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Forums - Nintendo - "Innovative"

It smells weird...



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RolStoppable said:
N-Magic, where did you copy-paste this from?


From Kazuo Hirai



I don´t think that Kinect was a copy of the Eyetoy, because they work in a different way.
Kinect capts movements based on the heat of the body, while the Eyetoy capts movements based on the images, not on the body itself. It´s a different technology

Still, much longer than both there was the Power Glove by Mattel and the Genesis/Mega Drive motion Sensor... so in that way all companies are using recicled 80´s ideas.

As for the conference, actually there wasn´t anything we weren´t expecting or we didn´t already know, apart from some of the games announced. The line-up of games seems really good, but we´re still don´t know what the device looks like and how much it will cost, and that gave me the impression that it was a rushed conference.

But let´s not jump on conclusions... it´s clear that Sony still has a lot to do and I hope we can have a better glimpse of the PS4 on E3



Rogerioandrade said:
I don´t think that Kinect was a copy of the Eyetoy, because they work in a different way.
Kinect capts movements based on the heat of the body, while the Eyetoy capts movements based on the images, not on the body itself. It´s a different technology

Still, much longer than both there was the Power Glove by Mattel and the Genesis/Mega Drive motion Sensor... so in that way all companies are using recicled 80´s ideas.

As for the conference, actually there wasn´t anything we weren´t expecting or we didn´t already know, apart from some of the games announced. The line-up of games seems really good, but we´re still don´t know what the device looks like and how much it will cost, and that game me the impression that it was a rushed conference.

But let´s not jump on conclusions... it´s clear that Sony still has a lot to do and I hope we can have a better glimpse of the PS4 on E3

Thats Right. but Sony Fans dont undestand



bananaking21 said:
KHlover said:
TomaTito said:

I was surprised the controller didn't have Vita's rear touchpad, but thinking about it, guess it would be less useful and more gimmicky than the front one they use.

Please explain. I don't think there is any way to be less useful and more gimmicky than the front touchpad. Currently serves absolutely no purpose. 

i think its more related than to the UI, its like using the touchpad on a laptop. also the addition of the thing can really help in building user generated content. littlebigplanet for example would GREATLY benifit from this, also modnation racers and LPB karting, creating tracks on that thing would be awesome. 

just pushing the play, create, share campaign alone is worth adding it

A laptop touchpad is mainly controlled with fingers instead of thumbs, but maybe it work like you say, I'd like to see what they think this two point touchpad adds.

Back to the rear touchpad, I think it was added in Vita's case as a way to have touch controls while using standard controls and without obstructing the screen (not sure if games use the rear input for this or not). Adding it to the console serves no purpose since they didn't add a screen to the controller... Shit, just thought that you would have to leg go of the std. controls in other to use this trackpad... wow, still don't know why they haven't used the rear touchpad - guess it just doesn't work.



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TomaTito said:
bananaking21 said:
KHlover said:
TomaTito said:

I was surprised the controller didn't have Vita's rear touchpad, but thinking about it, guess it would be less useful and more gimmicky than the front one they use.

Please explain. I don't think there is any way to be less useful and more gimmicky than the front touchpad. Currently serves absolutely no purpose. 

i think its more related than to the UI, its like using the touchpad on a laptop. also the addition of the thing can really help in building user generated content. littlebigplanet for example would GREATLY benifit from this, also modnation racers and LPB karting, creating tracks on that thing would be awesome. 

just pushing the play, create, share campaign alone is worth adding it

A laptop touchpad is mainly controlled with fingers instead of thumbs, but maybe it work like you say, I'd like to see what they think this two point touchpad adds.

Back to the rear touchpad, I think it was added in Vita's case as a way to have touch controls while using standard controls and without obstructing the screen (not sure if games use the rear input for this or not). Adding it to the console serves no purpose since they didn't add a screen to the controller... Shit, just thought that you would have to leg go of the std. controls in other to use this trackpad... wow, still don't know why they haven't used the rear touchpad - guess it just doesn't work.

well as i said, i dont think it will be used in games alot, but more for UI purposes where you dont need to have both thumbs on the analogs, we will have to wait and see



KHlover said:
TomaTito said:

I was surprised the controller didn't have Vita's rear touchpad, but thinking about it, guess it would be less useful and more gimmicky than the front one they use.

Please explain. I don't think there is any way to be less useful and more gimmicky than the front touchpad. Currently serves absolutely no purpose. 


you havn't played the PS4 to know that..



there is one main law for the nintendo fanboy:
Nintendo can release the same shit again and again and again:they will call it:innovation.
Sony can release whatever:it is a copy.

lets take a closer look:


3ds stealing 3D handheld graphics from psp and stealing the analog controller(oh no!it's a slider-lol)
they even stole the 3d screen(developed by sharp and...Sony)


nintendo fanboys:oh-you are so innovative.

 


good bestselling Games on 3ds:the old 3d mario,2d mario,prof layton ,zelda, animal crossing and stealing monster hunter-but nothing new


oh nintendo-you are so innovative


Wii mote-so innovative,sadly sony presented around 2004 a similar technique nintendo used years later by nintendo(can be found on
youtube)


gamecube controller=dual shock copy


gamecube memory card=psx mem card copy


Wii U internal flash memory=360 slim copy


Not copying only the 3d trend with the 3ds,also copying the tablett fashion=a tablett controller(and if apple had made toilet brushs famous at that time the Wii u controller would be a toilet brush)
oh nintendo -you are so innovative


Wii /gamecubedvd-stolen from ps2


Wii U blu ray-stolen from ps3
and whats really innovative:owning a nintendo console with dvd and blu ray you are not able to watch dvd/blu ray movies.-yeah.very innovative nintendo.

Any other company sequelling,stealing ideas,giving you the absolut minimum=bad.
nintendo doing so=great and innovative

 

The entire console sector(including nintendo) is stealing almost any idea from other sectors and nintendo is not better than MS Sony,but it seems Nintendo is the coporate version of nolan bushnell who has stolen all his ideas from ralph baer pretending to be the great innovator  in fact just being a Marconi who has stolen the radio from Tesla but is still considered as radio-innovator.



While I'd agree there was nothing particularly revolutionary in Sony's PS4 reveal, deciding it's just a bunch of copy-cat nonsense is absolutely ridiculous.

Sony look to have combined a number of recently successful elements into one gaming experience; if they pull that off successfully, they deserve credit. I haven't owned a PlayStation since PS1, but I'm genuinely interested in PS4 thanks to the combination of services, interfaces and social connectivity Sony are offering out of the box--it's a great, user friendly, developer friendly approach. Now I haven't seen any exclusive software that would make me plump down cash for a PS4, I'm far more interested than I was before this event. Just because Sony have pulled off a fairly successful reveal without bringing some zany new idea to the party doesn't mean they don't deserve credit; Nintendo's biggest successes came not from inventing something new, but in applying existing technology to the gaming world. PS4 looks to apply existing ideas to videogames in a slightly different way, and I welcome that.



enditall727 said:
KHlover said:
TomaTito said:

I was surprised the controller didn't have Vita's rear touchpad, but thinking about it, guess it would be less useful and more gimmicky than the front one they use.

Please explain. I don't think there is any way to be less useful and more gimmicky than the front touchpad. Currently serves absolutely no purpose. 


you havn't played the PS4 to know that..

Important part bolded. Sony didn't even waste a single word on the touchpad when they introduced the DS4. Showed not a single use for it -> Currently useless