By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Lets analyze the potential of the Wii U Memory

lilbroex said:
NoirSon said:
I have no idea what you just typed but I am bumping this incase there is someone out there that might know and can translate it for some of the rest of us.


I had edited it earlier but I didn't check to match it up with the rest of the words. I had delated a few things unintentionally like the "4". It should be perfectly understandable now.

No, I mean technical speak and all that. I know about what you meant with RAM slots and numbers but I am not tech savvy to tell how one could use more in the system itself for potential game applications. So I bumped it so that someone more tech savy might peek the thread and respond to your question on what the amount of RAM in the Wii U could be used for.



Around the Network
LinkVPit said:
Galaki said:
bananaking21 said:
Galaki said:
I heard WiiU is on par and/or less powerful than PS3. That makes the 1GB RAM of the 2 GB RAM roughly equivalent to 256MB RAM of the 512MB RAM.

So, Nintendo is charging its customers 4 times for the price of one. What a rip off.

its more powerfull than the PS3 and certainly has much more RAM. i dont know if your messing around or being serious honestly

If you've been following gaming news, you should know by now that everybody and their cats know the WiiU is a weak system.

Think about it, if you spend $4 to buy the same piece of candy that I bought for $1. Your dollars are worth 25% of my dollars.

I follow a lot of the gaming sites and most developers have said its more powerful. Not one article I've seen has said its a 'weak' system.

The fact that it can show two screens at the same time with graphics better than PS3 shows its not a weak system.

You're trying to use logic to combat the illogicle. This will likely end up being a fruitless indeavor.

Just a heads up. "Etu ego eris"



NoirSon said:
lilbroex said:
NoirSon said:
I have no idea what you just typed but I am bumping this incase there is someone out there that might know and can translate it for some of the rest of us.


I had edited it earlier but I didn't check to match it up with the rest of the words. I had delated a few things unintentionally like the "4". It should be perfectly understandable now.

No, I mean technical speak and all that. I know about what you meant with RAM slots and numbers but I am not tech savvy to tell how one could use more in the system itself for potential game applications. So I bumped it so that someone more tech savy might peek the thread and respond to your question on what the amount of RAM in the Wii U could be used for.

I'm not talking about the amount so much as the design. The Wii U has multiple RAM chips that are likely faster than the ones in the PS3 and 360 individually.

Say you have one chip that can transfer data at a rate of 25 MB/s(megabytes per second). If you load to two of those chips at once it would raise that to 50 MB/s on top of having less stress on the hardware as you could divide up the work. You could also load data onto one chip while receiving from the other thus prevents the system from being limited by the bandwith of the RAM.

I'm asking how much of a benefit this will be to the games.



Galaki said:
I heard WiiU is on par and/or less powerful than PS3. That makes the 1GB RAM of the 2 GB RAM roughly equivalent to 256MB RAM of the 512MB RAM.

So, Nintendo is charging its customers 4 times for the price of one. What a rip off.

The CPU was the one in contention compared to PS3 not the ram and video card. 



lilbroex said:

I notice that the Wii U has 4 RAM chips. That means that it is 512X4 as opposed to 1024X2 as I thought before. This means that the consoles houses RAM equivelent to 4 PS3/360s.

Now, being it that it resereves 1GB that would mean that it reserves 512X2.

Now here are the big questions. Does it support loading RAM in parrallel and what type of RAM is it?

If it loads in parralel then how much of an improvement would that be to loading and managing data? Also, it will more than likley free up one of the RAM chips for gaming in the future so how much would it benefit from loading to 3 chips at once?


Did you really thought it was going to use a 64 bit memory channel? It was never going to use only two chips, as anyone with a little bit knowledge could have told you.



Around the Network
Galaki said:
bananaking21 said:
Galaki said:
I heard WiiU is on par and/or less powerful than PS3. That makes the 1GB RAM of the 2 GB RAM roughly equivalent to 256MB RAM of the 512MB RAM.

So, Nintendo is charging its customers 4 times for the price of one. What a rip off.

its more powerfull than the PS3 and certainly has much more RAM. i dont know if your messing around or being serious honestly

If you've been following gaming news, you should know by now that everybody and their cats know the WiiU is a weak system.

Think about it, if you spend $4 to buy the same piece of candy that I bought for $1. Your dollars are worth 25% of my dollars.

Uhh, except we're not spending 4x as much on a Wii U as you did on a PS3... if anything, if you bought a PS3 at launch, they you spent TWICE what the Wii U's base MSRP is for 1/4 the RAM

If you're gonna troll, at least do it right... like say how the Wii U is weak compared to the Genesis because it doesn't have "blast processing" power.



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

twesterm said:


Keep in mind that PC's are not specialized, consoles are.  A PC needs more ram because it has the game, Steam, Windows, your browser, and the other 30 applications running at once.  Your Xbox as the game and the very lightweight OS running.

But if the Wii U is devoting a full gig of RAM for its OS, what does that imply for the OS?



noname2200 said:
twesterm said:


Keep in mind that PC's are not specialized, consoles are.  A PC needs more ram because it has the game, Steam, Windows, your browser, and the other 30 applications running at once.  Your Xbox as the game and the very lightweight OS running.

But if the Wii U is devoting a full gig of RAM for its OS, what does that imply for the OS?


It implies that it will be very graphics intensive and that it will be used for a lot more than the other consoles'.



bananaking21 said:
Conegamer said:
I'm not the best person on computers, but I'd say it should be able to do more in the same way that a 2GHz Dual Core is more efficent than a 4GHz Single-Core.

It has more than enough RAM...for now...so that's the important thing, and even when the next-gen starts it should still have enough to have games ported to it with no issues.


more than enough ram? lets be honest here thats no way "more than enough" modern day PC's usually have 8 GB of ram (a good one for gaming that is) some go up to 16 GB's. so 1 GB honestly is a littel ram, much better than the PS3 and 360. but in term of RAM the WiiU doesnt pack much

The next xbox and PS will not have 8GB of RAM. Comparing PCs memory to a console's is pointless. PCs will always have significantly more because the RAM used is cheaper. X360 was using DDR2 when DDR1 was mainstream 7 years ago. Wii U is reported to be using GDDR4 RAM.

The best looking PC game running on a machine with 16GB RAM and the best GPU does not look 20x better than the best looking console game with 512MB RAM and an old ass GPU.

Crysis 3 on the best PC is not "massively" superior to the x360 version.



RolStoppable said:
noname2200 said:
twesterm said:


Keep in mind that PC's are not specialized, consoles are.  A PC needs more ram because it has the game, Steam, Windows, your browser, and the other 30 applications running at once.  Your Xbox as the game and the very lightweight OS running.

But if the Wii U is devoting a full gig of RAM for its OS, what does that imply for the OS?

That it's poorly optimized.

Nintendo's system? Perish the thought!