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Forums - Microsoft - Microsoft Kinect: Why it failed to do what it was supposed to do even though it was successful

Kinect did its purpose of making MS tons of money. It also created a new market for 360 owners. Xbox became Xbox 360. Kinect will become kinect 2. Sales might explode.



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oniyide said:
spurgeonryan said:
oniyide said:
spurgeonryan said:
oniyide said:
IIIIITHE1IIIII said:

So... Kinect's goal was to slow down the Wii's sales, but it failed to accomplish this goal since Nintendo killed the Wii before Kinect had the chance to kill it?


I thought it was just me. I dont think Kinect was ever going to slow down the Wii or Im sure that was never MS attention. They probably wanted to get some of that dance demograph and they did get them. In terms of games, if anyone thought that it was going to work well with anything but dancing and mingame comps was getting too high

Same can be said for the Wiimote. Who would have known that it would help the Wii sell close to 100 million units.


no it cant, there was no competition for the Wiimote in regards to what it was doing and bringing to the table. Sure there was eyetoy for PS2 but that was in the last gen, Sony had already trounced the other two, so they didnt really push it (didnt need too). Kinect (and Move) were kind of late to the party. 


No. @bold

The Kinect was never going to be able to be on the same level as the Wii motion control It did not have the games. As oniyide said it had a few popular dance games and that is it. But it is obvious that Microsoft wanted more for this little device. Call it the Furby of the gaming world. Everyone had to have it and it made them boatloads of money, but that was it.

You honestly thinkg that Microsoft did not think this was going to be a big rival for the Wii mote? Don't kid yourself. You think they just did it to get some of the dance demographic? What about the Move?

No, these guys put this out because they were jealous of what Nintendo had done. HD was not enough to get gamers attention and the Wii was running away with this Gen when they released their seperate devices. Nintendo handled the Move easily by releasing the motion plus.


what else was it supposed to do but make money? Cause if you are right and MS wanted it to do more, then they are crazy IMHO. As for Move, Sony isnt that crazy they knew they werent going to beat Ninty or MS, which is why they didnt really push it. Considering that they have been making the camera(which is probably the most expensive part of Move) for years they must have figured why not, its not like any of the parts are expensive to make, they make money on every piece of Move equipment sold, its not always about beating the other guy. Matter of fact I love the way Sony handled Move, they treated motion like a secondary thing, an option, which IMHO is what is should have been all along. Oh sure its not sexy, or grand, but considering the limited use for Kinect and the horrendous support for motion+ I think Move got them both beat not in sales but pure content.

Speaking of Motion+ you gotta be kidding, motion+ didnt kill Move, Move woudl have sold the same, hell Wii would have sold the same. The only game in the motion+ library that actually did well was Sports Resort and im pretty sure taht it would have sold as well with motion+. Grand Slam didnt do gangbusters, Red Steel 2 kinda flopped. It sure as hell didnt do anything for Zelda

Kinect was suppose to make the 360 the new Wii according to alot of those predictions. The funny part is how inconsistent it was. Hit in the U.S., mediocre in Europe and a flop in Japan. Kinect would have been better off released on the Wii if it was possible. Same excuse every time for Sony, Sony didn't push it lol. They pushed it whether you believe it or not. They made the games and they flopped. So please stop the excuses. Also I guess you meant Sports Resort would have sold the same? Well wrong, motion+ was needed to make Resort possible. Like he said motion+ killed move. Who am I kidding Sony killed Move.



d21lewis said:
" Kinect Adventures and Kinect Sports were the only two games that have ever been able to make any head way with the device."

If they meant sales, there were a few Kinect games that sold really well. Dance Central, for one.
If they meant gameplay, The Gunstringer, Dance Central, and Child of Eden seem like great games, to me. My opinion, though.

And, if I were willing to take the time, I could find the thread where I said that no Kinect or Move game would EVER sell more than a million units. My argument: Kinect and Move are just accessories. They aren't just competing against other Kinect/Move games. The are competing against the entire Xbox 360/PS3 Library! The same guy that bought a Kinect to play Dance Central also has to choose between Halo Reach.

I don't know who the author is but he is wrong. As a peripheral, Kinect took expectations and blew them away! Look back at your Eyetoys, your Super Scope 6's, your Wii Balance Boards, you Dance Dance Revolution mats, etc. When it comes to peripherals, Kinect sits at the top of the mountain when it comes to support, sales, and impact. Show me the person that thought a peripheral was going to kill the Wii and I'll show you a mad man. The author is just making shit up.

You made just as much stuff up as him. As a peripheral Kinect got out done by the Balance Board research is your friend. Wii fit along side Mario kart and Smash pushed the Wii to heights the 360 could only dream of. Like when the Wii shipped like 26 million consoles in the 2008 to 2009 fiscal year, the same year Wii fit launched. The Balance Board sits at the top of the mountain of peripherals lol. The Balance Board had more impact and sales. You should research things before you post. How can Kinect have more sales when it hasn't even outsold Wii fit?



phenom08 said:
d21lewis said:
" Kinect Adventures and Kinect Sports were the only two games that have ever been able to make any head way with the device."

If they meant sales, there were a few Kinect games that sold really well. Dance Central, for one.
If they meant gameplay, The Gunstringer, Dance Central, and Child of Eden seem like great games, to me. My opinion, though.

And, if I were willing to take the time, I could find the thread where I said that no Kinect or Move game would EVER sell more than a million units. My argument: Kinect and Move are just accessories. They aren't just competing against other Kinect/Move games. The are competing against the entire Xbox 360/PS3 Library! The same guy that bought a Kinect to play Dance Central also has to choose between Halo Reach.

I don't know who the author is but he is wrong. As a peripheral, Kinect took expectations and blew them away! Look back at your Eyetoys, your Super Scope 6's, your Wii Balance Boards, you Dance Dance Revolution mats, etc. When it comes to peripherals, Kinect sits at the top of the mountain when it comes to support, sales, and impact. Show me the person that thought a peripheral was going to kill the Wii and I'll show you a mad man. The author is just making shit up.

You made just as much stuff up as him. As a peripheral Kinect got out done by the Balance Board research is your friend. Wii fit along side Mario kart and Smash pushed the Wii to heights the 360 could only dream of. Like when the Wii shipped like 26 million consoles in the 2008 to 2009 fiscal year, the same year Wii fit launched. The Balance Board sits at the top of the mountain of peripherals lol. The Balance Board had more impact and sales. You should research things before you post. How can Kinect have more sales when it hasn't even outsold Wii fit?

You thought you were just going to talk smack behind the back of d21 at 2am and I wasn't gonna know?  Im everywhere, son!  So how many games suppport Wii Fit?  Kinect has more.  Wii fit sold extremely well but kinect is still the fastest selling gaming hardware of all time.  Kinect will still be selling this Christmas when Wii Fit is dead in the water.  Line up your handful of wii fit titles next to your mountain of kinect titles and tell me which one moved more software.  Microsoft is reportedly launching a Kinect 2.0.  Is Nintendo making a Balance board 2.0?  seems like Kinect has made a bigger immpact on the industry, eh?  You can talk about Wii sales in '08-'09 but that was the year wii software came into its own.  I'm at work right now but I'll make the thread in the morning.  Kinect vs. Wii Balance board.....unless you want to make it right now.



d21lewis said:
phenom08 said:
d21lewis said:
" Kinect Adventures and Kinect Sports were the only two games that have ever been able to make any head way with the device."

If they meant sales, there were a few Kinect games that sold really well. Dance Central, for one.
If they meant gameplay, The Gunstringer, Dance Central, and Child of Eden seem like great games, to me. My opinion, though.

And, if I were willing to take the time, I could find the thread where I said that no Kinect or Move game would EVER sell more than a million units. My argument: Kinect and Move are just accessories. They aren't just competing against other Kinect/Move games. The are competing against the entire Xbox 360/PS3 Library! The same guy that bought a Kinect to play Dance Central also has to choose between Halo Reach.

I don't know who the author is but he is wrong. As a peripheral, Kinect took expectations and blew them away! Look back at your Eyetoys, your Super Scope 6's, your Wii Balance Boards, you Dance Dance Revolution mats, etc. When it comes to peripherals, Kinect sits at the top of the mountain when it comes to support, sales, and impact. Show me the person that thought a peripheral was going to kill the Wii and I'll show you a mad man. The author is just making shit up.

You made just as much stuff up as him. As a peripheral Kinect got out done by the Balance Board research is your friend. Wii fit along side Mario kart and Smash pushed the Wii to heights the 360 could only dream of. Like when the Wii shipped like 26 million consoles in the 2008 to 2009 fiscal year, the same year Wii fit launched. The Balance Board sits at the top of the mountain of peripherals lol. The Balance Board had more impact and sales. You should research things before you post. How can Kinect have more sales when it hasn't even outsold Wii fit?

You thought you were just going to talk smack behind the back of d21 at 2am and I wasn't gonna know?  Im everywhere, son!  So how many games suppport Wii Fit?  Kinect has more.  Wii fit sold extremely well but kinect is still the fastest selling gaming hardware of all time.  Kinect will still be selling this Christmas when Wii Fit is dead in the water.  Line up your handful of wii fit titles next to your mountain of kinect titles and tell me which one moved more software.  Microsoft is reportedly launching a Kinect 2.0.  Is Nintendo making a Balance board 2.0?  seems like Kinect has made a bigger immpact on the industry, eh?  You can talk about Wii sales in '08-'09 but that was the year wii software came into its own.  I'm at work right now but I'll make the thread in the morning.  Kinect vs. Wii Balance board.....unless you want to make it right now.

Lol this is funny. You said how many games support Wii Fit? Wii Fit is a game lol. Anyways thats irrelevant, you would think with all that support it wouldn't still be below the Balance Board. I hope Ninty annouces how many Balance Boards they have sold, so we can compare it to how many Kinect sensors have been sold. Pretty sure the Balance Board is pushing like 30 million, like 10 million more than Kinect. Kinect is the fastest selling and is still behind. Wii Fit U releases early next year so fail on it being dead in the water. More proof of Kinect being a failure is how it needed a price cut during its second Christmas. Wii Fit is still $99 to this day and its been 4 years. Kinect is a different kind of peripheral obviously it was made to have software(which sells like crap may I add) while the Balance Board was made to support one game(Wii Fit) and yet it still sold more and didn't flop anywhere. Kinect should be compared to the Wii remote, of course you wouldn't want that though. The fact that the Balance Board and Kinect have probably sold around the same amount of software is sad lol. Ninty doesn't need a Balance Board 2.0 lol. Bigger impact of the industry my ass, Wii Fit got developers making fitness games while Kinect got developers porting Wii games to Kinect lol. What does your bolded statement even mean? The Balance Board is definitely bigger than Kinect, whether you like it or not.



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phenom08 said:
d21lewis said:
phenom08 said:
d21lewis said:
" Kinect Adventures and Kinect Sports were the only two games that have ever been able to make any head way with the device."

If they meant sales, there were a few Kinect games that sold really well. Dance Central, for one.
If they meant gameplay, The Gunstringer, Dance Central, and Child of Eden seem like great games, to me. My opinion, though.

And, if I were willing to take the time, I could find the thread where I said that no Kinect or Move game would EVER sell more than a million units. My argument: Kinect and Move are just accessories. They aren't just competing against other Kinect/Move games. The are competing against the entire Xbox 360/PS3 Library! The same guy that bought a Kinect to play Dance Central also has to choose between Halo Reach.

I don't know who the author is but he is wrong. As a peripheral, Kinect took expectations and blew them away! Look back at your Eyetoys, your Super Scope 6's, your Wii Balance Boards, you Dance Dance Revolution mats, etc. When it comes to peripherals, Kinect sits at the top of the mountain when it comes to support, sales, and impact. Show me the person that thought a peripheral was going to kill the Wii and I'll show you a mad man. The author is just making shit up.

You made just as much stuff up as him. As a peripheral Kinect got out done by the Balance Board research is your friend. Wii fit along side Mario kart and Smash pushed the Wii to heights the 360 could only dream of. Like when the Wii shipped like 26 million consoles in the 2008 to 2009 fiscal year, the same year Wii fit launched. The Balance Board sits at the top of the mountain of peripherals lol. The Balance Board had more impact and sales. You should research things before you post. How can Kinect have more sales when it hasn't even outsold Wii fit?

You thought you were just going to talk smack behind the back of d21 at 2am and I wasn't gonna know?  Im everywhere, son!  So how many games suppport Wii Fit?  Kinect has more.  Wii fit sold extremely well but kinect is still the fastest selling gaming hardware of all time.  Kinect will still be selling this Christmas when Wii Fit is dead in the water.  Line up your handful of wii fit titles next to your mountain of kinect titles and tell me which one moved more software.  Microsoft is reportedly launching a Kinect 2.0.  Is Nintendo making a Balance board 2.0?  seems like Kinect has made a bigger immpact on the industry, eh?  You can talk about Wii sales in '08-'09 but that was the year wii software came into its own.  I'm at work right now but I'll make the thread in the morning.  Kinect vs. Wii Balance board.....unless you want to make it right now.

Lol this is funny. You said how many games support Wii Fit? Wii Fit is a game lol. Anyways thats irrelevant, you would think with all that support it wouldn't still be below the Balance Board. I hope Ninty annouces how many Balance Boards they have sold, so we can compare it to how many Kinect sensors have been sold. Pretty sure the Balance Board is pushing like 30 million, like 10 million more than Kinect. Kinect is the fastest selling and is still behind. Wii Fit U releases early next year so fail on it being dead in the water. More proof of Kinect being a failure is how it needed a price cut during its second Christmas. Wii Fit is still $99 to this day and its been 4 years. Kinect is a different kind of peripheral obviously it was made to have software(which sells like crap may I add) while the Balance Board was made to support one game(Wii Fit) and yet it still sold more and didn't flop anywhere. Kinect should be compared to the Wii remote, of course you wouldn't want that though. The fact that the Balance Board and Kinect have probably sold around the same amount of software is sad lol. Ninty doesn't need a Balance Board 2.0 lol. Bigger impact of the industry my ass, Wii Fit got developers making fitness games while Kinect got developers porting Wii games to Kinect lol. What does your bolded statement even mean? The Balance Board is definitely bigger than Kinect, whether you like it or not.


Didn't mean to call the balance board "Wii Fit" in that one instance.  I'll give you the reply you deserve when i get to my PC. :)



The Kinect was a media darling but a concrete failure on pushing gaming. To anyone who denies the Kinect cut into the casual attention span they did, how much is truly the question. Microsoft had everybody in the American media under their thumb in 2010. 2011 the Wii's sales dropped drastically, especially in America. Its obvioius their focus changed because Americas purchasing habits on a casual end are media driven. Microsoft has shown the world that top notch marketing trumps being able to back up your cause.



d21lewis said:

You thought you were just going to talk smack behind the back of d21 at 2am and I wasn't gonna know?  Im everywhere, son!  So how many games suppport Wii Fit?  Kinect has more.  Wii fit sold extremely well but kinect is still the fastest selling gaming hardware of all time.  Kinect will still be selling this Christmas when Wii Fit is dead in the water.  Line up your handful of wii fit titles next to your mountain of kinect titles and tell me which one moved more software.  Microsoft is reportedly launching a Kinect 2.0.  Is Nintendo making a Balance board 2.0?  seems like Kinect has made a bigger immpact on the industry, eh?  You can talk about Wii sales in '08-'09 but that was the year wii software came into its own.  I'm at work right now but I'll make the thread in the morning.  Kinect vs. Wii Balance board.....unless you want to make it right now.

Wow! I feel pregnant just reading this. Your pimp hand is way strong.



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phenom08 said:
d21lewis said:
phenom08 said:
d21lewis said:
" Kinect Adventures and Kinect Sports were the only two games that have ever been able to make any head way with the device."

If they meant sales, there were a few Kinect games that sold really well. Dance Central, for one.
If they meant gameplay, The Gunstringer, Dance Central, and Child of Eden seem like great games, to me. My opinion, though.

And, if I were willing to take the time, I could find the thread where I said that no Kinect or Move game would EVER sell more than a million units. My argument: Kinect and Move are just accessories. They aren't just competing against other Kinect/Move games. The are competing against the entire Xbox 360/PS3 Library! The same guy that bought a Kinect to play Dance Central also has to choose between Halo Reach.

I don't know who the author is but he is wrong. As a peripheral, Kinect took expectations and blew them away! Look back at your Eyetoys, your Super Scope 6's, your Wii Balance Boards, you Dance Dance Revolution mats, etc. When it comes to peripherals, Kinect sits at the top of the mountain when it comes to support, sales, and impact. Show me the person that thought a peripheral was going to kill the Wii and I'll show you a mad man. The author is just making shit up.

You made just as much stuff up as him. As a peripheral Kinect got out done by the Balance Board research is your friend. Wii fit along side Mario kart and Smash pushed the Wii to heights the 360 could only dream of. Like when the Wii shipped like 26 million consoles in the 2008 to 2009 fiscal year, the same year Wii fit launched. The Balance Board sits at the top of the mountain of peripherals lol. The Balance Board had more impact and sales. You should research things before you post. How can Kinect have more sales when it hasn't even outsold Wii fit?

You thought you were just going to talk smack behind the back of d21 at 2am and I wasn't gonna know?  Im everywhere, son!  So how many games suppport Wii Fit?  Kinect has more.  Wii fit sold extremely well but kinect is still the fastest selling gaming hardware of all time.  Kinect will still be selling this Christmas when Wii Fit is dead in the water.  Line up your handful of wii fit titles next to your mountain of kinect titles and tell me which one moved more software.  Microsoft is reportedly launching a Kinect 2.0.  Is Nintendo making a Balance board 2.0?  seems like Kinect has made a bigger immpact on the industry, eh?  You can talk about Wii sales in '08-'09 but that was the year wii software came into its own.  I'm at work right now but I'll make the thread in the morning.  Kinect vs. Wii Balance board.....unless you want to make it right now.

Lol this is funny. You said how many games support Wii Fit? Wii Fit is a game lol

-Yes.  I am aware that Wii Fit is a game.  My bad.

. Anyways thats irrelevant, you would think with all that support it wouldn't still be below the Balance Board.I hope Ninty annouces how many Balance Boards they have sold, so we can compare it to how many Kinect sensors have been sold. Pretty sure the Balance Board is pushing like 30 million, like 10 million more than Kinect. Kinect is the fastest selling and is still behind.

-Well, the Balance Board came out in 2008 and has been on the market twice as long as Kinect.  In that amount of time, Kinect has reached about 2/3 of what the Wii Balance Board has.

Wii Fit U releases early next year so fail on it being dead in the water.

-Wii Fit =/= Wii Fit U.  We'll see if it makes a dent in Balance Board sales.  I'm willing to bet that ship has sailed.  And (as I stated) Kinect will do big numbers again this holiday season.  Wii Fit (and Balance Board) sales will be flat.

More proof of Kinect being a failure is how it needed a price cut during its second Christmas. Wii Fit is still $99 to this day and its been 4 years.

-So NOW you want to acknowledge that Wii Fit/Balance Board have been out for 4 years?  Wii Fit is still $99 but many felt that, at $150, Kinect was overpriced.  At $99, Kinect still nets Microsoft a tidy profit.  Plus, with Kinect selling so much at 1 1/2 times the price of a Wii Balance Board w/ Wii Fit, does that constitute a failure?  And you show your bias by calling a device that has sold 20 Million (average) a failure.  You have some seriously high standards.  Lol

Kinect is a different kind of peripheral obviously it was made to have software(which sells like crap may I add) while the Balance Board was made to support one game(Wii Fit) and yet it still sold more and didn't flop anywhere.

-Just can't say anything good about Kinect, huh?  Games like Kinect Sports 1 and 2, Dance Central 1 and 2, Just Dance 3, Your Shape Fitness Evolved, Zumba Fitness, Kinectimals, and Kinect Star Wars have very respectable sales.  Wii FIt didn't flop anywhere because the Wii didn't flop anywhere.  Kinect failed in Japan because the Xbox 360 failed in Japan.  How would the peripheral succeed when the device it enhances has failed?

Kinect should be compared to the Wii remote, of course you wouldn't want that though.

-Why the fuck would I want to do that?  Are you even listening to yourself!?  The Wii Remote is the standard device that comes packed with every single Wii console since launch.  Kinect is a peripheral that came out five years after the Xbox 360!  Now, if you want to compare it to the Wii Motion Plus, I'm all for that.  That IS an add on peripheral.

The fact that the Balance Board and Kinect have probably sold around the same amount of software is sad lol

-It is sad.  On the market for twice as long, has a 10 Million lead, and yet hardly supported.  Like you said, it was designed to work with ONE GAME (though it does work with a few more).  Bigger impact on the industry your ass!

. Ninty doesn't need a Balance Board 2.0 lol.

-Did I miss a joke?  You laughing at me?  Read something hilarious on Twitter?

Bigger impact of the industry my ass, Wii Fit got developers making fitness games while Kinect got developers porting Wii games to Kinect lol.

-Yep.  There were no fitness games before Wii Fit (I must have imagined owning a Nintendo Power Pad for the Nes when I was a kid.)  Meanwhile, Kinect only has devs porting Wii games.  Yet, the entire Xbox 360 dashboard has been redesigned to accomodate Kinect and play to its strengths.  It has done so well that it is rumored to be the focus of the Next Xbox console.  You can type LOL but from where I'm sitting, that sounds like nervous laughter.

What does your bolded statement even mean?

It means that the Wii launched in 2006 and it took about a year for the AAA calibur Wii games to hit the market.  Wii Fit was a success.  It had an impact on sales but you paint the picture to make it seem like it was the driving force behind Wii sales that year.  The Wii itself was a phenomenon.  Not only did people want the system, people wanted the peripheral.  People wanted the games.  The Wii did so well because that was the year that everything fell into place.  The biggest games were finally coming out.  Wii Fit was just part of that perfect storm--not the cause of it.  Meanwhile, Kinect bundles  were 1/2 of Xbox 360 sales for Holiday 2010 and 2/3 for the beginning of 2011.  Even Christmas of last year, Kinect continued to boost sales.  It will still do well this Christmas.  That is what I call impact.  It was a game changer.

The Balance Board is definitely bigger than Kinect, whether you like it or not.

In sales, yes.  But then, it has been around longer.  But, if you look at the original post, I said "When it comes to peripherals, Kinect sits at the top of the mountain when it comes to support, sales, and impact." Wii Fit (and the Balance Board) have the sales.  When i comes to all three, Kinect has the total package.  It has great sales (sold faster than the Balance Board and it's still selling), it has more support from first AND third party, and it has made a bigger impact on the industry.


Okay.  Now that I'm not on a phone, I can get my thoughts out more clearly.   Anyway, I beat you. 

*drops mic*



MCLewis reppin' in tha hoodz!



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