happydolphin said:
The most I've played of Assassin's creed was some two levels in. I couldn't continue because it is a very violent game and I don't enjoy highly violent games, so I couldn't get my enjoyment out of it. One thing I can tell you from my brief time with it is that it brings you into many different environments very quickly. At first in modern times, and then in the middle-east(?). We're not sure who the people are that captured him in the present, and there is the whole idea of Al-Tair getting somewhat rejected by the brother hood due to his midly arrogant behavior. Early on in the game, there is a lot going on that you're not sure why or who's in charge of the various political currents. That's already that. Then you have the total immersion in a highly-detailed ancient world that is based off of much historical research (it would seem, I'm not a historian so I couldn't say, but that's at least my impression of it). And that's all in the world. I'm sorry but unless you're talking about Galaxy, which is a good start but still a far cry from AC, the mario series can't even hold a candle. If you can't talk story/worlds and are really a fan of gameplay, it's best not try. For example, I also love gameplay, and I would never say that NSMB and AC can fully compete in terms of replayability. However I will say that AC still has very enjoyable movement and physics, but I will admit that the stealth and missions did get a bit grinding (well I'm a completionist too so that didn't help, and I probs didn't get far enough to judge either). The swordfighting was so-so as well I'll admit. |
Is there a particular reason why you keep jumping back to Mario? I'm not even focusing on Mario. I made the point that hundreds of games share the same basic story elements. Yet they are separated by how well they play, not how they tell the story. Which is why the first Assassin's Creed (which I've played to completion, by the way), isn't regarded as a classic. It had the world, it had the story, but endlessly pickpocketing, eavesdropping, etc, stop it from ever joining the ranks of Half Life or other games that have all of the elements.
Assassin's Creed II (which I've also played to completion) is infinitely better. The world is just as immersive, the story is still there, but they fixed the gameplay. It was much less repetitive due to the introduction of proper individual mission based gameplay, but they didn't totally alleviate that complaint.
VGChartz