Player2 said:
Rafux said:
Player2 said:
Rafux said:
Player2 said:
I'm comparing the control scheme of the Wii U with the DS to dismantle his "Wii U's control scheme isn't intuitive" argument, nothing more. But if you want to talk about 2004, the Wii U is getting the sequel of a 26M seller on day 1, unlike the DS. If that can't sell systems I don't know what can.
Games sell systems, not power. The most powerful console never won a gen. Those core gamers bought the PS1 and the PS2 despite being less powerful than the competition.
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Except for the SNES and don't even bring the Jaguar, Neo Geo or CDi those were never real competition like the Genesis was.
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Why the Neo-Geo wasn't real competition? Don't bring the price argument here because the Silver Neo-Geo was 2x the price of the SNES, just like the price of the 20GB PS3 was 2x the price of the Wii.
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Neo Geo cartridges were like 200$.
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Cool. And now if I ask you about it you'll pull out of nowhere an american price threshold which "casually" will cater to your interests.
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http://en.wikipedia.org/wiki/Neo_Geo_CD Read the first paragraph.
Neo Geo CD game prices were low at $50, in contrast to Neo Geo AES game cartridges, which cost as much as $300. The system can also play Audio CDs. All three versions of the system have no region-lock.
http://en.wikipedia.org/wiki/Neo_Geo_(console) Read second paragraph in "History".
"Other games were priced at about $200 (and up). With these "premium" prices, though, most gamers weren't able to afford the system, so the console was only accessible to a niche market."
Everybody knows the Neo Geo cartdriges were expensive, anybody knows cartdriges are expensive.