By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - One last time before The Wii U launch! Pachter: Wii U A New Console Using Last-Gen Technology

Player2 said:
Rafux said:
Player2 said:
 

I'm comparing the control scheme of the Wii U with the DS to dismantle his "Wii U's control scheme isn't intuitive" argument, nothing more. But if you want to talk about 2004, the Wii U is getting the sequel of a 26M seller on day 1, unlike the DS. If that can't sell systems I don't know what can.

Games sell systems, not power. The most powerful console never won a gen. Those core gamers bought the PS1 and the PS2 despite being less powerful than the competition.


Except for the SNES and don't even bring the Jaguar, Neo Geo or CDi those were never real competition like the Genesis was.

Why the Neo-Geo wasn't real competition? Don't bring the price argument here because the Silver Neo-Geo was 2x the price of the SNES, just like the price of the 20GB PS3 was 2x the price of the Wii.


Neo Geo cartridges were like 200$.



Around the Network

You can bash pachter how much you want, maybe he deserves it, but you won't change the fact that you'll wait years for games that can beat "Halo 4" or "The Last of Us" on the wiiU in terms of graphics. That pretty much defines "old gen technology", in a broad sense at least.

We'll talk about specs when we have all the specs, including those of the next microsoft and sony consoles.



RolStoppable said:
Kenology said:

Why does EA hate Nintendo?

1) Nintendo raises the quality standards for video games.

2) Nintendo destroyed the "home computers are the only future" mantra in the 1980s. EA was heavily betting against home consoles at the time and was eventually forced to develop for the NES. Trip Hawkins (former EA president, was president during that time) is still bitter about this today. He may not be the only one.

3) The DS and Wii sold when they were supposed to crash. EA was heavily betting against Nintendo and especially the Wii at the time and was eventually more or less forced to develop for the Wii. They made Dead Space Extraction to declare that core games don't sell on the Wii and got away with it.

4) There was a rumor that EA wanted their Origin service to become the central pillar of the Wii U's online infrastructure, but Nintendo declined because it would create conflict with other third party relations as well as give too much power to EA. This turned EA's promise for good Wii U support that was made at E3 2011 into spiteful hatred and thus EA's Wii U support is more token than anything else.

The bottom line is that EA's vision of the future is Nintendo-less, but Nintendo just won't go away or cooperate, so they hate them.

I seeeeeeee.  You're insight is invaluable, Rol.



Rafux said:
Player2 said:
Rafux said:
Player2 said:
 

I'm comparing the control scheme of the Wii U with the DS to dismantle his "Wii U's control scheme isn't intuitive" argument, nothing more. But if you want to talk about 2004, the Wii U is getting the sequel of a 26M seller on day 1, unlike the DS. If that can't sell systems I don't know what can.

Games sell systems, not power. The most powerful console never won a gen. Those core gamers bought the PS1 and the PS2 despite being less powerful than the competition.


Except for the SNES and don't even bring the Jaguar, Neo Geo or CDi those were never real competition like the Genesis was.

Why the Neo-Geo wasn't real competition? Don't bring the price argument here because the Silver Neo-Geo was 2x the price of the SNES, just like the price of the 20GB PS3 was 2x the price of the Wii.


Neo Geo cartridges were like 200$.

Cool. And now if I ask you about it you'll pull out of nowhere an american price threshold which "casually" will cater to your interests.



Player2 said:
Rafux said:
Player2 said:
Rafux said:
Player2 said:
 

I'm comparing the control scheme of the Wii U with the DS to dismantle his "Wii U's control scheme isn't intuitive" argument, nothing more. But if you want to talk about 2004, the Wii U is getting the sequel of a 26M seller on day 1, unlike the DS. If that can't sell systems I don't know what can.

Games sell systems, not power. The most powerful console never won a gen. Those core gamers bought the PS1 and the PS2 despite being less powerful than the competition.


Except for the SNES and don't even bring the Jaguar, Neo Geo or CDi those were never real competition like the Genesis was.

Why the Neo-Geo wasn't real competition? Don't bring the price argument here because the Silver Neo-Geo was 2x the price of the SNES, just like the price of the 20GB PS3 was 2x the price of the Wii.


Neo Geo cartridges were like 200$.

Cool. And now if I ask you about it you'll pull out of nowhere an american price threshold which "casually" will cater to your interests.

http://en.wikipedia.org/wiki/Neo_Geo_CD    Read the first paragraph.

Neo Geo CD game prices were low at $50, in contrast to Neo Geo AES game cartridges, which cost as much as $300. The system can also play Audio CDs. All three versions of the system have no region-lock.

http://en.wikipedia.org/wiki/Neo_Geo_(console) Read second paragraph in "History".

"Other games were priced at about $200 (and up). With these "premium" prices, though, most gamers weren't able to afford the system, so the console was only accessible to a niche market."

Everybody knows the Neo Geo cartdriges were expensive, anybody knows cartdriges are expensive.



Around the Network

"Pachter suggested that Nintendo should license its IPs to mobile game developers and put GameBoy and GameBoy Advance games on cell phones where it would reach hundreds of millions of people and possibly create a new target group to sell Nintendo hardware to"

Actually this is nearly imposible.



Nintendo's cartridges were expensive but NeoGeo's took it to whole new tax bracket.

The SNES cart sized ranged from 2 Mbit to 48 Mbit. NeoGeo's ranged from 100 Mbit to 716 Mbit.
Even the N64 carts were only 32 Mbit to 512 Mbit (only 2 games were that big and they came out 10 years after the Neo Geo launched).



The rEVOLution is not being televised

Rafux said:
Player2 said:
Rafux said:
Player2 said:
Rafux said:
Player2 said:
 

I'm comparing the control scheme of the Wii U with the DS to dismantle his "Wii U's control scheme isn't intuitive" argument, nothing more. But if you want to talk about 2004, the Wii U is getting the sequel of a 26M seller on day 1, unlike the DS. If that can't sell systems I don't know what can.

Games sell systems, not power. The most powerful console never won a gen. Those core gamers bought the PS1 and the PS2 despite being less powerful than the competition.


Except for the SNES and don't even bring the Jaguar, Neo Geo or CDi those were never real competition like the Genesis was.

Why the Neo-Geo wasn't real competition? Don't bring the price argument here because the Silver Neo-Geo was 2x the price of the SNES, just like the price of the 20GB PS3 was 2x the price of the Wii.


Neo Geo cartridges were like 200$.

Cool. And now if I ask you about it you'll pull out of nowhere an american price threshold which "casually" will cater to your interests.

http://en.wikipedia.org/wiki/Neo_Geo_CD    Read the first paragraph.

Neo Geo CD game prices were low at $50, in contrast to Neo Geo AES game cartridges, which cost as much as $300. The system can also play Audio CDs. All three versions of the system have no region-lock.

http://en.wikipedia.org/wiki/Neo_Geo_(console) Read second paragraph in "History".

"Other games were priced at about $200 (and up). With these "premium" prices, though, most gamers weren't able to afford the system, so the console was only accessible to a niche market."

Everybody knows the Neo Geo cartdriges were expensive, anybody knows cartdriges are expensive.

Of course I know cartridges are expensive.

What I'm saying is that you'll draw a pretty imaginary line (at 150$ for example, we have to make sure that those N64 cartridges that were 110 euros in european countries fit in the desired category). Those consoles with their games below that price can achive the outstanding "real competition" status and can be used in comparisons, while the others can't.

Still a silly argument because price doesn't prevent a Mercedes C-Class to compete with a Saab 9-3 in the compact executive segment (thanks for the car comparison idea, Oprah!).

And the "it wasn't expected to win" argument isn't much better either.



Player2 said:
Rafux said:
Player2 said:
Rafux said:
Player2 said:
Rafux said:
Player2 said:
 

I'm comparing the control scheme of the Wii U with the DS to dismantle his "Wii U's control scheme isn't intuitive" argument, nothing more. But if you want to talk about 2004, the Wii U is getting the sequel of a 26M seller on day 1, unlike the DS. If that can't sell systems I don't know what can.

Games sell systems, not power. The most powerful console never won a gen. Those core gamers bought the PS1 and the PS2 despite being less powerful than the competition.


Except for the SNES and don't even bring the Jaguar, Neo Geo or CDi those were never real competition like the Genesis was.

Why the Neo-Geo wasn't real competition? Don't bring the price argument here because the Silver Neo-Geo was 2x the price of the SNES, just like the price of the 20GB PS3 was 2x the price of the Wii.


Neo Geo cartridges were like 200$.

Cool. And now if I ask you about it you'll pull out of nowhere an american price threshold which "casually" will cater to your interests.

http://en.wikipedia.org/wiki/Neo_Geo_CD    Read the first paragraph.

Neo Geo CD game prices were low at $50, in contrast to Neo Geo AES game cartridges, which cost as much as $300. The system can also play Audio CDs. All three versions of the system have no region-lock.

http://en.wikipedia.org/wiki/Neo_Geo_(console) Read second paragraph in "History".

"Other games were priced at about $200 (and up). With these "premium" prices, though, most gamers weren't able to afford the system, so the console was only accessible to a niche market."

Everybody knows the Neo Geo cartdriges were expensive, anybody knows cartdriges are expensive.

Of course I know cartridges are expensive.

What I'm saying is that you'll draw a pretty imaginary line (at 150$ for example, we have to make sure that those N64 cartridges that were 110 euros in european countries fit in the desired category). Those consoles with their games below that price can achive the outstanding "real competition" status and can be used in comparisons, while the others can't.

Still a silly argument because price doesn't prevent a Mercedes C-Class to compete with a Saab 9-3 in the compact executive segment (thanks for the car comparison idea, Oprah!).

And the "it wasn't expected to win" argument isn't much better either.

"Other games were priced at about $200 (and up). With these "premium" prices, though, most gamers weren't able to afford the system, so the console was only accessible to a niche market."

So you want a niche console to compete againts mass market consoles like SNES and Genesis.



Wii U is powerful enough to make really nice looking Nintendo games, so I'm excited to see the jump for Nintendo devs, even if it's only moderately more powerful than 360/PS3.