Honestly waiting for everyone to just post JUST JOKING at the same time because some of these posts are hilarious. Staying up to 3am was worth it, all out of popcorn though.
Honestly waiting for everyone to just post JUST JOKING at the same time because some of these posts are hilarious. Staying up to 3am was worth it, all out of popcorn though.
Gilgamesh said: Demon's Souls sold 38K first week and went on to do 1.6 million, Valkyria Chronicles did 78K first week and sold over a million. It's barely first week numbers we have America and the UK (A place that sells similar to America) and sales are already about 130K+. This is clearly a stealth troll thread as usual so this needs to be locked, if sales continue to fail revive it in a months time, that's fine, but as for now this thread means nothing and is purely here to troll users. No game can be judged after half a first weeks sales, at least give the game a chance to sell. |
You're just disappointed that your prediction won't come to past, Gil.
If it sold 500k first week it would be perfectly fine to judge its sales then, would it...
BasilZero said:
^ That is probably why they never sold... |
You missed a lot then. WKC was hyped as the JRPG saviour on PS3 back in the days where 360 was rocking that genre.
The first SOCOM sold 3.65m according to our numbers. How's that not a big franchise ? Obviously not as big as GT but still very popular.
Haze was a self proclaimed Halo killer, though the not die hard fanboys knew that it wouldn't be as good. Would have sold more if they didn't release a demo a week or two before launch (I remember the shitstorm on the Gametrailers forum)
Also there are other games that barely crossed the million mark, though these had more time to sell their amounts unlike PSASBR.
Either way I'm not sure if you completely disagree with me or if you're neutral about this topic, if PSASBR does under 1m you would post a similar reason as to why it didn't sell as much.
But even if it breaks the mark. We made prediction threads and I think most people (including myself) were expecting 2.5m-3m on average. Very doubtful if it does even half the amount.
I don't know how much the game cost to make and maybe a few hundred grand in sales is enough to make money. But the game was really a waste of time. It's impossible to deny the concept was a blatent copy of Super Smash Bros, and an attmempt by Sony to raise the profile of it's first party characters. I hate clones, always have. LBP Karting might also be a clone of something... Sony should stay clear of clones and make games they do well.
pezus said:
Are you kidding me? Did you miss the 'no' in my post? If this is how you are going to answer to my explanations and call them childish then go ahead and do it in a vacuum. |
Yes your arguments has been childish and I'll say that again. Don't bring up something up and then later say oh no. Amazon reviews show nothing about how good a game is. If that was the case then the best games would be drastically different listening to users hype up there purchases to justfy their order. Why do you think critics get paid? Wy do you think so many people agree with the best games of the year? Because theyre damn good games. This game does not have that. LBP was a 90+ on the metacritic and you bring that up. InFamous is an 85 and was in the high 80's for a long time so yes these games will generally do better. You don't mention the install bases at the time either. LBP and InFamous both came out when PS3 had a much smaller install base.
Sony does not advertise their games as effectively as Microsoft, nor do they spend as much money advertising. That is a major issue that I believe has plagued PS3 exclusives, there is simply not enough advertising on a wide enough scale.
I have not seen a single commercial for All Stars up to this point. And I've seen one ad on the Internet for it.
Jay520 said:
Socom 4's USA launch compares with PABR. In USA, it went on to sell 500-600k, about what we expect with PABR. In Europe, Socom 4 sold under 20k FW, so it doesn't really isn't comparable with PABR since it's likely to be much lower than PABR. Haze was considered one of the worst games ever by reviewers and fans (yet stil sold nearly 1m). PABR isn't nearly as poorly reviewed. WKC is a Japanese-centric game with very little worldwide appeal. NGS2's USA launch is much lower than PABR, yet it went on to sell nearly 500k there, about what we expect for PABR. It only sold 20k in Europe, so it doesn't really compare PABR since it's likely to be much lower than PABR. MLB: The Show only released in North America. It opens to about 150k in NA and goes on to sell 600-800k, which would actually be pretty good for PABR. The only point you really have is Starhawk, even though that opened to nearly one-third of PABR's numbers in USA. |
What launch numbers do you expect in Europe ? After UK I expect 25k MAX. Which means I suddenly have much more valid points than just Starhawk.
They're likely going to be so low that the US will be the only place that matters. So MLB US numbers plus 100k Europe could very well be PSASBR.
Look at Smash Bros. sales in Europe. They are far far lower than in the US. So much worse launch numbers in Europe for PSASBR would actually be expected.
JayWood2010 said:
|
Since we only have USA data, we can only compare USA data with other games. In order for this game to sell 1m units in the world, it would need to do about 400-500k in USA.
Game | Metacritic | USA FW | USA LT |
PABR | 75 | 130k | ??? |
Ratchet & Clank: A4O | 70 | 66k | 570k |
Socom 4 | 67 | 150k | 500k |
Socom: Confrontation | 63 | 150k | 820k |
MAG | 76 | 160k | 670k |
Heavenly Sword | 79 | 64k | 500k |
Army of Two | 74 | 80k | 650k |
Dead Island | 71 | 110k | 670k |
Prototype | 79 | 90k | 560k |
Star Wars: The Force Unleashed | 71 | 160k | 840k |
etc, etc.
Jay520 said:
etc, etc. |
Well at least you named some this time but Socom, Star Wars, and Ratchet and Clank are all well known franchises.
The titels that it may do similar numbers with though is MAG, Dead Island, and Prototype though. All these games had massive hype up until launch when people were generally underwhelmed. Numbers could be relatable to those three games although Im not going to look up 1st week sells for these games or metacritic. I know the metacritic for each of these games are very similar because all of these games were just average.
Anyways Ill give you credit for naming some games but do you realize that there is more games that did not do this than the ones you named?