piracy theory but would be very interested if you can find some sales link with when the Utopia disk came out and when self boots started to appear...I would actually like to be proven wrong on this as it's always interesting to learn something new, so if you do manage to track it down please post it and quote this so I can see it mate, thanks.



Rafux said:
Dreamcast had way better graphics than PS1 and Saturn at launch, Wii U has nothing with way better graphics than PS3 and X360 titles 6 months after launch.

But we all know why Dreamcast failed, because everyone was waiting for PS2 the same way everyone is waiting for PS4 and X720

Yeah, the DC's failures was more a fault of Sega's bad moves and their bad finances, Sony just capitalised on it. Insinuating WiiU will be DC'ed when PS4/720 launch is as laughable and silly as when people said it for DS, 3DS,  Xbox 360 or any other system that launched before it's competitors.



MikeRox said:
oniyide said:
MikeRox said:
oniyide said:

N64? why stop there, they would have to explain why DS did so damn well as that thing was pirated to all hell and PSP to a lesser extent.


None of those required a torrent file and a CD-R for a pirate game?

But they at least PSP still required some level of work to to hack. DS was dead easy, ill give it that.

Sorry I think you mis-understood what I meant. I mean the Dreamcast was by far the easiest, you didn't have to chip it, obtain a "specialist" cartridge or flash it or anything. You just needed a CD-R on a standard system for a boot disc and then CD-Rs for your software.

The DS could have suffered a similar fate with the R4 cart etc, but I think it was easily well enough established with it's userbase for it to become an issue. DS games also required nowhere near the development budget of Dreamcast games. I've understand PSP software sales were badly dented due to the rampant piracy on the system.

But that was kinda my point, if the Dreamcast was so easy to mod(i believe it was) why didnt more people buy it? I know a few people that bought a DS and PSP just for that reason. Thats just me, dont know how many people actually done it, hell i bought another PSP and modded my old one.



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oniyide said:
MikeRox said:
oniyide said:
MikeRox said:
oniyide said:

N64? why stop there, they would have to explain why DS did so damn well as that thing was pirated to all hell and PSP to a lesser extent.


None of those required a torrent file and a CD-R for a pirate game?

But they at least PSP still required some level of work to to hack. DS was dead easy, ill give it that.

Sorry I think you mis-understood what I meant. I mean the Dreamcast was by far the easiest, you didn't have to chip it, obtain a "specialist" cartridge or flash it or anything. You just needed a CD-R on a standard system for a boot disc and then CD-Rs for your software.

The DS could have suffered a similar fate with the R4 cart etc, but I think it was easily well enough established with it's userbase for it to become an issue. DS games also required nowhere near the development budget of Dreamcast games. I've understand PSP software sales were badly dented due to the rampant piracy on the system.

But that was kinda my point, if the Dreamcast was so easy to mod(i believe it was) why didnt more people buy it? I know a few people that bought a DS and PSP just for that reason. Thats just me, dont know how many people actually done it, hell i bought another PSP and modded my old one.

People were just less aware back then, i guess.



Monster Hunter: pissing me off since 2010.

Mr Khan said:
oniyide said:
MikeRox said:
oniyide said:
MikeRox said:
oniyide said:

N64? why stop there, they would have to explain why DS did so damn well as that thing was pirated to all hell and PSP to a lesser extent.


None of those required a torrent file and a CD-R for a pirate game?

But they at least PSP still required some level of work to to hack. DS was dead easy, ill give it that.

Sorry I think you mis-understood what I meant. I mean the Dreamcast was by far the easiest, you didn't have to chip it, obtain a "specialist" cartridge or flash it or anything. You just needed a CD-R on a standard system for a boot disc and then CD-Rs for your software.

The DS could have suffered a similar fate with the R4 cart etc, but I think it was easily well enough established with it's userbase for it to become an issue. DS games also required nowhere near the development budget of Dreamcast games. I've understand PSP software sales were badly dented due to the rampant piracy on the system.

But that was kinda my point, if the Dreamcast was so easy to mod(i believe it was) why didnt more people buy it? I know a few people that bought a DS and PSP just for that reason. Thats just me, dont know how many people actually done it, hell i bought another PSP and modded my old one.

People were just less aware back then, i guess.


that's possible



fillet said:

 It was already dead. In fact didn't Sega release a revision without MIL CD support at least 6 months before it was dropped. Like you say, Sega ran out of cash, remmeber them even saying that they were dropping it but there were still "over 100 games due to be released for it"...of those 100, about 10 actually came out, if that.

 


Not outside limited edition systems in Japan. All US and EU consoles supported MIL CD.

Yeah you lucked out in the US when SoA dropped the DC. In Europe a lot of those games did actually make it out. Though I still call bull on Jet Set Radio 2. That was blatently JSRF for Xbox even though Sega were adamant they were 2 separate games at the time.

We got lucky in Europe thanks to Bigben Interactve (a peripheral manufacturer like Mad Catz) picking up all rights to the system in Europe. They managed to get Headhunter, Shenmue 2 etc all released here.

I really followed Dreamcast closely at the time. Love the system. I'll agree piracy wasn't the single factor, but I still think it was a massively strong factor, certainly another "nail in the coffin" as you would say.

As for comparing Wii U to Dreamcast, it's just a massive LOL their circumstances are completely different in pretty much every way. Dreamcast was a next gen system that was ahead of it's time. Wii U is using current generation technology with new control ideas. Dreamcast came off the back of several high profile hardware failures for Sega, Wii U comes off the back of one of the best selling home consoles of all time. Sega threw everything but the kitchen sink at the Dreamcast software-wise. Nintendo have put out a handful of games in 6 months none of them IMO being a major system seller.



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Play4Fun said:
Rafux said:
Dreamcast had way better graphics than PS1 and Saturn at launch, Wii U has nothing with way better graphics than PS3 and X360 titles 6 months after launch.

But we all know why Dreamcast failed, because everyone was waiting for PS2 the same way everyone is waiting for PS4 and X720

Yeah, the DC's failures was more a fault of Sega's bad moves and their bad finances, Sony just capitalised on it. Insinuating WiiU will be DC'ed when PS4/720 launch is as laughable and silly as when people said it for DS, 3DS,  Xbox 360 or any other system that launched before it's competitors.


Wii U is selling worse than Vita and more competition won't help, "just wait until Wii U games come out" nextbox and PS4 will have their own exclusives too at launch and superior looking multiplats and games only made for those 2 consoles like The Witcher or Deep Down. Kinect 2 gimmick looks to be way more appealling to consumers than the gamepad gimmick. Nintendo Dreamcasted themselves.



MikeRox said:
fillet said:

 It was already dead. In fact didn't Sega release a revision without MIL CD support at least 6 months before it was dropped. Like you say, Sega ran out of cash, remmeber them even saying that they were dropping it but there were still "over 100 games due to be released for it"...of those 100, about 10 actually came out, if that.

 


Not outside limited edition systems in Japan. All US and EU consoles supported MIL CD.

Yeah you lucked out in the US when SoA dropped the DC. In Europe a lot of those games did actually make it out. Though I still call bull on Jet Set Radio 2. That was blatently JSRF for Xbox even though Sega were adamant they were 2 separate games at the time.

We got lucky in Europe thanks to Bigben Interactve (a peripheral manufacturer like Mad Catz) picking up all rights to the system in Europe. They managed to get Headhunter, Shenmue 2 etc all released here.

I really followed Dreamcast closely at the time. Love the system. I'll agree piracy wasn't the single factor, but I still think it was a massively strong factor, certainly another "nail in the coffin" as you would say.

As for comparing Wii U to Dreamcast, it's just a massive LOL their circumstances are completely different in pretty much every way. Dreamcast was a next gen system that was ahead of it's time. Wii U is using current generation technology with new control ideas. Dreamcast came off the back of several high profile hardware failures for Sega, Wii U comes off the back of one of the best selling home consoles of all time. Sega threw everything but the kitchen sink at the Dreamcast software-wise. Nintendo have put out a handful of games in 6 months none of them IMO being a major system seller.


Good summary, funnt actually haven't really thought about the Dreamcast that much since it went down the toilet. But this thread has reminded me that I think if maybe not the best games, certainly the most fun games were out on it for me at the time. Maybe that was down to age etc who knows, and I definitely always seem to tell people who make those threads about how great the Dreamcast was to shut it :)

That's the argumentative contrary git side in me, plus it seems to be the cool thing to think these days. Doubt those people even had a Dreamcast but you sir have my respect as you were clearly there when it all went down and thanks for reminding me of all those memories...remember the news on IGN now like it was yesterday and stupidly believing those "over 100 games" would be released.

Still, we did get Shenmue 2 (I'm from the UK ;)) so can't really complain even if not voice localized but some might say that was a good thing, again not me because it's cool to like undubs and I'm not cool! :P

...maybe I should try and be happier :D