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Forums - Sony Discussion - Research: PlayStation Home Active Users (Please Answer the Pool)

Tagged games:

 

PlayStation user are you an active PS Home user?

I have a PSN Account and ... 62 24.90%
 
I have a PSN Account and ... 166 66.67%
 
See results. I'm not a PlayStation user 20 8.03%
 
Total:248
joeorc said:

 

What Buser is saying is that The few active users that exist are the most active. 


And for the love of christ dude.  It was 5 million TOTAL users.  Not Active users.  It's in your own article.

 

He also confirms that five million is the number of people who have registered an account in Home, not the number of active users, a figure Sony is yet to disclose.

You are just coming off hysterical now.  You were just wrong... and your hysterics here more or less show why that thread needed to be locked.    

 

Seriously, relax... do some research on your own for a couple months, and you'll realize just how silly you've been... nothing you've stated is remotely realistic or pertinent.  



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Kasz216 said

and you are coming off a little bit to Arrogant!, look read the % of return user's, Again just because you say Im Hysterical and the fact i am not going to sit here and just say you are right because your a freaking Mod, I am pointing out the other freaking side of the coin. you have no official number's so in your "Opinion" im wrong, that does not mean it's a fact! So please for the love of God Quit acting like your Opinion is the only one that matter's.

You are So hell bent on your opinion, you cannot even entertain the other side of the Argument, the other side is remotely realistic and pertient because it's no longer 5 million from 2008 it's now "OVER 31 MILLION" and like i stated you register an accout it's still Active on PSN until you close it, So Sony know's if you are useing that part of the service or not. Thus over 31 million people have made an account and reg. a playstation Home avatar and the precentage of return of user's is 85%.

 

"Seriously, relax... do some research on your own for a couple months, and you'll realize just how silly you've been... nothing you've stated is remotely realistic or pertinent.  "

it's Mod's like you that belittle other's views on a subject when you yourself have no official number's, but act like you freaking do. 

 

IF THIS IS WORTHY OF A BAN, THAN SO BE IT SOME ONE HAD TO SAY IT. THE ABSOLUTE ARROGANCE and Belittlement toward the User's on this site with OF SOME OF THE PEOPLE IN CHARGE HERE IS ONE OF THE MANY REASON'S WHY SOME PEOPLE DO NOT EVEN POST OR COME BACK HERE.

you want a number here's one: for you

March 14th, 2010

Even though PlayStation Home has only been available for 15 months, 12 million users have logged in to create their own avatar. 85% of them returning again. According to the presentation, Sodium One had 1.3 “engagements” in it’s first six weeks alone, with a massive 25% of those users who checked out the free Salt Shooter game. purchasing the full version.

…the usual team creating these Home titles is between four and seven members and the development cycle is between five and 12 months depending on what type of game it is. There are more than 3,000 items in Home, and players are buying them…!

 

when you stated this:

Kasz216 said

"maybe even less since we're just talking about a few easy to design polygon items."

 

since were talking about easy to design polygon Items?

…the usual team creating these Home titles is between four and seven members and the development cycle is between five and 12 months depending on what type of game it is. There are more than 3,000 items in Home, and players are buying them…!

yeah 5 to 12 months for easy to design polygon items?


a single Playstation Home game sold 3 million copy's! but where was sony's PR about this? The platform Has been a High Profit bearing center for cash and Sony is not talking about it that game was $6.99 at the time its not much but it's d@mn near pure profit. But yet Sony does not talk about Active user's ? when  there is now over 31 million signed up an acoount and made an avatar, with 85% of the user's keep returning! at that time in 2010 it was only 12 million that signed into home and made an Avatar. here we are 2013 and it's now over 31 million with 85% return usage and average user spends 80 min's at a time in a session. And yet you and other's act like sony is just inflating The number's to make it look good? They view Home as One part of PSN its all about the game's Playstation Home is just another entry point to sell game's and content to the playstation user's. the is no hardware on store shelves for playstation Home other than the PS3. so they do not have to keep pushing PR for a single part of the network services , when their goal is to push the entire digital content and services of the entire  network services.

Home is much more successful over playstation Move, but do you see Sony pushing Home in every facit of game event's like E3 or GDC? no because they already do, because Playstation Home already does that by being a social network itself!. Saying or implying that Sony is really trying to over inflate the number's really is a stretch in my opinion because if it was doing very poor vs the total number of user's that has made an account for it, be so low that it would be like the Move? the fact that a playstation Home game itself sold over 3 million + copies and that you yourself did not even know that, just show's in my opinion how much you really do not know about Home, you even said it yourself you do not even use the service!

you wanted number's well there is some number's for you.



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

joeorc said:
Kasz216 said

 

Fun note.  I was told to lock your thread by a higher up mod because it was getting imature and full of misinformation. 

Also... serious question here... is English your first language?  I just assumed it was because your profile says your from the US.  (Legitamite question here, not trying to be "belittling") 

I ask because you seem to be missing basic reading skills and keep reading things wrong.  What you posted and what you think it said doesn't match up.... you seem to keep making this mistake.

First off they don't say 85% of users keep returning.   They said 85% of users had returned.  That is, of those who created an avater... 85% had logged on at least twice.    "Returning again" in english is analgous to "have returned".   Like "Have you seen him since the 4th"  "Yes, he had returned".  So he had shown up again since the 4th... not that he's shown up every day since the 4th, or has kept showing up since then."

 

Additionally, where are you seeing that a Sony Home game sold 3 million copies?  The best i can tell is you saw the 25% number and thought it meant 25% of all Playstation home users... which again... isn't what that sentence says.  It says 25% of people who played the free version purchased it... not 25% of everybody.  

 

Again using the sentence structure

Sodium One had 1.3 “engagements” in it’s first six weeks alone, with a massive 25% of those users who checked out the free Salt Shooter game. purchasing the full version.

 

Would mean that 25% of those who checked it out purchased it.  Since the number of people who checked it out is never mentioned the actual number of sales is undertiminable.  I'm guessing 1.3 is supposed to read 1.3 million engagements.  Which would mean battles. (levels)


So at best you are looking at at best  325,000 in sales... if everybody in those first 6 weeks played the first level.  Bought Sodium Shooter one... and then didn't touch it for the full 6 weeks. (A scenario that is, i think we can both agree is ridiculious.)

Now if everyone  played the first 5 (finishing the demo)... that would mean 65,000 people bought it.  Though again, that's assuming NOBODY played the game after buying it.


This isn't accounting for anyone who bought the game and played it, or people who replayed the first free level once or twice.  Everyones replayed a demo right?   I must of played the Valkria Chronicles demo like 15 times before that game came out.   Add in the fact that replaying the levels gave you credits to buy stuff from the store. (including I think the full game but don't quote me on it) and you can pretty much see where there would be a LOT of level grinding on both the demo and purchased versions. (though no doubt not everybody who didn't buy they game played all 5 levels.)  

All said though... 65,000 is probably actually still high...

Why use PR speak instead of real numbers?  Well hell, you just showed why.  You thought a game sold 3 million and probably thought "That game must be a lot of fun if that many people played it  i should try it".   When the reality is... in it's first 6 weeks, it probably didn't even sell 100,000 copies...


Now, lets note, this is the game Home was boasting about and focusing in your source... this was one of their big successes.



Kasz216 said:
joeorc said:
Kasz216 said

 

Fun note.  I was told to lock your thread by a higher up mod because it was getting imature and full of misinformation. 

Also... serious question here... is English your first language?  I just assumed it was because your profile says your from the US.  (Legitamite question here, not trying to be "belittling") 

I ask because you seem to be missing basic reading skills and keep reading things wrong.  What you posted and what you think it said doesn't match up.... you seem to keep making this mistake.

First off they don't say 85% of users keep returning.   They said 85% of users had returned.  That is, of those who created an avater... 85% had logged on at least twice.    "Returning again" in english is analgous to "have returned".   Like "Have you seen him since the 4th"  "Yes, he had returned".  So he had shown up again since the 4th... not that he's shown up every day since the 4th, or has kept showing up since then."

 

Additionally, where are you seeing that a Sony Home game sold 3 million copies?  The best i can tell is you saw the 25% number and thought it meant 25% of all Playstation home users... which again... isn't what that sentence says.  It says 25% of people who played the free version purchased it... not 25% of everybody.  

 

Again using the sentence structure

Sodium One had 1.3 “engagements” in it’s first six weeks alone, with a massive 25% of those users who checked out the free Salt Shooter game. purchasing the full version.

 

Would mean that 25% of those who checked it out purchased it.  Sin ce the number of people who checked it out is never mentioned the actual number of sales is undertiminable. I'm guessing 1.3 is supposed to read 1.3 million engagements.  Which would mean battles. (levels)

 

you really have not used this sevice really at all, when they say engagument's


So at best you are looking at at best  325,000 in sales... if everybody in those first 6 weeks played the first level.  Bought Sodium Shooter one... and then didn't touch it for the full 6 weeks. (A scenario that is, i think we can both agree is ridiculious.)

Now if everyone  played the first 5 (finishing the demo)... that would mean 65,000 people bought it.  Though again, that's assuming NOBODY played the game after buying it.


This isn't accounting for anyone who bought the game and played it, or people who replayed the first free level once or twice.  Everyones replayed a demo right?   I must of played the Valkria Chronicles demo like 15 times before that game came out.   Add in the fact that replaying the levels gave you credits to buy stuff from the store. (including I think the full game but don't quote me on it) and you can pretty much see where there would be a LOT of level grinding on both the demo and purchased versions. (though no doubt not everybody who didn't buy they game played all 5 levels.)  

All said though... 65,000 is probably actually still high...

Why use PR speak instead of real numbers?  Well hell, you just showed why.  You thought a game sold 3 million and probably thought "That game must be a lot of fun if that many people played it  i should try it".   When the reality is... in it's first 6 weeks, it probably didn't even sell 100,000 copies...


Now, lets note, this is the game Home was boasting about and focusing in your source... this was one of their big successes.

once again:

there you go again: that 3 million is upto to right now! total sales and its a estimate but i would say its a fair assement: 

"They said 85% of users had returned.  That is, of those who created an avater... 85% had logged on at least twice.    "Returning again" in english is analgous to "have returned".   Like "Have you seen him since the 4th"  "Yes, he had returned".  So he had shown up again since the 4th... not that he's shown up every day since the 4th, or has kept showing up since then."

you are trying to account on user habbit's on a service that we cannot account for each of the user's habbit's of use. you are trying to imply "well i tryed it once and or twice" and did not like it so im never using the service again. and you are trying to use that as a sample size to be the true viability on the majority of ps3 user's and How many PS3 user's use playstation Home. but you cannot use that as the guage with no hard data to back that up. 85% with a avg of 80 min's at a time. can mean that it would only be talking about the user's that stick with the service, but you still cannot account on that data to say that is the real number's because there is noi public released tracker. taking into account that over 31 million has a "Avatar" in playstation Home does not say what those usage habit's of each gamer that has one. when jack was talking about that return is he only talking about a selctive one log in one log out per user or is it a key data point of out of the total user's that sign up 85% in genera log back in. that does not mean there is an increase or a diminish in return on those number or return's. all it states is that 85% who have tried the service loged back in.  because if they did not return than they are not counted in the 85% anyway.

also the return rate  % also has increased.

a few year's back  the return % was less than 50% than in 2010 on the return rate for user% have increased.

yes those % like you stated could only be talking about the "Active user" and not the whole, but on the same token a social network return rate is a key factor on its active user base bacause it does indeed show return % 

"

... if everybody in those first 6 weeks played the first level.  Bought Sodium Shooter one... and then didn't touch it for the full 6 weeks. (A scenario that is, i think we can both agree is ridiculious.)"

"All said though... 65,000 is probably actually still high..."

really? take a look at another space in playstation Home usage number's

12 JUN 2012

 

Aurora, a free-to-play game space within PlayStation Home, has now hosted more than 1 million unique players.

Aurora, developed by the UK studio nDreams, was launched in Home last year. Since then it has been visited 7 million times by 1 million people, a "double-digit" percentage of whom spent money on its range of games and activities.

http://www.gamesindustry.biz/articles/2012-06-12-playstation-homes-aurora-attracts-1-million-unique-visitors

so again 65,000? come on 

 

 


Has that stoped selling since 2010 with total user's "tried" being almost 3 times it's size, 3 million since 2010 would be very reserved, due to the fact it is still one of the most played game's in Home sodium 2 the same...so no not @ best it's going to be higher unless you think these extra user's would have no real interest into said game , remember that was for 6 week's for 1.3 million! by now that game's sales even being low most likely have reached 3 million world wide. With the total max number of account's being over 31 Million how many are return on a regular basis as in once per month is rule of thumb an Active user. than how many spaces games does each one of those gamer's play in. each one takes time, than break that down to the number of gamer's in your house hold. Like i stated before when you can have multiple avatar account's, what would it matter how many a gamer had, they themselves can only use one at a time, but why make those extra avatar account's if you are not going to use them? just like there was 77 million network account's on playstation durring the network hack, did that effect everyone's multiple account's yes, this is the same effect. another account still count's as an active account because why make it if you have no intention to use it.

I think the problem your trying to point out with this is  guage the number's by using forum user's in game sites such as VGchartz , really could not be used as a real guage because there is not tracking data for playstation Home on this website or IGN, N4G etc.pretty much, because say you create a account and log into home, but never log back in again. but that just account's for you, that does not account for the people down the street that may have a PS3 with more people in their household that do use the service. but there's more people that may live in their house. each with an account. you mention before its easy to exit out of a web page than playstation, that has really no real negative if they are going to use the playstation service anyway. it's that point you really have no sample size about the number. same as me with my 3 million but at least im using some what atleast a reference point of multiple playstation Home games to use as a guage.

I mean right here Jack said "user base"

December 20, 2010

Jack Buser: For us, it’s such an awesome time to be working on the platform. We’re two years old [as of last weekend], you probably saw the infographic we released talking about the growth of the platform…17 million userbase, 100′s of games now to play on the platform, 7,000 virtual items, 600 events. It’s crazy to think just how much we’ve grown in two short years. The other half of the announcement for our second anniversary is just talking about the latest games that have come out or are soon coming out for the platform.

http://www.playstationlifestyle.net/2010/12/20/psls-presents-jack-buser-director-for-playstation-home/

user base is that install base that he is talking about or total user's? Again since inception, to include a non user of playstation Home ?

User base 

Re: How many Home Users are There?

 

There are about 27 million Home users. Some are on everyday, and some once in a while. And even with half that number on at anytime, that's still a lot of people using Home. There are users in different parts of world. But we'll never see them all at the same time as they are in different regions. Also, when a public space is nearing capacity (60 people), a new instance of that space is generated.

 

As for an official posting the answer to your question, that probably won't happen as they are very busy. However, GlassWalls, one of our Community Specialists, recently answered that question. You can click on his name on this forum and look for his recent post. Or you can us the Search feature of this forum. Good luck.

07-01-2012 04:38 AM - edited ‎07-01-2012 06:32 AM



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

To answer the Poll (I think it's Poll, not Pool O_o you said Pool a lot of times so I'm confused now xD) I only used PS Home when I first created my PSN Account a long time ago... and I think I entered it again like 2 more times but I got out of it because it was too slow and had to download stuff all the time :S I haven't entered PSHome for probably more than 1 year so I guess I'm not active :P

I think it could be better on PS4, it could be great to hit on chicks!, lol, just kidding :P I don't know if it already has them but a few minigames where you can dance and hit arrows like DDR would be great xD and it should be a bit more "social"... it could have an in-game MSN-like thing were you can add contacts (instead of adding their PSN accounts and using the "normal" way of chatting/sending messages), post a profile pic, chat, see each other through webcam, etc... and it should be more connected to the games you're playing! it should always be running on background, saying which game you're playing, what you're watching, what you're listening to, etc but only if you set it to do that.

PS4 could really help people like/use PS Home :P



A banner stolen from some site xD

Release Final Fantasy Versus XIII nowwwwwwwwww!!! lol :P

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joeorc said:
 

"

 

Yes he's still talking about total users at 17 million.... and 27 million.  

 

It's not "how many people returned on a regular basis" it's "how many people returned once".

How could it be 3 million sales when only 1.3 million levels had been played?   This is basic mathematical reasoning here?

Aurora had 1 Million players total... a double digit percentage of which bought the game.   Which again... means around 100,00 to 150,000.  Since "double digit" is a term a lot like "Over 31 million".  

Over 31 milllion could technically mean 900 million... that's over 31 million.... but it really means less then 32 million.

Double digit percentage of something really isn't informative considering everything between 1-9 and 100 is a double digit percentage.  So it's generally only used when we are talking about percentages between 10-12%.  (Expanded out to 15% to be generous)

I'm done with this largely because it's clear you don't have the reading comprehension skills to understand the information... it's a pain having to explain what all this means when you think something supports your point, and then instead you find out that it's like 1/10th or less of what you thought it was.

Despite it all being in pretty plain, pretty simple english.

 


Also, when i said less then 65,000 I mean that it sold less then that it's first 6 weeks... hence why i broke it down via math equation.  That also should of been understandable as far as the english went.



Kasz216 said:

there you go again:

 

Double digit percentage of something really isn't informative considering everything between 1-9 and 100 is a double digit percentage.  So it's generally only used when we are talking about percentages between 10-12%.  (Expanded out to 15% to be generous)

fOR ONE Jack did not list the % number like you stated, but also he did not list it to be high or low, you are the one that stating its Low. those same 1 million player's have come back to that single part of playstation home 7 million times in that time frame .

for instance the orb runner challenge part of the game has part's that you need a certain level of goggles to get to hidden part's of the game platform to gather Orb's . you cannot even get to that part unless you have those goggle's and you would A: have to take the long extended playing time to gather orb's at a very slow rate when you reach a point in the total that until the next day your total for the day of orb's that you have collected zero's out for the next day. unless you can keep getting more orb's you get to beat your last score without goggle's  allowing you to get to those extra places your score for orb collection reaches a plateau for the day where you can no longer advance further until the next day and next day being real time. and even with those special goggle you reach a score in orb runner which you cannot get past a certain level you collected in the day because it's time challenged every time you play.

so the only way to advance in this game faster is to buy those better goggle's in order to be able to get those orb's that are area's you cannot reach on the board unless you have those. going by unlocking would take quite a bit more time. and week's of real time to gather levle's enough to unlock items. per every 5th level.

so unlike you i really do use this service, and unlike you i think i know a quite a bit more on how this service works than you do. you may be a Mod on here, but you may want to stick to a subject you may know a lil bit more about. In this case Playstation Home, IS NOT A SERVICE YOU USE AT ALL !!!

"I'm done with this largely because it's clear you don't have the reading comprehension skills to understand the information... it's a pain having to explain what all this means when you think something supports your point, and then instead you find out that it's like 1/10th or less of what you thought it was.

Despite it all being in pretty plain, pretty simple english."

 

Again Stop belittling me ..!!!!

Look you may be a Mod, but you are showing me quite a bit of disrespect, and it is Clear as day..you have the Attitude of Home's usage number's that is predetermined  and DOWN PLAYED before you have any hard fact's. for one your Idea of the usage number's of the salt shooter game are not even correct.

for instance:

"How could it be 3 million sales when only 1.3 million levels had been played?   This is basic mathematical reasoning here?"

Like i stated you do not  use the service  at all; an you are acting like your the authority on the usage number's, because if you would have known this you would not have been a question asked by you, because an enguagement is not based on how many times you play a level, per day...they are talking about when you log in for the day and play that game  for the 1st time of the day the  game than counts that as the enguagement. That is only for the first time of the day that is the only time it count's. you could play 50 levels for the day and it still only count's for one enguagement. The reason being in the same game the SCORP'S bug stomper only count's the number of bug's you stomp as a running total, and it add's to your total. but it does indeed give you your total for the day.

YOU STATED THIS:

"Aurora had 1 Million players total."

how many times does those  SAME UNIQUE million player's use the space in the time frame they said 7 million time's! that is just one space not Playstation Home as a total! and that was for totals of the install base is 1 million since the space opened up. that was in 2010 its now 2013

that's eactly what i am talking about there are gamer's on playstation Home that go to multiple spaces, or a single spaces to spend time every day. you are trying to imply the sales number's based a small sample size without all the data. The salt shooter game like i said is not just shooting each other in tanks.

the scorpion stomp is one part of the game that's also there including the puzzle tasks and the totals are added but your enguagement is only for a 24 HOUR PD. AT A TIME. and to get a certain type of scorpion reuires a certain level of brick boot's. you can unlock them but takes a hell of a lot of time to get those unlocked. and certain type's cannot even be stomped on unless you have the vita drink which your avatar can drink but the time limit to stomp on those lil scorpion's is clocked so you have to spend more credit's to get the drink that allows you to kill those without you can only go for the othe scorpion's.

these games incentive are to keep you coming back as a player to keep coming back an play to unlock more trophy items for your avatar. and it's that incentive  in those number you cannot account for because we do not have the number's for, and also there is way to know real hand how those number's look or get a real good idea unless you play the game and look at the leader boards. which is quite clearly seen you do not play this game, you do not check the leader boards, hell you do not check out any leader boards for anypart of the game's for playstation Home.

Again:

 Jack Buser:The PlayStation Home user is the most engaged, most hardcore PlayStation 3 user. They play more games, they buy more games, they watch more movies, and listen to more music than the average PS3 user, who is already an extremely engaged consumer. I think a lot of people might assume Home users are "casual," but they're actually the most engaged consumers we have!.

No one buy's Game's on the PS3 has been said many times on this forum. but yet those  very same people never it seem's take playstation Home's number's into account, never mind when they talk about exclusive Games that are only in playstation Home, but Nintendo's Eshop and Microsoft's xboxlive arcade is it seem's account for when talking about Healthy Online software sales. But Home it seem's is just not taken account for on viability and your Tone of how you look at playstation Home along witn many other's on this very site speaks on how they view Playstation Home. Im not say everyone need's to love playstation Home, but on the same token just because you do not use the service and just because the community on here many may not like Home or see no real use for the service. Does not mean that Playstation Home's number's are or may not be bigger than you think they are.It just mean's your Opinion on the matter is your opinion it does not mean outright your opinion is the only one that is correct.

 

 




I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

I haven't been on PS home for about a year but i was sad enough to buy a virtual Santa suit for about £4 lol



Xbox One, PS4 and Switch (+ Many Retro Consoles)

'When the people are being beaten with a stick, they are not much happier if it is called the people's stick'- Mikhail Bakunin

Prediction: Switch will sell better than Wii U Lifetime Sales by Jan 1st 2018

The PS Home is more used than the guys here in VGC thinks... my pool shows that.



ethomaz said:
The PS Home is more used than the guys here in VGC thinks... my pool shows that.

exactly:

over a freaking Million post's, and over 45,000+ new post's on playstation Home support Questions this is just from people who use the online forums of the playstation community, and the rule of thumb is the Majority of user's of a game system do not even use the forums! they just buy the system and play. Like i said Family's use game console's just as much as a single person who buy's a game console for themselves. my  nephews and niece's all have accounts for Home but they do not use online gamer forums. Hell they mainly use facebook, and they are not on the Lockwood, or Ndreams or even on the Playstation Home facebook page, but yet they all use playstation Home on a regular basis.

 



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.