KHlover said:
I think the 2D and 3D Zelda games play completely different. Different puzzles, different combat system, different pacing...it just continues from there... |
I'm looking at something deeper than the types of puzzles or the combat systems. All Zelda games conform to a certain prototype of non-linear action-adventure. They offer a healthy balance between action elements like real-time combat and physical challenges, and adventure elements like exploration, puzzle-solving, dialogue, and story. All Zelda games share these features, no matter the art direction, no matter the perspective, no matter the dimensions.










