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Forums - Gaming - What Tomb Raider learned from Uncharted (Videos)

Naughty Dog pretty much revived this part of the genre with Uncharted. Now everybody is trying to be like Uncharted which isn't a bad thing

I'm hoping that Puppeteer can do the same for its specific targeted genre.



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pezus said:
KHlover said:
pezus said:

It's pretty obvious that Tomb Raider was influenced a LOT by Uncharted, just like Uncharted was once by Tomb Raider. But already there are people downplaying said influence. Didn't the devs even admit that they looked to Uncharted a lot?

I think the real problem is that the videos suggest Uncharted 2 was the first game to use said game elements (exploding barrels, really?), which is really not true. But yeah, the game plays a lot like Uncharted 2, which is mostly a good thing.

It doesn't have to be the first for Tomb Raider to be influenced by it. They saw what was popular, and Uncharted is in that category. The MP is a pretty bad case of an inferior ripoff though

Yeah, the MP is horrible. And since I like UC2 I have exactly zero problems with TR being influenced by it (even if my post on page 1 may seem to suggest otherwise - it only was aimed towards the videos themsevles).



The gun play could have been a lot better in tomb raider the machine gun was just horrible to use



pezus said:

It's pretty obvious that Tomb Raider was influenced a LOT by Uncharted, just like Uncharted was once by Tomb Raider. But already there are people downplaying said influence. Didn't the devs even admit that they looked to Uncharted a lot?

Tomb Raider has elements of a few games in it, including Uncharted. But no, influenced "a LOT"? Not the Tomb Raider I played through.

Idk if the devs said that but I do remember them going out of their way to point out differences after E3 last year. Like this:

http://www.siliconera.com/2012/06/12/how-tomb-raider-is-different-from-uncharted-according-to-crystal-dynamics

Which is pretty much exactly how I feel about the games. On the surface you can look at how they are both action-adventure games, feature treasure hunters, relics, 3rd person perspective and platforming. But that has been Tomb Raider's thing long before Uncharted ever came out. You look deeper and Tomb Raider has a dramatically different combat system, a much more open game world, a different character structure, and survival elements, among other core differences. I mean with the way you can upgrade weapons and abilities and return to previous areas with new abilities to unlock new areas and content, it's more like Batman or RE4 to me personally.

There's also the element of "cinematic gameplay" or whatever you want to call it that Uncharted and Tomb Raider to a lesser extent both have but Uncharted didn't invent that either. God of War, Half Life, Gears of War, I could go on and on with franchises that precede Uncharted and have elements of that gameplay.



pezus said:

It's pretty obvious that Tomb Raider was influenced a LOT by Uncharted, just like Uncharted was once by Tomb Raider. But already there are people downplaying said influence. Didn't the devs even admit that they looked to Uncharted a lot?


This. ^

Both are good, now move on. 




       

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KHlover said:
I'm pretty certain Tomb Raider did all of these things WAY before Uncharted. It's been a while since I played the older games, but the premise of those vids (especially the first one) is ridiculous.


Its all about the presentation.

And Uncharted brought it to the next level.

I'm a big big big Uncharted fan and I really like the new Tomb Raider

Everyone learns from everyone, thats everything these Videos tell :)



Ultr said:
KHlover said:
I'm pretty certain Tomb Raider did all of these things WAY before Uncharted. It's been a while since I played the older games, but the premise of those vids (especially the first one) is ridiculous.


Its all about the presentation.

And Uncharted brought it to the next level.

I'm a big big big Uncharted fan and I really like the new Tomb Raider

Everyone learns from everyone, thats everything these Videos tell :)

Yeah, but the videos make it look like a bad thing.

The game itself...it was like they created a list of the good moments in Uncharted 2 and made them look even more spectacular^^
Absolutely stunning presentation :D





I loved Uncharted, so I welcome games similar to it. Tomb Raider is fantastic, and a fresh game apart from all of the FPS madness lately.



All of this, of course, is just my opinion.

Skyrim 100%'d. Dark Souls 100%'d. 
Dark Souls > Skyrim.
Halo 4 is the best damn FPS since Halo 3.
Proud pre-orderer of 2 PS4's and an Xbox One. 

Currently Playing: Dark Souls II, South Park
Playstation 4: MGS V GZ, Killzone: Shadow Fall, NBA 2k14.

KHlover said:
I'm pretty certain Tomb Raider did all of these things WAY before Uncharted. It's been a while since I played the older games, but the premise of those vids (especially the first one) is ridiculous.


Tomb Raider set the standard for Platforming and exploration in games. Where Uncharted takes from it is the treasure hunter/explorer type of game but takes its own direction after the basics. The way Uncharted was dealt with was quite different from the old Tomb Raiders which were a little less realistic in their approach. Uncharted took the Indiana Jones approach with narrative. The new Tomb Raider looks more like Uncharted than the old tomb raiders. I just finished the game, its basically a crazier Uncharted with an island that wants to kill you. Tomb Raider taught Uncharted a lot, much like they taught Assassins Creed, and many open world TPS, but Uncharted definitely set a standard for where lara is today. Lara is no longer lara, shes rambo/mcguyver.