lilbroex said:
http://www.vgchartz.com/article/250486/darksiders-ii-lead-desgner-wii-u-easier-to-develop-for/ There is also the thread I posted from the ME3 porter stating how easy the Wii U is to code for. The complexitiies are what make cost high, not system strength. The Wii U is both stronger than the PS3/360 and way easier/cheaper to develop for. Nintendo stated last year that their goal was to make the Wii U as easy to program for as the Wii. Remarks from dev very this as being true. |
You're twisting facts left and right.
The quote says "Technically, it’s one of the easier platforms to develop for". Xbox 360 was very easy too, so all your statements about the WiiU not killing any studios will be wrong, since according to your logic, the 360 is guilty of that charge.
The other link says that 6 of 8 games are cheap because they are ports. The two other ones being cheaper than games from proven best seller franchises like Assassin's Creed and Ghost Recon. That's incredibly obvious.