"no chance" such a childish comment.
How about elaborate on what they mean by it lol.
"no chance" such a childish comment.
How about elaborate on what they mean by it lol.
Castlevania has no business not being on Nintendo-consoles. Just like Mega Man i more or less consider Castlevania a Nintendo-franchise on the level of Zelda, Mario and Metroid, and playing them on other consoles just feels wrong
Castlevania is crapy the wii u. Dont need bad games6
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This is a big multiplatform game?
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Khuutra said:
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No, if you combine the sales on both platforms it's close to equalling symphony of the night...doesn't mean it was purchased by longtime fans.
no castlevania game has sold well though, I'll admit
Wii U doom thread 68,036. =D
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mushroomboy5 said: They already alienated their fanbase with the original Lord of shadows game...clearly they're aiming for the smallest audience possible. (note:no offence, i thought it was great but lets face it noone bought it and a lot of castlevania fans seemed to hate it as fans hate it when companies fuck with the formula) sigh i just wish they'd stuck with the 'symphony' style games on the nintendo handhelds... |
thats funny considering that LoS sold better than any of the DS Castlevania games
Khuutra said: People are all like "Oh Konami is shafting Nintendo bloo bloo" |
I think it is exactly what is happening here, Konami was not willing to give more resources to MercurySteam to work on a version for the Wii U, so even if the company would like to do it, they don't have the workforce and Konami is not willing to increase the budget. So, yes I blame Konami. This is not a case were the developer is not willing to work on the console like in other cases, this is a bussines choice made by the publisher and guess who is the publisher?