happydolphin said:
But it isn't this:
Thankfully the game also has some darker tones:
|
IMO LttP2 doesn't looks like a 2.5D Minish Cap:

Just out of curiousity. do you think this screenshot of LttP2 looks better?:

happydolphin said:
But it isn't this:
Thankfully the game also has some darker tones:
|
IMO LttP2 doesn't looks like a 2.5D Minish Cap:

Just out of curiousity. do you think this screenshot of LttP2 looks better?:

It wasn't inexperience with the art that made it dark. Look at secret of mana. That game is a lot brighter.


I just want Zelda games all the time.
I have always looked and played Zelda games as realistic, games, execpt LTTP which felt more cartoonish to me... even more than WW.
However i do make a difference between home console and portable games. The portable ones they always feel different and less serious in a way.
Switch!!!
Veknoid_Outcast said:
Well, that's the thing. I don't believe they play very different at all. |
I think the 2D and 3D Zelda games play completely different. Different puzzles, different combat system, different pacing...it just continues from there...
| KHlover said:
IMO LttP2 doesn't looks like a 2.5D Minish Cap:
Just out of curiousity. do you think this screenshot of LttP2 looks better?:
|
I'm not sure I understand your question, but in case I did, I'll just say I didn't like the color style of Minish Cap, but at least the detail is more interesting than what we're seeing of Lttp2. Having said that, in Zelda at times less is more. However, that is not the case if it makes the objects look like playskool toys.
happydolphin said:
But it isn't this:
Thankfully the game also has some darker tones:
But the choice in colors for the overworld is inexcusable. It has no appeal and looks like Playskool art:
Or like cheezy cgi:
|

There isn't that much difference when the pic is not over bloated.
My 3ds friendcode: 5413-0232-9676 (G-cyber)

| cyberninja45 said:
There isn't that much difference when the pic is not over bloated. |
You don't see the difference in brightness. That means that it's a question of perception.






KHlover said:
I think the 2D and 3D Zelda games play completely different. Different puzzles, different combat system, different pacing...it just continues from there... |
I'm looking at something deeper than the types of puzzles or the combat systems. All Zelda games conform to a certain prototype of non-linear action-adventure. They offer a healthy balance between action elements like real-time combat and physical challenges, and adventure elements like exploration, puzzle-solving, dialogue, and story. All Zelda games share these features, no matter the art direction, no matter the perspective, no matter the dimensions.
Maybe I'm in the minority, but I like the way it looks ALTTP2 and Yoshi Island 3DS.
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Prediction: No Zelda HD for Wii U, quietly moved to the succesor
Predictions for Nintendo NX and Mobile


Veknoid_Outcast said:
Well, that's the thing. I don't believe they play very different at all. |
I kinda agree with you all zelda's have basically followed the same formula from LTTP.
My 3ds friendcode: 5413-0232-9676 (G-cyber)
