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Forums - Nintendo - Reggie interview: Wii U will have a very long life period + good third party support

Soundwave said:
Chandler said:
How many third party exclusives did the PS3 and Xbox360 get? Especially in the last 2 years? The Wii U already has like 10 of them in their launch window alone, excluding any digital exclusives of course. Admittedly, some of them get published by Nintendo but it's contract work with third parties, MS and Sony could do the same. People wanted Nintendo to step up and it looks like they did.


Launch window in the long term is somewhat inconsequential.

The key period for the Wii U is what happens afterwards.

You don't need a 1000 exclusives like I said. But 3-4 Bayonetta 2 sized exclusives every year from year 2-4 of the console cycle are important, and these exclusives should be "demographic broadening" .... meaning not "Mario _____".

Once Nintendo can get that they'll be OK, but until they do they're always going to have this problem with droughts. They haven't had a single console that had a really steady flow of content since the SNES, and that was 20 years ago now.


It would be nice if you could list the 3-4 Bayonetta sized third party exclusives that the PS3 and Xbox360 got every year until now because I have a feeling those are some very unrealistic expectations concerning Nintendo that not even the other two could satisfy.



Ongoing bet with think-man: He wins if MH4 releases in any shape or form on PSV in 2013, I win if it doesn't.

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radishhead said:
Big words Reggie, but you've got to prove it!

This



The early signs is that the Wii U will have good 3rd party support. Lets just hope that support doesnt disappear.



Chandler said:
Soundwave said:
Chandler said:
How many third party exclusives did the PS3 and Xbox360 get? Especially in the last 2 years? The Wii U already has like 10 of them in their launch window alone, excluding any digital exclusives of course. Admittedly, some of them get published by Nintendo but it's contract work with third parties, MS and Sony could do the same. People wanted Nintendo to step up and it looks like they did.


Launch window in the long term is somewhat inconsequential.

The key period for the Wii U is what happens afterwards.

You don't need a 1000 exclusives like I said. But 3-4 Bayonetta 2 sized exclusives every year from year 2-4 of the console cycle are important, and these exclusives should be "demographic broadening" .... meaning not "Mario _____".

Once Nintendo can get that they'll be OK, but until they do they're always going to have this problem with droughts. They haven't had a single console that had a really steady flow of content since the SNES, and that was 20 years ago now.


It would be nice if you could list the 3-4 Bayonetta sized third party exclusives that the PS3 and Xbox360 got every year until now because I have a feeling those are some very unrealistic expectations concerning Nintendo that not even the other two could satisfy.

You don't get it. This is not PS3vs360vsWiiU, it's WiiU vs the rest of th world. Nintendo has to get gamers back. PS3 and 360 are already installed on the market and every game not releasing on WiiU (Dishonored, Medal of Honor Warfighter, Tomb Raider, etc. there are about 40 major games like that) is a reason to pick a PS3 or a 360 rather than a WiiU. WiiU needs many (not just 2 or 3) Bayonetta 2-sized exclusives if it wants to resist the overwhelming flow of PS360 games in 2013.

Btw, isn't the US getting the ZombiU bundle? Reggie said two bundles.



Galaki said:
curl-6 said:
Galaki said:
Look at that. Nintendo is copying Sony again. This time, with 10 years plan.

Haha, nice.

On a serious note though, I deeply hope they don't. 10 year plans are an awful idea, nothing stays interesting for that long

No. The market dictate how long something stays relavent. Not Sony. Not Nintendo. Not Microsoft. Not even Apple.

10 years or more is possible as long as the market still are showing interest.

Being interesting and the market showing interest are two different things.

The PS2 still sells today but it hasn't been interesting since 2007.



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ryuzaki57 said:
Chandler said:
Soundwave said:
Chandler said:
How many third party exclusives did the PS3 and Xbox360 get? Especially in the last 2 years? The Wii U already has like 10 of them in their launch window alone, excluding any digital exclusives of course. Admittedly, some of them get published by Nintendo but it's contract work with third parties, MS and Sony could do the same. People wanted Nintendo to step up and it looks like they did.


Launch window in the long term is somewhat inconsequential.

The key period for the Wii U is what happens afterwards.

You don't need a 1000 exclusives like I said. But 3-4 Bayonetta 2 sized exclusives every year from year 2-4 of the console cycle are important, and these exclusives should be "demographic broadening" .... meaning not "Mario _____".

Once Nintendo can get that they'll be OK, but until they do they're always going to have this problem with droughts. They haven't had a single console that had a really steady flow of content since the SNES, and that was 20 years ago now.


It would be nice if you could list the 3-4 Bayonetta sized third party exclusives that the PS3 and Xbox360 got every year until now because I have a feeling those are some very unrealistic expectations concerning Nintendo that not even the other two could satisfy.

You don't get it. This is not PS3vs360vsWiiU, it's WiiU vs the rest of th world. Nintendo has to get gamers back. PS3 and 360 are already installed on the market and every game not releasing on WiiU (Dishonored, Medal of Honor Warfighter, Tomb Raider, etc. there are about 40 major games like that) is a reason to pick a PS3 or a 360 rather than a WiiU. WiiU needs many (not just 2 or 3) Bayonetta 2-sized exclusives if it wants to resist the overwhelming flow of PS360 games in 2013.

Btw, isn't the US getting the ZombiU bundle? Reggie said two bundles.


This may be true for now, but both Sony and MS have to launch new consoles in the upcoming years and they do need to distinguish themselves from the competition. I just don't think it's fair to say that it's enough for Sony and MS to roll with the multiplats but Nintendo needs to invest in an unreasonable amount of exclusives to stay afloat. There are not many people surfing the web on their consoles so it's reasonable to expect most people to own a PC. And PC+Wii U is a more desirable combination over PS3+PC or 360+PC in my opinion due to much less overlap.

 

I'm not saying Nintendo doesn't need exclusives but I think Nintendo shouldn't be singled out on this topic.



Ongoing bet with think-man: He wins if MH4 releases in any shape or form on PSV in 2013, I win if it doesn't.

Nintendo isn't the only one with third party troubles though is it? Can microsoft promise they will keep japanese support next gen or will it decline again?



One more thing to complete my year = senran kagura localization =D

I'll wait at least 3 years and see what happens



ryuzaki57 said:

You don't get it. This is not PS3vs360vsWiiU, it's WiiU vs the rest of th world. Nintendo has to get gamers back. PS3 and 360 are already installed on the market and every game not releasing on WiiU (Dishonored, Medal of Honor Warfighter, Tomb Raider, etc. there are about 40 major games like that) is a reason to pick a PS3 or a 360 rather than a WiiU. WiiU needs many (not just 2 or 3) Bayonetta 2-sized exclusives if it wants to resist the overwhelming flow of PS360 games in 2013.

Btw, isn't the US getting the ZombiU bundle? Reggie said two bundles.


You can make the same argument for 360 2 and ps4 though. By the time they come out the wii u will have an install base and a better library. It will also likely be lower priced since the others will have more technology in them. The xbox and playstation will start again as well. Wii u will likely be getting more games into the next year when they first enter the market. Plus in sony's case especially, games they hype up will likely not surface until much later. Microsoft tend to play it safer but in nintendo's case (since they have their cards so close to their chest) the only games confirmed seem to be those showing up early in wii u's life cycle.



One more thing to complete my year = senran kagura localization =D

Chandler said:
Soundwave said:
Chandler said:
How many third party exclusives did the PS3 and Xbox360 get? Especially in the last 2 years? The Wii U already has like 10 of them in their launch window alone, excluding any digital exclusives of course. Admittedly, some of them get published by Nintendo but it's contract work with third parties, MS and Sony could do the same. People wanted Nintendo to step up and it looks like they did.


Launch window in the long term is somewhat inconsequential.

The key period for the Wii U is what happens afterwards.

You don't need a 1000 exclusives like I said. But 3-4 Bayonetta 2 sized exclusives every year from year 2-4 of the console cycle are important, and these exclusives should be "demographic broadening" .... meaning not "Mario _____".

Once Nintendo can get that they'll be OK, but until they do they're always going to have this problem with droughts. They haven't had a single console that had a really steady flow of content since the SNES, and that was 20 years ago now.


It would be nice if you could list the 3-4 Bayonetta sized third party exclusives that the PS3 and Xbox360 got every year until now because I have a feeling those are some very unrealistic expectations concerning Nintendo that not even the other two could satisfy.

The 360/PS3 have had Resident Evil 6, Borderlands 2, Dead or Alive 5, NiGHTS into Dreams HD, NBA 2K13, etc. etc. and this is like an average 4-6 week period for these consoles. There's always a ton of content coming out.

Granted yes these aren't exclusives, but unless you are a PC gamer, the PS3/360 are the cream of the crop right now. The Wii U will not have that benefit because when PS4/720 come out there likely will be fairly sizable differences between multiplatform releases available to the wide mainstream audience (not just locked away for people who play on high-end PCs).

Nintendo needs to prepare for this and ensure their platform has enough content. If you go more than 2-3 months without a major release -- this is a problem.

The fastest way to send people running to other platforms is with a software drought.

Personally I think Nintendo should just build-up a team of 5-7 trusted dev partners that they can work with. Platinum Games is one. Frozenbyte (Trine 2) could be another. Bring a few more of these studios on board, and it doesn't have to be super-expensive, there's lots of promising indie studios and Japanese dev houses that make great content, they just don't have any funding.

Nintendo's never going to be well liked by a certain section of the game industry (see: EA), they have their own POV and Nintendo has theirs, no sense in crying about it or whining about it. Go figure out some contigencies.

There has to be content in between the Marios and Zeldas and Donkey Kongs. Having one Zelda + Mario Party alone for the Wii the last 12 months is unacceptable, you cannot assume third parties give a sh*t about you (if they do, great, it's a nice bonus). You have to be ready with content if they bail out again.