phenom08 said:
-Yes. I am aware that Wii Fit is a game. My bad.
1) Well this was enough to let me know not to take you very serious lol. If you don't even know the difference between the game and the Balance Board.
-Well, the Balance Board came out in 2008 and has been on the market twice as long as Kinect. In that amount of time, Kinect has reached about 2/3 of what the Wii Balance Board has.
2) Kinect is also available for PCs, it has plenty of households to sell to. Still hasn't made it though. Sad really.
-Wii Fit =/= Wii Fit U. We'll see if it makes a dent in Balance Board sales. I'm willing to bet that ship has sailed. And (as I stated) Kinect will do big numbers again this holiday season. Wii Fit (and Balance Board) sales will be flat.
3) Kinect will do ok this holiday season, the 360 has peaked so it probably won't do any better than it did last year. Wii Fit U has two jobs, one is to sell some more balance boards to people that didn't buy the first two Wii Fit games and the other job is to sell software to the existing balance board owners. Don't care for your speculation of Wii Fit just pointing out the failure of saying its dead lol.
-So NOW you want to acknowledge that Wii Fit/Balance Board have been out for 4 years? Wii Fit is still $99 but many felt that, at $150, Kinect was overpriced. At $99, Kinect still nets Microsoft a tidy profit. Plus, with Kinect selling so much at 1 1/2 times the price of a Wii Balance Board w/ Wii Fit, does that constitute a failure? And you show your bias by calling a device that has sold 20 Million (average) a failure. You have some seriously high standards. Lol
4) Excuses lol, kinect will probably need another price cut this holiday as well or atleast next holiday, when its replaced by kinect 2.0 and the Balance Board sells more games. Kinect selling at the same price as Wii Fit constitutes a failure because it can do way more lol. Ninty sold a "scale" better than MS could sell a motion sensing camera. Its made to have software support and its games sell like crap. Have any of the sequel's to its games sold better than the originals?
-Just can't say anything good about Kinect, huh? Games like Kinect Sports 1 and 2, Dance Central 1 and 2, Just Dance 3, Your Shape Fitness Evolved, Zumba Fitness, Kinectimals, and Kinect Star Wars have very respectable sales. Wii FIt didn't flop anywhere because the Wii didn't flop anywhere. Kinect failed in Japan because the Xbox 360 failed in Japan. How would the peripheral succeed when the device it enhances has failed?
5) Kinda hard to find something good to say about it. Bad software sells and high hardware sells thanks to price cuts is hardly any thing to brag about. Espically when you are still losing lol. The fact that you used "respectable sales" is more than enough proof to say its a failure lol. The Wii Fit series doesn't have "repectable sales", it has incredible sales, something Kinect should have. This is how I know Kinect would have been better off on Wii if it could be done. Ninty would properly support it. Those games have done horrible by the way.
-Why the fuck would I want to do that? Are you even listening to yourself!? The Wii Remote is the standard device that comes packed with every single Wii console since launch. Kinect is a peripheral that came out five years after the Xbox 360! Now, if you want to compare it to the Wii Motion Plus, I'm all for that. That IS an add on peripheral.
6) The fact is Kinect is more comparable to the Wii remote. Its a device that can function as a primary controller. Kinect can control the 360 just the Wii remote controls the Wii. It has had many hardware bundles so stop acting like if someone wanted Kinect they couldn't buy it lol. Plenty of hardware bundles, while I'm still waiting on the Wii Fit bundle. Wii Fit was only bundled in Europe for a limited period, while Kinect has had bundles from the beginning. The Balance Board and Motion Plus sensor are both attachments if anything. Neither can control the Wii and both enhance the Wii remote in ways the Wii remote needed for the games they were meant for. They are like the zapper for duck hunt or the dance mat for dance dance revolution. They were made to make the software (Wii Fit, Wii Sports Resort) possible. They are attachments that became insanely popular. While Kinect is MS's answer to the Wii remote. It even has similar games to it (kinect sports, dance central). I can't think of many sports or dance games that support the Balance Board.
P.S. The motion plus sensor has also sold more than Kinect, its inside the Wii remote now. Making it even more proof its an attachment.
-It is sad. On the market for twice as long, has a 10 Million lead, and yet hardly supported. Like you said, it was designed to work with ONE GAME (though it does work with a few more). Bigger impact on the industry your ass!
7) What's sad is how it's still ahead of a device that's trying its best to be like the Wii Remote.
-Did I miss a joke? You laughing at me? Read something hilarious on Twitter?
8) No you said Balance Board 2.0 lol, more proof of you not knowing what you are talking about.
-Yep. There were no fitness games before Wii Fit (I must have imagined owning a Nintendo Power Pad for the Nes when I was a kid.) Meanwhile, Kinect only has devs porting Wii games. Yet, the entire Xbox 360 dashboard has been redesigned to accomodate Kinect and play to its strengths. It has done so well that it is rumored to be the focus of the Next Xbox console. You can type LOL but from where I'm sitting, that sounds like nervous laughter.
9) Thanks for this, the Nintendo Power Pad failed compared to the Balance Board lol. Just like there were motion controllers before the Wii remote, it pushed developers to make fitness games in droves when Wii Fit took off like a rocket. While Kinect has spanned only Wii ports and could only push the 360 to a distant second place. Your own statement further proofs Kinect is more comparable to the Wii remote. They both function on their own, while the balance board still needs a Wii remote to be connected when attempting to play Wii Fit( the game it was made for). I'm not even alittle worried lol, the original Kinect sold software like crap so I expect the same out of Kinect 2.0
It means that the Wii launched in 2006 and it took about a year for the AAA calibur Wii games to hit the market. Wii Fit was a success. It had an impact on sales but you paint the picture to make it seem like it was the driving force behind Wii sales that year. The Wii itself was a phenomenon. Not only did people want the system, people wanted the peripheral. People wanted the games. The Wii did so well because that was the year that everything fell into place. The biggest games were finally coming out. Wii Fit was just part of that perfect storm--not the cause of it. Meanwhile, Kinect bundles were 1/2 of Xbox 360 sales for Holiday 2010 and 2/3 for the beginning of 2011. Even Christmas of last year, Kinect continued to boost sales. It will still do well this Christmas. That is what I call impact. It was a game changer.
10) More excuses I see, I could say the same about Kinect lol. Halo Reach and the redesign didn't exactly do nothing lol. Yet you failed to mention both. Wow talk about spinning. That was the 360's top year, everything fell into place lol.
In sales, yes. But then, it has been around longer. But, if you look at the original post, I said "When it comes to peripherals, Kinect sits at the top of the mountain when it comes to support, sales, and impact." Wii Fit (and the Balance Board) have the sales. When i comes to all three, Kinect has the total package. It has great sales (sold faster than the Balance Board and it's still selling), it has more support from first AND third party, and it has made a bigger impact on the industry.
11) I'm not going to even waste my time with this post lol, to be at the top you have to sell the most so try again.
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