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Player2 said:
Rafux said:
Player2 said:
Rafux said:
Player2 said:
 

I'm comparing the control scheme of the Wii U with the DS to dismantle his "Wii U's control scheme isn't intuitive" argument, nothing more. But if you want to talk about 2004, the Wii U is getting the sequel of a 26M seller on day 1, unlike the DS. If that can't sell systems I don't know what can.

Games sell systems, not power. The most powerful console never won a gen. Those core gamers bought the PS1 and the PS2 despite being less powerful than the competition.


Except for the SNES and don't even bring the Jaguar, Neo Geo or CDi those were never real competition like the Genesis was.

Why the Neo-Geo wasn't real competition? Don't bring the price argument here because the Silver Neo-Geo was 2x the price of the SNES, just like the price of the 20GB PS3 was 2x the price of the Wii.


Neo Geo cartridges were like 200$.

Cool. And now if I ask you about it you'll pull out of nowhere an american price threshold which "casually" will cater to your interests.

http://en.wikipedia.org/wiki/Neo_Geo_CD    Read the first paragraph.

Neo Geo CD game prices were low at $50, in contrast to Neo Geo AES game cartridges, which cost as much as $300. The system can also play Audio CDs. All three versions of the system have no region-lock.

http://en.wikipedia.org/wiki/Neo_Geo_(console) Read second paragraph in "History".

"Other games were priced at about $200 (and up). With these "premium" prices, though, most gamers weren't able to afford the system, so the console was only accessible to a niche market."

Everybody knows the Neo Geo cartdriges were expensive, anybody knows cartdriges are expensive.