happydolphin said:
Wait, SMB 3 was a very new world created from basically nothing. The megaman games, though limited in their ability to story-tell, had a great vibrance and music to bring it alive, as well as excellent visual art. Star Fox 64 has awesome music and visuals to bring the world alive, and I won't even begin to remind you how breathtaking DKC was when it was first released. Again, what I mean by story in this thread (because I couldn't use commas or slashes in the title), I mean story+. I mean story, worlds, music, visuals, anything that basically is not gameplay. Some in there I can agree with, to a degree, though. So I'll lean a bit on your end of the question then. |
I think the best word for that is "presentation," i.e., story, art direction, music, even things like title screen and instruction manual -- anything that draws the player into the game.