When it come to merchandising Gran Turismo is probably not even in the top 100. But I'm pretty sure that Halo is in the top 10 or close to it. There is Halo clothing of all kinds, novels, comic books, animated movies, toys and tons of other stuff.
Nice to know... when I travel in other countries I never saw that... I think it is more US only... I need to visit US some day.
There is probably a decent amount of Halo merchandise in Europe also. But when it comes to video game related merchandise the US is probably the second largest market behind Japan.
the2real4mafol said: The games are just too similar to release that often. Why not just release one at the start of the generation and then constantly support with new stuff over the years. Games like Burnout Paradise gained so much from DLC. A GT could too.
That likely isn't as financially worth while as more frequent releases.
Bear in mind EA stopped putting out Burnout games and now has that developer making Need For Speed games.
I don't see why not, Polyphony spend too much time developing them anyway, GT 5 was 5 years after GT 4 and GT 5 is nearly 3 years old already and we've heard not even much of a leak on a new one yet. I don't think they could release them more often unless they hired far more people. Hopefully a PS4 GT will come sooner rather than later. Also, i think every 2 years is too often as Gran Turismo is a game that is meant to have many hours put into it over a number of years, especially when they put 1000 cars in it!
As, for Burnout i know they haven't released one since Paradise. It's a shame really that was an amazing game but Need for Speed has improved alot since Criterion started making them.
They haven't released Prologue for GT6. So imagine how long it'll be before the actual game is released.
A release every two years might be too often for Gran Turismo. Definitely more than the fanbase a accustomed too. But the frequent releases of Forza seems to be working out well and those are deep games you can put many hours in as well. Although, I'm sure the average user is not putting a ton of hour in either GT or Forza.
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the2real4mafol said: The games are just too similar to release that often. Why not just release one at the start of the generation and then constantly support with new stuff over the years. Games like Burnout Paradise gained so much from DLC. A GT could too.
That likely isn't as financially worth while as more frequent releases.
Bear in mind EA stopped putting out Burnout games and now has that developer making Need For Speed games.
I don't see why not, Polyphony spend too much time developing them anyway, GT 5 was 5 years after GT 4 and GT 5 is nearly 3 years old already and we've heard not even much of a leak on a new one yet. I don't think they could release them more often unless they hired far more people. Hopefully a PS4 GT will come sooner rather than later. Also, i think every 2 years is too often as Gran Turismo is a game that is meant to have many hours put into it over a number of years, especially when they put 1000 cars in it!
As, for Burnout i know they haven't released one since Paradise. It's a shame really that was an amazing game but Need for Speed has improved alot since Criterion started making them.
They haven't released Prologue for GT6. So imagine how long it'll be before the actual game is released.
A release every two years might be too often for Gran Turismo. Definitely more than the fanbase a accustomed too. But the frequent releases of Forza seems to be working out well and those are deep games you can put many hours in as well. Although, I'm sure the average user is not putting a ton of hour in either GT or Forza.
The thing with forza is that it's hardly changed since Forza 2 (the first one on Xbox 360). Only graphics got better and maybe the newer models of cars were added. I think the new one made it open world but otherwise it's the same game, it don't need to be out so often.
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the2real4mafol said: The games are just too similar to release that often. Why not just release one at the start of the generation and then constantly support with new stuff over the years. Games like Burnout Paradise gained so much from DLC. A GT could too.
That likely isn't as financially worth while as more frequent releases.
Bear in mind EA stopped putting out Burnout games and now has that developer making Need For Speed games.
I don't see why not, Polyphony spend too much time developing them anyway, GT 5 was 5 years after GT 4 and GT 5 is nearly 3 years old already and we've heard not even much of a leak on a new one yet. I don't think they could release them more often unless they hired far more people. Hopefully a PS4 GT will come sooner rather than later. Also, i think every 2 years is too often as Gran Turismo is a game that is meant to have many hours put into it over a number of years, especially when they put 1000 cars in it!
As, for Burnout i know they haven't released one since Paradise. It's a shame really that was an amazing game but Need for Speed has improved alot since Criterion started making them.
They haven't released Prologue for GT6. So imagine how long it'll be before the actual game is released.
A release every two years might be too often for Gran Turismo. Definitely more than the fanbase a accustomed too. But the frequent releases of Forza seems to be working out well and those are deep games you can put many hours in as well. Although, I'm sure the average user is not putting a ton of hour in either GT or Forza.
The thing with forza is that it's hardly changed since Forza 2 (the first one on Xbox 360). Only graphics got better and maybe the newer models of cars were added. I think the new one made it open world but otherwise it's the same game, it don't need to be out so often.
Either way, Forza 3 has sold considerably better than 2 and received more critical acclaim. Forza 4 wasn't a huge leap forward but has sold millions so clearly there is demand.
If YOU don't need a sim racer released that often, you can keep playing the same game for 5 years whether it be Gran Turismo or Forza. But having the option of getting a new version Forza every couple years is not a bad thing. People who don't feel they need the latest Forza can keep playing an older game in the series.
Recently Completed: River City: Rival Showdown for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)
Either way, Forza 3 has sold considerably better than 2 and received more critical acclaim. Forza 4 wasn't a huge leap forward but has sold millions so clearly there is demand.
If YOU don't need a sim racer released that often, you can keep playing the same game for 5 years whether it be Gran Turismo or Forza. But having the option of getting a new version Forza every couple years is not a bad thing. People who don't feel they need the latest Forza can keep playing an older game in the series.
I agree... that is the fact most sim fans still prefer to play Forza 3 than Forza 4 (the late is a slightly step back in sim terms).
Forza 3 had one the best AI I already see in a racing sim in consoles (maybe even the best one in consoles)... Forza 4 have the worst possible to give you better graphics and more players on the screen .
Either way, Forza 3 has sold considerably better than 2 and received more critical acclaim. Forza 4 wasn't a huge leap forward but has sold millions so clearly there is demand.
If YOU don't need a sim racer released that often, you can keep playing the same game for 5 years whether it be Gran Turismo or Forza. But having the option of getting a new version Forza every couple years is not a bad thing. People who don't feel they need the latest Forza can keep playing an older game in the series.
I agree... that is the fact most sim fans still prefer to play Forza 3 than Forza 4 (the late is a slightly step back in sim terms).
Forza 3 had one the best AI I already see in a racing sim in consoles (maybe even the best one in consoles)... Forza 4 have the worst possible to give you better graphics and more players on the screen .
You keep saying the AI sucks, but it seems like they're having a good time to me!
I know what you're talking about though. The AI in Forza will ram right though you when it could easily turn slightly to avoid you. But I do like that Forza AI seem to play and react like a real player might. While the GT AI feels very much like I'm playing an AI.
Either way, with real players is arguably the best way to go on either game.
Recently Completed: River City: Rival Showdown for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)
Either way, Forza 3 has sold considerably better than 2 and received more critical acclaim. Forza 4 wasn't a huge leap forward but has sold millions so clearly there is demand.
If YOU don't need a sim racer released that often, you can keep playing the same game for 5 years whether it be Gran Turismo or Forza. But having the option of getting a new version Forza every couple years is not a bad thing. People who don't feel they need the latest Forza can keep playing an older game in the series.
I agree... that is the fact most sim fans still prefer to play Forza 3 than Forza 4 (the late is a slightly step back in sim terms).
Forza 3 had one the best AI I already see in a racing sim in consoles (maybe even the best one in consoles)... Forza 4 have the worst possible to give you better graphics and more players on the screen .
You keep saying the AI sucks, but it seems like they're having a good time to me!
I know what you're talking about though. The AI in Forza will ram right though you when it could easily turn slightly to avoid you. But I do like that Forza AI seem to play and react like a real player might. While the GT AI feels very much like I'm playing an AI.
Either way, with real players is arguably the best way to go on either game.
Recently Completed: River City: Rival Showdown for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)
You keep saying the AI sucks, but it seems like they're having a good time to me!
I know what you're talking about though. The AI in Forza will ram right though you when it could easily turn slightly to avoid you. But I do like that Forza AI seem to play and react like a real player might. While the GT AI feels very much like I'm playing an AI.
Either way, with real players is arguably the best way to go on either game.
Compare now with the near perfect Forza 3 AI and you will understand what I'm talking about... the GT5's AI was bad (close to Forza 4's AI) until be fixed in patch 1.xx after that the AI is the most close I see in a console for the Forza 3's AI (I really love this AI).
The driving physics is better in Forza 3 than Forza 4... in any case this feature is the bigest pro in GT5... even PC sims have to work hard to match GT5 in driving physics.
Simulators is like wine... the older a wine is, better... but Forza 4 is a step back in racing simlulator and a step forward in racing game (maybe they are changing the game to be a better game instead a better sim but it seems like the sales dropped a lot).
PS. I just don't talk about Forza because the guys here thinkg I'm parcial due GT but I know what GT5 did good and what it did bad... same for Forza 4, Forza 3, and others sims in PC/consoles.