It depends on the game.
Which of these is the better mix? | |||
Excellent gameplay and bad story. (e.g. NSMB) | 147 | 69.67% | |
Excellent story+ and bad ... | 64 | 30.33% | |
Total: | 211 |
bananaking21 said:
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The same can be said about games dependant on story.
games that are "story driven" are just games that have shit gameplay and developers/fans want to hide that fact, so they act like its not important. See not that hard.
The difference being you don't need to have a story to make a game.
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dsgrue3 said: I'm content either way. If the story is excellent I care less about the gameplay. If the gameplay is excellent I care less about story. When both are excellent, then you have something truly extraordinary. |
Totally agree!
happydolphin said: :) To me it's the world. Interesting aye! |
Same!
I've loved games with mediocre gameplay purely because of the world.
Wright said:
Is there really a "game" without actually gameplay? |
And this is why gameplay will always have more value than story. You can still have a game with a completely non existent story but a game cannot exist without gameplay.
My 3ds friendcode: 5413-0232-9676 (G-cyber)
life vs book
gameplay of course
Tsubasa Ozora
Keiner kann ihn bremsen, keiner macht ihm was vor. Immer der richtige Schuss, immer zur richtigen Zeit. Superfussball, Fairer Fussball. Er ist unser Torschützenkönig und Held.
I would prefer a bad story, if it has bad gameplay then I won't be an owner of the game for long.
cyberninja45 said:
And this is why gameplay will always have more value than story. You can still have a game with a completely non existent story but a game cannot exist without gameplay. |
True that gameplay is fundamental to constitute a game, but in terms of the value on bring in contrast with the other, I believe story+worlds trumps. That's why the poll options are interesting, because in no case is there "absolutely no" gameplay, since that wouldn't make a game.
I'll take Gameplay over Story. But if the story is bad it will leave a bad taste in my mouth.
In some instances tho a game doesn't need some deep story to motivate you.
*Looks at platformer Mario games*
Expecting grand stories from such a game is kinda much.
happydolphin said:
True that gameplay is fundamental to constitute a game, but in terms of the value on bring in contrast with the other, I believe story+worlds trumps. That's why the poll options are interesting, because in no case is there "absolutely no" gameplay, since that wouldn't make a game. |
What would you consider a bad story or a good story in a game? To me a story is only needed as a basic narrative as to why the player must proceed through a level or journey through a game, once that is established it is all I need to go forward in a game. That being said take your exampe with NSMB to me the game gives you that narrative to proceed through the levels so they have succeded in giving you a basic premise to go forward storywise. If on the other hand halfway through the 1st level you happened to encounter Bowser and get peach back then yes it would seem pointless to go onwards through the other levels.
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