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Forums - Nintendo - Nintendo's down, but not out.

Dodece said:

@curl-6

You do realize of coarse that your lists amount to about two really good games per year. That qualifies as starvation. While the other platforms average six or more per year. That qualifies as being well fed. Not to mention the fact that Nintendo was never consistent in delivery. They would leave players hanging for months on end without anything, but casual crap. I think it also needs to be said that your eye for quality is quite obviously atrocious. Either that or you were trying to pad your list.

A good number of titles on your list did not achieve a meta score of over ninety. Excite Truck, Super Paper Mario, both of the Kirby Games, one of the Metroids, Mario Kart, and none of the Donkey Kong games qualify as fantastic console exclusives. Ruminate on this for a moment. The Wii had all of fourteen games with a meta rating of ninety or higher. While the 360 had fifty, and the PS3 had forty five. There just isn't any comparison. The Wii was just plain bereft of really good games.

It isn't my imagination. It is yours for actually thinking the platform had a lot of fantastic first party titles. Which it plainly did not. Which wasn't always the case with Nintendo platforms. On my N64 I could count on a great core game once every two to three months, and if Nintendo wasn't supplying the game then Rare was. Two games sometimes coming all of twelve months apart. Sticking with the Wii demanded some insane sacrifices on the part of gamers. Most couldn't live on the Wii alone, or were forced to relocate just to have enough games to satisfy their hobby. That is Nintendo for you. By any chance is any of this story at all sounding similiar to what is currently going on with the current console?

It would be starvation if they were the only really good games coming out on Wii, but happily they weren't. 

Metacritic means bugger all for many gamers, the critics are hilariously out of touch with what a vast portion of the market likes and wants.

Nintendo's Wii output was no worse than their N64 output, which is to say spectacular. Take 2010 for example; we got Mario Galaxy 2, Donkey Kong Country Returns, Kirby's Epic Yarn, and Sin & Punishment 2, plus excellent 3rd party additions like Monster Hunter 3, Tatsunoko vs Capcom, No More Heroes 2, Red Steel 2, and Goldeneye 007.



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curl-6 said:
Mazty said:
curl-6 said:
Mazty said:

No it wasn't.

My argument has just as much evidence as yours. Either provide evidence, or it's just a guess. 

People have a wii for local play. See the issue?


Like I said, you're clearly not familiar with SSB's audience or the impact Brawl made in '08. I don't need to back up common knowledge.

And the Wii won't play Smash Bros U or Mario Kart U.


Actually it's clear you're not aware of how to provide evidence and how useless a reply is without giving any sort of evidence. Lololol fallacy dood, burden of proof is on you to prove your point. 

How many gamers really desire to upgrade to this gen graphics for $300 for a casual game

Asking for burden of proof on whether Brawl pushed Wiis is like asking for burden of proof that the sun rises in the east. If you understand Nintendo's player base, if you were in touch with this side of gaming at the time, the fact that it did is painfully self-evident.

The casuals will buy SSB when the system drops in price. The hardcore SSB gamers, of which there is a huge amount, will happily grab a console for it, especially since by then the system will have many other games they want to play.


Did you really just mix physics with buisness analytics?



Mazty said:
curl-6 said:
Mazty said:
curl-6 said:
Mazty said:

No it wasn't.

My argument has just as much evidence as yours. Either provide evidence, or it's just a guess. 

People have a wii for local play. See the issue?


Like I said, you're clearly not familiar with SSB's audience or the impact Brawl made in '08. I don't need to back up common knowledge.

And the Wii won't play Smash Bros U or Mario Kart U.


Actually it's clear you're not aware of how to provide evidence and how useless a reply is without giving any sort of evidence. Lololol fallacy dood, burden of proof is on you to prove your point. 

How many gamers really desire to upgrade to this gen graphics for $300 for a casual game

Asking for burden of proof on whether Brawl pushed Wiis is like asking for burden of proof that the sun rises in the east. If you understand Nintendo's player base, if you were in touch with this side of gaming at the time, the fact that it did is painfully self-evident.

The casuals will buy SSB when the system drops in price. The hardcore SSB gamers, of which there is a huge amount, will happily grab a console for it, especially since by then the system will have many other games they want to play.


Did you really just mix physics with buisness analytics?

Did you really just miss the point of such an obvious metaphor?



Mazty said:
DanneSandin said:
Mazty said:

I said SSBB wasn't a system seller. How am I being biased saying that a handful of games won't sell a system? When have they ever? 

The PS3 isn't a failure just yet. If bluray + profit results in net profit, then it can't be a failure financially. You just want to look at sales with a very, very basic understanding and say "it hasn't made money therefore it's a failure!" It's a lot more complex than that. 

By and large, you're the only one claiming SSBB not being a system seller... All I ever see you say about Nintendo is negative things, so that kinda makes me think you are indeed bias.

Let's take a look at what PS3 succeeded with, and what it failed at, shall we?

Bluray hasn't become the standard format. Yet. Failure/Success? Pending; You say blurays will overtake DVD as leading format in 2015, and while this might be true, the digital format might be the most common format then.

The use and development of Cell. F/S? Failure; Cell cost Sony a shit ton of money developing it and in the end lead to the xbox becoming the leading platform for developers, AND Sony abandoned the cell when making the PS4, so there wasn't any technical gains made and nothing that carried on to next gen.

Market share increase/decrease. F/S? Failure: Sony lost market share, allowing Nintendo and MS to outsell the PS3 and ending up in the 3rd place.

Financial gains? F/S? Failure: Overall the PS3 has lost Sony more money than it has gain, or at the very best has made a very (VERY) modest profit, but not enough to deem it a success.

So, looking at these facts it's VERY clear that the PS3 wasn't a stunning success. Maybe, and just maybe, it could be considered a MODEST success - but that's really stretching it. Sony IS the big loser this gen.


Yes because THE FIGURES SHOW IT ONLY SELLS AT MOST 1 MILLION UNITS. And that was for a much more popular console! As I said, looking at it, no game really sells a system - multiple games combined sell systems. 

Bluray is a successful format. Are you really going to tell me 350 million blurays sold in 2010 alone is somehow a "failure"?  No. Your understanding of buisness and tech is terrible. Something doesn't have to "beat the other one" to be successful. HD-DVD wasn't successful. Bluray is because it is THE HD format and is shifting very respectable amounts. Again your failing here I think comes down to a lack of buisness understanding on your side. Is anyone going to say the Wii was a failure because it didn't beat the PS2? No, so please, stop saying this as it's a misunderstanding of buisness from yourself.

Yes the cell was a failure - it didn't take off. One mistake doesn't make a whole product a failure though. Who has said the iphone 4 was a failure due to the antenna posistion? No one. 

Losing market share =/= failure. Still retaining a third of the market is pretty good, especially when released a year after the competition at a much higher price. 

Financial gains so far has been  a failure BUT does the game division include bluray sales as I'm guessing you didn't know that Sony own one of the only bluray disc foundrys in the world. This is again a failing to understand buisness on your behalf - please research gross and net profit. 

Your entire argument is simply wrong, it's a black and white fallacy - you think loss = failure which is far, far from the truth.

Sony is the biggest loser this gen and yet has almost outsold the xbox 360 after having been released a year later, at a higher price and has helped Sony secure the HD format....You've never studied business have you?

Ultimately if you think kicking out more of the same franchise titles will save the Wii U, ask why didn't it save the GC? Or N64? What makes these games so much more different from the Nintendo-franchise-orientated consoles of the past that all sold not particuarly well?

I think this is actually the first point you've made I can agree on: "no game really sells a system - multiple games combined sell systems." Very, VERY few games can sell a system by themselves - but SSB is that sort of game that makes you pick up the console if you have one or two other games you want to play as well.

Bluray isn't a total failure because it didn't achieve market dominance, just like X360 or PS3 wasn't total failures just because they didn't win. And therefore we can't consider Wii U a failure if it ends up selling only 20m consoles; if it makes Nintendo money and makes them stay in business it has been a relative success, and not a total failure - something you have tried to make it out to be this entire thread, no?

Sony as a whole company is a failure for the last couple of years since they're losing shit ton of money every year - and I'm not just talking about their gaming division (which has been able to make some profit, but still has lost more in the long run that its made).

All of this just shows how biased you are. Sony is losing money, is in 3rd place, lost market share etc, and Wii U (and Nintendo) is a failure just because Wii U isn't selling too well right now? Biased.

And you really seem to not understand that it was Nintendo's franchises that saved them in the N64 and GC days. And the same franchises will save them this time around. You have just stated that you don't have to dominate a market to be considered successful, which means that GC was successful in the sense that it allowed Nintendo to hang in there and make a strong come back. Can Sony or MS rely on their franchises to save them like Nintendo's games have saved them? No. MSony are too reliant on 3rd party support.

Biased.



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

Dodece said:
DanneSandin said:
Dodece said:

@curl-6

You do realize of coarse that your lists amount to about two really good games per year. That qualifies as starvation. While the other platforms average six or more per year. That qualifies as being well fed.

A good number of titles on your list did not achieve a meta score of over ninety. Excite Truck, Super Paper Mario, both of the Kirby Games, one of the Metroids, Mario Kart, and none of the Donkey Kong games qualify as fantastic console exclusives. Ruminate on this for a moment. The Wii had all of fourteen games with a meta rating of ninety or higher. While the 360 had fifty, and the PS3 had forty five. There just isn't any comparison. The Wii was just plain bereft of really good games.

It isn't my imagination. It is yours for actually thinking the platform had a lot of fantastic first party titles. Which it plainly did not.



This is what I gather from your reasoning:

PS360 had a more consistent flow of good games.

A good game has to have a score of 90 or more on metacritic.

You are saying that Wii didn't have a lot of fantastic first party titles, which kind of sums up the other two points you made before; PS360 had more consistent flow of good (1st party) games than Wii.

Let's just say that we're talking about exclusive games here, alright? You brought up the 1st party games criteria, but let's say that we're talking about exclusives.

PS3 had 13 games with a score at or above 90 at metacritic (even though some of them appeared on other Sony platforms)

Xbox360 had 11 games with a score at or above 90 at metacritic

Wii had 8 games with a score at or above 90 at metacritic (although some of them appeared on other Nintendo devices)

This tells us that Wii did NOT suffer from the lack of good exclusive games, like you want to make it out to have done. It got almost as many good games as Xbox360 in fact. And this isn't even talking about the 1st party line ups. This is exclusives. Now, what would happen if we took away all the 3rd party exclusives?

As far as good 1st party games are concerned, Wii had quite a few of them. Fact.

You would like to limit the inquiry down to next to nothing wouldn't you, but your logic is flawed out of the gate, because there are true console exclusives, and there are games that are effectively exclusives. Even if a game is available on both the other platforms. What matters for the purpose of this discussion is that game isn't on the Nintendo platform. You didn't disprove any of my arguments by the way. You just tried to change the subject. The Wii didn't have anywhere near enough really good games consistently to keep honest gamers happy.

All of two games a year isn't near enough, and 360 and PS3 owners weren't compelled to go digging through the garbage for games to play, and they didn't have to settle on games they probably didn't want. A paltry handful of games throughout an entire generation isn't any kind of rational justification for paying a premium for a console. Twenty or thirty games without a doubt it is money well spent, but four or five is just wasteful. At best it is an argument to pick a console up five or six years down the line used no less. When even those games could have been gotted for a song.

Perhaps the most damning evidence that what I am saying is true has to be the fact that the GameCube had eleven more titles that scored over ninety percent, and the 64 actually had a few more then the Wii in a much more professional, and much harsher reviewing environment. Reviewers back then had far fewer titles to review, and more time to do their reviews. So flaws didn't go overlooked, because someone only spent seven or eight hours with a game. Whether you want to believe it or not Nintendo games have seen a noticeable decline in quality generation over generation. In fact if you had the time to average out all of the games they brought to their platforms you would probably see that the Wii averaged far below either of those two predecessors.

Nintendo being about the only supplier of good games on their platforms. Needed to maintain a high level of excellence, because it wasn't going to come out of third parties. They didn't and the fans noticed the mistreatment on the part of Nintendo. Every casual game wasn't just one less core franchise game made. It was also less time spent on each core franchise installment. Which does bring us to the problem of Nintendo dialing in their games. A game like Halo doesn't justify the behavior on the part of Nintendo. In fact it highlights their disdain for their fans.

Halo sees more improvements from installment to installment. Which is usually all of one or even two years apart. Then gamers have seen in Mariokart in all of fifteen plus years. If anything the improvements should be more profound. Videogames aren't like board games, or even sports. There is always some serious room for improvement, and developers should want to be creating those improvements. Making their games so much better then the one that came before. Nintendo doesn't do that. They aren't trying to exceed expectations. The company literally wants to put in the least amount of effort possible. Be recreating the same game over and over again.

Hey, I only used the same inquiries as you did. You were the one talking about exclusive games that had a metacritic score of 90 or above, and I showed that Nintendo wasn't lagging too far behind X360 or PS3. I was even generous to PS3 and counted games that appeared on PSP/PSV and PS2 as well.

I am not arguing that PS360 more good games than Wii; because they did. What I'm arguing is that by using your own goal posts I can argue that Wii had quite a few 90+ exclusives. But as far as the most good games PS360 had the best. But I guess I could make the argument that if all you want is 90+ games you should go for a PC...

"Making their games so much better then the one that came before. Nintendo doesn't do that." This caught mu eye... Because it's utter bull shit. Have you played Mario Galaxy? Best reviewed game this gen. Hell, of ALL gens - e-v-e-r. And take a look at Zelda SS. There is some that considers that game better than OoT, and people consider OoT the best game of all time... That's saying something. In fact, Nintendo was the company that improved/changed the way we game the most this gen; it's called the Wii. X360 played just like the last 2 gens had played before it, not making any improvements as far as game play is concerned, and then came Nintendo with Wii and nullified your statement "Making their games so much better then the one that came before. Nintendo doesn't do that.", because they pushed the limits more than any other this gen.

But I wouldn't expect you to understand any of that because you're biased as hell.



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

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curl-6 said:
Mazty said:

Did you really just mix physics with buisness analytics?

Did you really just miss the point of such an obvious metaphor?

Defending such a metaphor shows you really don't understand buiness or how to analyse it. Sorry, that's the truth. Only on the internet will people argue a point when the have  no experience in the topic at hand.



If you want us to stop putting down the Wii U, why don't you hypocritical Nintendo fanboys give the Vita a break? Is it too hard to understand? I know most of you Nintendo fanboys are small kids, but atleast TRY to be mature.

~Mod Edit~

This post has been moderated.

-Smeags



Ucell said:
If you want us to stop putting down the Wii U, why don't you hypocritical Nintendo fanboys give the Vita a break? Is it too hard to understand? I know most of you Nintendo fanboys are small kids, but atleast TRY to be mature.

No one here has been talking about the Vita. And besides, Wii U has been out 4 months, while the Vita has been out over a year...



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

DanneSandin said:
Mazty said:

Yes because THE FIGURES SHOW IT ONLY SELLS AT MOST 1 MILLION UNITS. And that was for a much more popular console! As I said, looking at it, no game really sells a system - multiple games combined sell systems. 

Bluray is a successful format. Are you really going to tell me 350 million blurays sold in 2010 alone is somehow a "failure"?  No. Your understanding of buisness and tech is terrible. Something doesn't have to "beat the other one" to be successful. HD-DVD wasn't successful. Bluray is because it is THE HD format and is shifting very respectable amounts. Again your failing here I think comes down to a lack of buisness understanding on your side. Is anyone going to say the Wii was a failure because it didn't beat the PS2? No, so please, stop saying this as it's a misunderstanding of buisness from yourself.

Yes the cell was a failure - it didn't take off. One mistake doesn't make a whole product a failure though. Who has said the iphone 4 was a failure due to the antenna posistion? No one. 

Losing market share =/= failure. Still retaining a third of the market is pretty good, especially when released a year after the competition at a much higher price. 

Financial gains so far has been  a failure BUT does the game division include bluray sales as I'm guessing you didn't know that Sony own one of the only bluray disc foundrys in the world. This is again a failing to understand buisness on your behalf - please research gross and net profit. 

Your entire argument is simply wrong, it's a black and white fallacy - you think loss = failure which is far, far from the truth.

Sony is the biggest loser this gen and yet has almost outsold the xbox 360 after having been released a year later, at a higher price and has helped Sony secure the HD format....You've never studied business have you?

Ultimately if you think kicking out more of the same franchise titles will save the Wii U, ask why didn't it save the GC? Or N64? What makes these games so much more different from the Nintendo-franchise-orientated consoles of the past that all sold not particuarly well?

I think this is actually the first point you've made I can agree on: "no game really sells a system - multiple games combined sell systems." Very, VERY few games can sell a system by themselves - but SSB is that sort of game that makes you pick up the console if you have one or two other games you want to play as well.

Bluray isn't a total failure because it didn't achieve market dominance, just like X360 or PS3 wasn't total failures just because they didn't win. And therefore we can't consider Wii U a failure if it ends up selling only 20m consoles; if it makes Nintendo money and makes them stay in business it has been a relative success, and not a total failure - something you have tried to make it out to be this entire thread, no?

Sony as a whole company is a failure for the last couple of years since they're losing shit ton of money every year - and I'm not just talking about their gaming division (which has been able to make some profit, but still has lost more in the long run that its made).

All of this just shows how biased you are. Sony is losing money, is in 3rd place, lost market share etc, and Wii U (and Nintendo) is a failure just because Wii U isn't selling too well right now? Biased.

And you really seem to not understand that it was Nintendo's franchises that saved them in the N64 and GC days. And the same franchises will save them this time around. You have just stated that you don't have to dominate a market to be considered successful, which means that GC was successful in the sense that it allowed Nintendo to hang in there and make a strong come back. Can Sony or MS rely on their franchises to save them like Nintendo's games have saved them? No. MSony are too reliant on 3rd party support.

Biased.


SSB looks like it helped to sell at most 1 mill units, but other than that it's just guess work saying if people past that date bought it as the sales prior and post are almost identical. 

Bluray is in no way a failure. Fact. Claiming it's a failure in any way when it's sold over a billion discs is lunacy. Your language isn't appropriate for describing products. 20m consoles would be a failure if that is not a relevant amount of the market. If the other consoles sell 100m each, then having a market share of under 10% is a failure. Obviously this is all relevant to whole console sales. 

How Sony is doing overall is not what this topic is about. 

All of this shows you haven't the slightest clue when it comes to discussing buisness. The fact you used the black and white fallacy shows this, and deeming them "3rd place THEY LOOSE!" is rediculous as they have almost sold the same amount as the 360 and almost have a 3rd of the market in a market of 3 consoles...Oh and was released a year later. 

The N64 and GC were saved?? Their sales were really, really low. Who considers them to be successful?? Define "save".

CoD has shown that 3rd party suppport is potentially more important than exclusives. Also they look to be offering technically a LOT more than the WIi U which should help sell consoles on the promise of 1080p improved graphics. 

Baised? Please. Come back when you know how to analyse stats and correctly assess buisness without resorting to fallacies or ambigious reasoning.



Nintendo isn't going anywhere. So all the Nintendo haters, they'll be around probably until you die or probably outlive you.

Sony isn't going anywhere. So all the Playstation haters, they'll be around probably until you die or probably outlive you.

Microsoft isn't going anywhere. So all the Xbox haters, they'll be around probably until you die or probably outlive you.

Why do we argue over game companies that we didn't found? Why argue over a company that you don't like. The company will find its following as it has for 30 years. Nintendo knows what it is doing. They're quiet for a reason. Each of the 3 has pros and cons. No console will be perfect. Innovative? It will probalby be a duel between 720 and Wii U. PS4 will probably in a power field on its own. Each has games that sell like nuts. Each will find to their own. Can't wait until E3!!!