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Forums - Gaming Discussion - 720 will Decide if WiiU RAM is enough.

DanneSandin said:
Let's say x720 has 4gb for games, I think devs will use PS4 as the primary console and porting games to X720, dumbing them down if needed. Whether or not games comes to Wii U as well is a matter of how big the instal base is and how much it'll cost to dumb down a game sufficiently for it to run on 1GB...


what you're decribing is the opposite of what happened during the PS2 era. most games were made on PS2 and ported to the other systems. this actually cause the graphics of that gen to be slightly dragged down.



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also, for all the talk about RAM...

...why are we forgetting this comparison: 0.35 TFlops vs. 1.2 TFlops (rumored) vs. 1.84 TFlops.

5.25x.



Rustuv said:
DanneSandin said:
Let's say x720 has 4gb for games, I think devs will use PS4 as the primary console and porting games to X720, dumbing them down if needed. Whether or not games comes to Wii U as well is a matter of how big the instal base is and how much it'll cost to dumb down a game sufficiently for it to run on 1GB...


what you're decribing is the opposite of what happened during the PS2 era. most games were made on PS2 and ported to the other systems. this actually cause the graphics of that gen to be slightly dragged down.


Well, PS2 were the dominant console back then, and most games were exclusive - but you might be right.... probably easier/cheaper to upscale than to downscale.



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DirtyP2002 said:

and why should this version use up to 4 times the amount of RAM as the regular version?

I was under the impression that the next xbox was a 64-bit architecture machine, with it expected to have more than 4Gigs and all....

4Gigs for OS defo is a stretch, but 2 Gigs is not, especially when Sony's OS itself will require 1Gig and isn't based off of windows 8.

So I agree and disagree with you.



happydolphin said:
S.T.A.G.E. said:

Of course it has relevance to what you're saying and at this point no those games don't really matter on a Nintendo console. Sony put Nintendo in the place that Nintendo put Sega in which is a first party centric console. Nintendo early mid 90s era woud've had great progress with first, second and third party.

Wii-like success is great for first party but a shallow cash grab unless all games were casualized and had Just Dance like sales. Because Nintendo stopped being a gamer console it told the market that only casualized first and third party games and Nintendo core first party could survive because without those gimmicky games it doesnt commit the consumer base to loyalty. They will buy a handful of games and thats it. 

So it wouldn't matter, which means we agree.

However, if Nintendo had 3rd party dominance, and Sony was able to take it away, what's really stopping them from getting it back? I believe Nintendo can't anyways because it would have to use business practices which are self-destructive, such as loss-leading and bending to unreasonable requirements by 3rd parties that have a little too much pull (Epic).

Until the non-Nintendo market implodes, Nintendo just needs to keep doing its own thing.


Actually Nintendo didn't allow third parties room to breathe and be themselves and thats how they ran the NES/SNES era. When Sony arrived they did what Sega couldnt and gave third parties and alternative that will make their own great games and allow third parties to fly. This is why they flocked to Sony for the format perks. Since then its been a beautiful relationship, hands down Sony and Microsoft deal with third party in a fair manner compared to Nintendo. Nintendo expects third parties to drop their aspirations to suit their weak console specs. That wont fly if the market is growing and has money to spend. This new gen will start off a little slower than normal but third parties now have a backbone because of companies like Sony and Microsoft.



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I think MS intends to run Windows 8 on 720. I think they also expected PS4 to have 4 gig total. I think Nintendo also expected that, thus WiiU would only be at a 50% dissadvantage. The multi-media windows focus of 720 could suck a lot of game RAM. But MS may have changed plans with the PS4 reveal.



kitler53 said:
also, for all the talk about RAM...

...why are we forgetting this comparison: 0.35 TFlops vs. 1.2 TFlops (rumored) vs. 1.84 TFlops.

5.25x.

Because Flops dont really matter when it comes to graphical performance and is hence a bad meassure when it comes to comparing the power of consoles with different architectures.



happydolphin said:
DirtyP2002 said:

and why should this version use up to 4 times the amount of RAM as the regular version?

I was under the impression that the next xbox was a 64-bit architecture machine, with it expected to have more than 4Gigs and all....

4Gigs for OS defo is a stretch, but 2 Gigs is not, especially when Sony's OS itself will require 1Gig and isn't based off of windows 8.

So I agree and disagree with you.

honestly i think MS is pulling a sony for the moment.  up until the reveal sony communicated 4Gb of ram to developers and then raised it to 8 (or 7 or whatever).  i'll bet MS is just saying for the moment that devs have 4Gb and once they make their official reveal they'll get more.



DirtyP2002 said:

wait...

Windows 8 needs 2 GB RAM for the 64bit version and 1 GB for the 32 bit version.
The Wii U needs 1 GB for the OS, the PS3 needs 1 GB for the OS.
The PS3 OS needs 50 MB for the OS. The Xbox 360 uses 32 MB (!!!) for the OS.

Why do you think the Xbox 720 will require 4 GB now?



Fixed the PS3 OS... 4GB is crazy bullshit of course... max 2GB.

ElPresidente7 said:
kitler53 said:
also, for all the talk about RAM...

...why are we forgetting this comparison: 0.35 TFlops vs. 1.2 TFlops (rumored) vs. 1.84 TFlops.

5.25x.

Because Flops dont really matter when it comes to graphical performance and is hence a bad meassure when it comes to comparing the power of consoles with different architectures.


I wouldn't say it doesn't matter because you do need to compute all these shaders and polygons somehow. It's more like a question of diminishing returns to what you can achieve and then I'd agree with you to some extent. But remember that'd still be an uneasy graphical compromise between the equivalents of a Dreamcast, a GC and an Xbox.